Player Matchup

Ymir
Ymir
Beltrazord656
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,544 Elo+
Solo
Aphrodite
Aphrodite
TiltedTea
Aphrodite
Level 13
God Stats
2W - 4L
1,382 SR
Queue Stats
27W - 23L
1,490 Elo+
Solo
Nemesis
Nemesis
TopStrel0k
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Medusa
Medusa
lordruido
Medusa
Level 15
God Stats
12W - 11L
1,668 SR
Queue Stats
92W - 105L
1,444 Elo+
Solo
Tyr
Tyr
nikita34453
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Team Averages
Level 8
1,510 SR
1,400 Elo+

VS

Team Averages
Level 15
1,540 SR
1,537 Elo+
Ravana
Ravana
Bua43
Ravana
Level 18
God Stats
1W - 4L
1,223 SR
Queue Stats
38W - 31L
1,593 Elo+
Solo
Set
Set
MIDWEEKFTW
Set
Level 1
God Stats
2W - 1L
1,746 SR
Queue Stats
79W - 59L
1,691 Elo+
Solo
Hachiman
Hachiman
Stimmyy
Hachiman
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
356W - 353L
1,472 Elo+
Solo
Sol
Sol
Urikal
Sol
Level 26
God Stats
7W - 2L
1,627 SR
Queue Stats
47W - 44L
1,378 Elo+
Solo
Ymir
Ymir
zagorec09
Ymir
Level 6
God Stats
2W - 1L
1,606 SR
Queue Stats
11W - 20L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,671
467
2,145
6,056
2,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
TiltedTea
Aphrodite
8
2 / 3 / 0
5,777
578
3,247
6,218
1,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
TopStrel0k
Nemesis
7
0 / 6 / 1
4,844
484
1,270
6,939
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lordruido
Medusa
7
0 / 2 / 1
4,590
459
2,558
6,970
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 1
4,564
456
328
6,109
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bua43
Ravana
10
4 / 2 / 2
6,141
614
6,180
5,550
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
8 / 1 / 0
7,781
778
6,273
5,544
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Stimmyy
Hachiman
9
3 / 0 / 2
5,644
564
4,854
4,417
1,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
Urikal
Sol
10
2 / 1 / 1
5,892
589
2,729
3,555
869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
7
1 / 0 / 3
4,689
469
1,422
5,692
2,783
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
18
18
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ravana
Bua43
Ravana
4
2
2
2.5
W
8
1
0
8
W
Hachiman
Stimmyy
Hachiman
3
0
2
4
L
Aphrodite
TiltedTea
Aphrodite
2
3
0
0.67
L
Nemesis
TopStrel0k
Nemesis
0
6
1
0.08
W
Sol
Urikal
Sol
2
1
1
2.5
L
Medusa
lordruido
Medusa
0
2
1
0.25
L
0
3
1
0.17
W
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,548
Damage
21,458
32,292
Taken
24,758
11,281
Mitigated
9,383
6,698
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,145
692
0
0
6,056
2,194
0
647
5,409
12,135
0
W
Ravana
Bua43
Ravana
6,180
2,232
0
2,208
5,550
2,089
124
1,451
4,078
0
31,770
W
6,273
2,994
0
2,213
5,544
2,584
809
1,102
4,442
0
52,083
W
Hachiman
Stimmyy
Hachiman
4,854
1,318
0
2,013
4,417
1,058
488
416
4,001
0
25,670
L
Aphrodite
TiltedTea
Aphrodite
3,247
1,558
1,145
1,806
6,218
1,870
300
1,236
4,982
8,947
0
L
Nemesis
TopStrel0k
Nemesis
1,270
598
0
1,174
6,939
1,768
0
0
6,939
0
12,641
W
Sol
Urikal
Sol
2,729
327
0
1,439
3,555
869
2,083
267
3,288
30,002
0
L
Medusa
lordruido
Medusa
2,558
1,122
0
2,258
6,970
1,853
347
1,606
5,364
0
21,728
L
328
170
0
315
6,109
3,596
0
662
5,447
0
12,782
W
Ymir
1,422
417
0
250
5,692
2,783
0
2,156
3,515
5,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
30,147
135
Minions Killed
304
0
Camps Cleared
0
838,592
Distance Traveled
959,354
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,671
467
17
2
0
133,033
1
W
Ravana
6,141
614
68
7
0
179,668
0
W
Set
7,781
778
109
11
0
199,225
2
W
Hachiman
5,644
564
55
6
0
193,828
2
L
Aphrodite
5,777
578
18
2
0
172,060
3
L
Nemesis
4,844
484
34
3
0
181,033
1
W
Sol
5,892
589
63
6
0
205,934
2
L
Medusa
4,590
459
42
4
0
159,865
1
L
Tyr
4,564
456
24
2
0
192,601
0
W
Ymir
4,689
469
9
1
0
180,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role