Player Matchup

Ymir
Ymir
Choobldoobrs
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Bellona
Bellona
ItaIgorot
Bellona
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
142W - 141L
1,229 Elo+
Solo
Hades
Hades
MehranTX07
Hades
Level 13
God Stats
15W - 21L
1,401 SR
Queue Stats
17W - 27L
1,330 Elo+
Solo
Serqet
Serqet
Minguchii
Serqet
Level 25
God Stats
15W - 12L
1,541 SR
Queue Stats
132W - 115L
1,444 Elo+
Solo
Neith
Neith
MissBlueGem
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Solo
Team Averages
Level 10
1,488 SR
1,321 Elo+

VS

Team Averages
Level 16
1,507 SR
1,382 Elo+
Cthulhu
Cthulhu
Jrullo
Cthulhu
Level 18
God Stats
16W - 10L
1,698 SR
Queue Stats
65W - 53L
1,470 Elo+
Solo
Sol
Sol
RoyalsBl33dBlue
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,221 Elo+
Solo
Neith
Neith
StealthyStorm23
Neith
Level 20
God Stats
7W - 11L
1,414 SR
Queue Stats
23W - 27L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheAnswer22
Tsukuyomi
Level 18
God Stats
17W - 26L
1,424 SR
Queue Stats
24W - 36L
1,421 Elo+
Party 1
Tyr
Tyr
nyuhXD
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 13
11,969
460
9,091
23,490
23,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ItaIgorot
Bellona
18
7 / 5 / 6
12,726
489
19,054
22,785
22,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
19
6 / 3 / 12
12,650
487
10,715
17,277
10,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Minguchii
Serqet
20
13 / 4 / 4
15,977
615
19,214
19,145
8,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 3 / 13
12,946
498
16,596
13,279
5,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jrullo
Cthulhu
16
1 / 6 / 8
9,859
379
8,990
25,965
24,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 7 / 0
10,840
417
11,272
17,509
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 6 / 9
11,420
439
20,357
19,105
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheAnswer22
Tsukuyomi
20
11 / 8 / 3
13,367
514
16,438
23,802
10,961
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
nyuhXD
Tyr
11
1 / 5 / 3
8,820
339
4,484
11,187
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
32
Kills
19
19
Deaths
32
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
W
Bellona
ItaIgorot
Bellona
7
5
6
2
L
Cthulhu
Jrullo
Cthulhu
1
6
8
0.83
W
Hades
6
3
12
4
W
Serqet
Minguchii
Serqet
13
4
4
3.75
W
2
3
13
2.83
L
3
7
0
0.43
L
3
6
9
1.25
L
Tsukuyomi
TheAnswer22
Tsukuyomi
11
8
3
1.56
L
Tyr
nyuhXD
Tyr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,670
Damage
61,541
95,976
Taken
97,568
70,883
Mitigated
59,819
27,334
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,091
2,308
0
2,770
23,490
23,798
784
5,440
18,004
41,004
0
W
Bellona
ItaIgorot
Bellona
19,054
5,142
0
3,990
22,785
22,404
3,977
4,552
18,033
8,595
44,160
L
Cthulhu
Jrullo
Cthulhu
8,990
590
808
500
25,965
24,537
0
7,638
17,443
35,816
0
W
Hades
10,715
1,105
396
5,481
17,277
10,123
2,950
4,422
12,855
58,387
0
W
Serqet
Minguchii
Serqet
19,214
4,917
0
8,473
19,145
8,938
724
1,783
17,287
0
129,107
W
16,596
7,026
0
6,224
13,279
5,620
3,349
4,374
8,905
0
111,255
L
11,272
2,671
0
4,458
17,509
7,002
788
6,648
10,370
53,098
0
L
20,357
10,683
0
5,909
19,105
8,426
664
3,149
15,282
0
83,540
L
Tsukuyomi
TheAnswer22
Tsukuyomi
16,438
4,868
0
4,066
23,802
10,961
0
3,450
19,724
0
81,062
L
Tyr
nyuhXD
Tyr
4,484
1,203
0
1,920
11,187
8,893
448
556
9,748
384
27,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,268
Gold Earned
54,306
573
Minions Killed
439
0
Camps Cleared
0
2,288,145
Distance Traveled
1,962,675
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,969
460
52
2
0
454,278
1
W
Bellona
12,726
489
82
3
0
469,537
2
L
Cthulhu
9,859
379
47
2
0
443,787
9
W
Hades
12,650
487
82
3
0
395,523
1
W
Serqet
15,977
615
189
7
0
518,293
2
W
Neith
12,946
498
168
6
0
450,514
5
L
Sol
10,840
417
112
4
0
385,131
0
L
Neith
11,420
439
128
5
0
385,808
4
L
Tsukuyomi
13,367
514
112
4
0
482,496
0
L
Tyr
8,820
339
40
2
0
265,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role