Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
RetroTaki101
Pele
Level 105
God Stats
1W - 0L
1,280 SR
Queue Stats
75W - 69L
1,384 Elo+
Party 1
Team Averages
Level 113
1,427 SR
1,461 Elo+

VS

Team Averages
Level 65
1,618 SR
1,529 Elo+
Pele
Pele
DestinedReaps
Pele
Level 28
God Stats
9W - 8L
1,854 SR
Queue Stats
13W - 14L
1,587 Elo+
Solo
Tiamat
Tiamat
Gohan8793
Tiamat
Level 44
God Stats
11W - 14L
1,500 SR
Queue Stats
149W - 131L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SiCk GaMiNg GoD
Sylvanus
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 71L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 10
10,474
748
12,613
6,905
2,451
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
14
5 / 3 / 7
10,408
743
9,397
8,573
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 2 / 6
10,148
725
7,339
7,553
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
9,495
678
6,070
12,720
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Gohan8793
Tiamat
12
0 / 5 / 3
7,991
571
4,653
7,914
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
12
2 / 4 / 2
9,563
683
6,132
17,880
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
10
8
W
Ullr
 
Ullr
5
3
7
2.83
L
4
5
2
1
L
Tiamat
Gohan8793
Tiamat
0
5
3
0.3
W
6
2
6
4.5
L
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
16,855
23,031
Taken
38,514
8,137
Mitigated
18,428
3,948
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,613
589
0
1,155
6,905
2,451
1,284
3,186
3,719
73,363
0
W
Ullr
 
Ullr
9,397
4,077
359
1,763
8,573
2,800
468
4,113
4,460
0
43,585
L
6,070
1,677
0
1,176
12,720
5,852
0
3,528
9,192
0
33,998
L
Tiamat
Gohan8793
Tiamat
4,653
562
123
492
7,914
4,526
0
3,312
4,602
20,722
0
W
7,339
997
0
671
7,553
2,886
294
3,670
3,883
0
21,897
L
Sylvanus
6,132
1,273
2,991
5,214
17,880
8,050
0
6,086
11,794
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
27,049
218
Minions Killed
107
0
Camps Cleared
0
802,246
Distance Traveled
711,050
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,474
748
116
8
0
257,913
4
W
Ullr
10,408
743
78
6
0
252,881
5
L
Pele
9,495
678
42
3
0
272,529
5
L
Tiamat
7,991
571
31
2
0
221,654
0
W
Pele
10,148
725
24
2
0
291,452
0
L
Sylvanus
9,563
683
34
2
0
216,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role