Player Matchup

Hun Batz
Hun Batz
CaptainSFX
Hun Batz
Level 69
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
DabKingDean
Ymir
Level 13
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Cupid
Cupid
DynaLight
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 207L
1,585 Elo+
Solo
Tiamat
Tiamat
YaLordBjesus
Tiamat
Level 28
God Stats
2W - 1L
1,693 SR
Queue Stats
10W - 28L
1,370 Elo+
Party 3
Tsukuyomi
Tsukuyomi
vClueless
Tsukuyomi
Level 129
God Stats
8W - 11L
1,167 SR
Queue Stats
266W - 316L
1,411 Elo+
Party 3
Team Averages
Level 56
1,409 SR
1,423 Elo+

VS

Team Averages
Level 73
1,601 SR
1,487 Elo+
Bakasura
Bakasura
ATrollÄššÑigga
Bakasura
Level 140
God Stats
2W - 0L
1,758 SR
Queue Stats
23W - 29L
1,490 Elo+
Solo
Ganesha
Ganesha
CivicAura17
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 180L
1,553 Elo+
Party 4
Cupid
Cupid
JinxiiOG
Cupid
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,504 Elo+
Party 4
Tiamat
Tiamat
Latu81
Tiamat
Level 44
God Stats
14W - 14L
1,417 SR
Queue Stats
177W - 191L
1,406 Elo+
Party 1
Izanami
Izanami
SweetMec
Izanami
Level 39
God Stats
33W - 25L
1,831 SR
Queue Stats
246W - 283L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptainSFX
Hun Batz
12
1 / 9 / 1
7,832
373
5,008
15,062
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 10 / 2
8,019
382
6,375
20,297
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
DynaLight
Cupid
13
1 / 6 / 1
8,106
386
6,340
15,169
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
2 / 8 / 2
8,942
426
8,110
16,731
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
vClueless
Tsukuyomi
17
4 / 7 / 3
11,276
537
14,407
20,415
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 8
13,175
627
18,638
19,450
12,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
CivicAura17
Ganesha
17
0 / 1 / 21
11,613
553
10,605
18,720
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
JinxiiOG
Cupid
17
15 / 1 / 4
12,094
576
19,118
11,591
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Latu81
Tiamat
18
4 / 2 / 8
12,566
598
11,944
14,598
16,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SweetMec
Izanami
20
7 / 0 / 4
13,527
644
9,845
13,940
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
8
Kills
40
40
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
4
8
4.5
L
Hun Batz
CaptainSFX
Hun Batz
1
9
1
0.17
W
Ganesha
CivicAura17
Ganesha
0
1
21
10.5
L
0
10
2
0.1
L
Cupid
DynaLight
Cupid
1
6
1
0.25
W
Cupid
JinxiiOG
Cupid
15
1
4
17
W
Tiamat
Latu81
Tiamat
4
2
8
4
W
Izanami
SweetMec
Izanami
7
0
4
9
L
Tiamat
2
8
2
0.38
L
Tsukuyomi
vClueless
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
70,150
87,674
Taken
78,299
45,869
Mitigated
60,351
17,756
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,638
13,356
0
5,719
19,450
12,818
254
2,922
16,374
0
73,137
L
Hun Batz
CaptainSFX
Hun Batz
5,008
1,478
0
2,597
15,062
4,511
0
1,575
12,807
0
32,535
W
Ganesha
CivicAura17
Ganesha
10,605
274
0
2,525
18,720
19,829
284
4,594
14,076
46,997
0
L
6,375
1,039
0
1,007
20,297
13,796
0
6,032
13,352
26,569
0
L
Cupid
DynaLight
Cupid
6,340
2,109
118
4,253
15,169
3,269
970
3,940
11,082
0
44,863
W
Cupid
JinxiiOG
Cupid
19,118
10,761
1,723
4,534
11,591
6,177
3,400
1,792
9,699
0
57,988
W
Tiamat
Latu81
Tiamat
11,944
2,616
72
7,396
14,598
16,134
3,389
4,498
9,970
89,141
0
W
Izanami
SweetMec
Izanami
9,845
5,920
0
6,578
13,940
5,393
6,878
679
12,761
0
100,078
L
Tiamat
8,110
715
0
4,736
16,731
9,927
904
6,768
9,019
48,528
0
L
Tsukuyomi
vClueless
Tsukuyomi
14,407
3,052
0
5,045
20,415
14,366
0
4,234
14,947
0
60,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
62,975
363
Minions Killed
596
0
Camps Cleared
0
1,704,143
Distance Traveled
2,034,571
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,175
627
116
6
0
448,171
1
L
Hun Batz
7,832
373
63
3
0
332,689
1
W
Ganesha
11,613
553
4
0
0
444,755
4
L
Ymir
8,019
382
23
1
0
345,453
0
L
Cupid
8,106
386
79
4
0
323,739
0
W
Cupid
12,094
576
138
7
0
401,883
2
W
Tiamat
12,566
598
166
8
0
373,293
1
W
Izanami
13,527
644
172
8
0
366,469
1
L
Tiamat
8,942
426
97
5
0
347,887
1
L
Tsukuyomi
11,276
537
101
5
0
354,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role