Player Matchup

Nox
Nox
CringeFBoi69
Nox
Level 23
God Stats
8W - 7L
1,624 SR
Queue Stats
234W - 181L
1,587 Elo+
Solo
Ra
Ra
DiddinhoSKP
Ra
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Pele
Pele
Schlafmutze
Pele
Level 28
God Stats
42W - 39L
1,654 SR
Queue Stats
133W - 145L
1,440 Elo+
Solo
Loki
Loki
abeceda12CZ
Loki
Level 16
God Stats
2W - 3L
1,153 SR
Queue Stats
5W - 5L
1,113 Elo+
Solo
Nu Wa
Nu Wa
fggddf
Nu Wa
Level 16
God Stats
4W - 7L
1,386 SR
Queue Stats
12W - 15L
1,480 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,424 Elo+

VS

Team Averages
Level 22
1,491 SR
1,500 Elo+
Tyr
Tyr
Basalcubee
Tyr
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 9L
1,031 Elo+
Solo
Rama
Rama
Lakatum
Rama
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 10L
1,921 Elo+
Solo
Artemis
Artemis
Matekahun001
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Thanatos
Thanatos
SmiteMatilda
Thanatos
Level 27
God Stats
1W - 4L
1,686 SR
Queue Stats
118W - 126L
1,499 Elo+
Solo
Tiamat
Tiamat
TheVengerfulOne
Tiamat
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 23
15,211
1,170
31,847
11,582
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 4 / 19
12,962
997
12,446
9,307
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
26 / 0 / 19
17,447
1,342
32,912
18,569
8,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 7 / 20
13,246
1,019
14,467
12,769
4,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
fggddf
Nu Wa
20
6 / 4 / 34
14,697
1,131
21,286
11,573
5,360
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 14 / 5
11,460
882
1,689
27,499
25,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Lakatum
Rama
19
1 / 7 / 9
12,644
973
13,170
23,585
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Matekahun001
Artemis
20
2 / 13 / 10
13,008
1,001
14,785
24,409
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SmiteMatilda
Thanatos
19
10 / 11 / 4
14,223
1,094
16,967
24,392
8,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
4 / 9 / 5
12,887
991
13,027
21,750
12,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
50
54
Kills
17
17
Deaths
54
115
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
14
5
0.18
W
12
2
23
11.75
W
4
4
19
3.38
L
Rama
Lakatum
Rama
1
7
9
0.79
L
Artemis
Matekahun001
Artemis
2
13
10
0.54
W
26
0
19
35.5
L
Thanatos
SmiteMatilda
Thanatos
10
11
4
1.09
L
4
9
5
0.72
W
6
7
20
2.29
W
Nu Wa
fggddf
Nu Wa
6
4
34
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,958
Damage
59,638
63,800
Taken
121,635
27,948
Mitigated
62,151
15,328
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,689
1,051
0
200
27,499
25,120
0
14,273
13,226
0
11,363
W
31,847
1,966
0
0
11,582
5,643
0
2,913
8,594
55,365
0
W
12,446
1,372
2,103
1,425
9,307
3,820
0
693
8,614
35,387
0
L
Rama
Lakatum
Rama
13,170
7,068
0
2,316
23,585
7,718
0
14,792
8,793
0
62,174
L
Artemis
Matekahun001
Artemis
14,785
5,436
0
2,733
24,409
8,805
0
13,243
11,166
0
52,342
W
32,912
10,947
980
8,521
18,569
8,594
0
2,940
15,554
0
51,302
L
Thanatos
SmiteMatilda
Thanatos
16,967
4,336
0
9,306
24,392
8,460
0
10,573
13,819
0
31,093
L
13,027
698
240
3,019
21,750
12,048
0
12,698
9,052
48,430
0
W
14,467
5,426
0
615
12,769
4,531
0
3,343
9,378
0
23,701
W
Nu Wa
fggddf
Nu Wa
21,286
7,333
389
1,295
11,573
5,360
0
3,138
8,410
40,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,563
Gold Earned
64,222
217
Minions Killed
262
11
Camps Cleared
6
1,138,453
Distance Traveled
1,166,673
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,460
882
18
1
0
228,834
0
W
Nox
15,211
1,170
58
4
1
255,330
1
W
Ra
12,962
997
55
4
2
170,589
1
L
Rama
12,644
973
96
7
1
217,254
0
L
Artemis
13,008
1,001
57
4
0
201,739
0
W
Pele
17,447
1,342
50
4
1
281,362
1
L
Thanatos
14,223
1,094
28
2
2
252,462
3
L
Tiamat
12,887
991
63
5
3
266,384
2
W
Loki
13,246
1,019
28
2
5
196,891
1
W
Nu Wa
14,697
1,131
26
2
2
234,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role