Player Matchup

Chaac
Chaac
CozyPanini
Chaac
Level 29
God Stats
1W - 1L
1,466 SR
Queue Stats
14W - 17L
1,411 Elo+
Party 2
Loki
Loki
ItzBabaYaga
Loki
Level 25
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 9L
1,265 Elo+
Solo
Medusa
Medusa
MrSteelie
Medusa
Level 18
God Stats
7W - 6L
1,514 SR
Queue Stats
8W - 9L
1,535 Elo+
Party 4
Kukulkan
Kukulkan
SacPanda
Kukulkan
Level 27
God Stats
2W - 4L
1,525 SR
Queue Stats
15W - 15L
1,443 Elo+
Party 2
Ymir
Ymir
mrDior
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,472 Elo+
Party 4
Team Averages
Level 24
1,546 SR
1,425 Elo+

VS

Team Averages
Level 18
1,385 SR
1,354 Elo+
Serqet
Serqet
Elchryssz
Serqet
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,481 Elo+
Solo
Neith
Neith
ErisEclipse
Neith
Level 5
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 5L
1,023 Elo+
Party 3
Ares
Ares
FrankieOcean
Ares
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 70L
1,477 Elo+
Party 1
Ra
Ra
Naucks
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,433 Elo+
Party 1
Nike
Nike
YoungGuac
Nike
Level 61
God Stats
1W - 3L
1,242 SR
Queue Stats
16W - 22L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 6 / 0
8,950
471
11,245
19,661
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
7,870
414
1,504
13,215
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
MrSteelie
Medusa
14
3 / 7 / 2
9,318
490
10,039
12,934
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SacPanda
Kukulkan
15
3 / 8 / 0
9,465
498
6,394
10,174
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
mrDior
Ymir
10
2 / 12 / 2
7,465
393
5,881
20,561
9,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elchryssz
Serqet
16
4 / 2 / 8
9,860
519
6,901
12,554
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 2 / 12
10,682
562
13,879
8,930
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 13
10,782
567
11,045
15,829
18,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
20
15 / 0 / 8
12,778
673
17,028
8,185
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
16
1 / 3 / 4
9,790
515
8,309
14,934
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
10
Kills
38
38
Deaths
10
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
6
0
0.33
W
Serqet
Elchryssz
Serqet
4
2
8
4
W
8
2
12
7
W
10
3
13
5.5
L
0
5
0
0
L
Medusa
MrSteelie
Medusa
3
7
2
0.57
W
Ra
15
0
8
19
L
Kukulkan
SacPanda
Kukulkan
3
8
0
0.38
W
Nike
1
3
4
1
L
Ymir
mrDior
Ymir
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
57,162
76,545
Taken
60,432
38,919
Mitigated
41,458
13,274
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,245
4,750
0
5,878
19,661
16,489
350
7,358
11,784
0
54,933
W
Serqet
Elchryssz
Serqet
6,901
1,193
0
3,988
12,554
5,708
0
2,567
9,887
0
50,857
W
13,879
6,880
0
4,310
8,930
4,018
2,324
3,757
5,173
0
68,303
W
11,045
840
0
2,851
15,829
18,632
435
4,111
11,718
39,699
0
L
1,504
384
0
4,600
13,215
4,389
0
2,975
9,757
0
47,919
L
Medusa
MrSteelie
Medusa
10,039
5,299
0
1,394
12,934
4,634
1,741
5,126
7,804
0
46,910
W
Ra
17,028
2,514
3,229
5,538
8,185
4,330
570
1,719
6,416
101,291
0
L
Kukulkan
SacPanda
Kukulkan
6,394
695
0
250
10,174
3,555
0
4,485
5,305
54,377
0
W
Nike
8,309
3,055
0
4,490
14,934
8,770
852
121
14,438
7,283
49,963
L
Ymir
mrDior
Ymir
5,881
1,660
0
1,152
20,561
9,852
198
8,986
11,125
12,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
53,892
389
Minions Killed
528
0
Camps Cleared
0
1,666,635
Distance Traveled
1,788,375
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,950
471
92
5
0
333,526
0
W
Serqet
9,860
519
97
5
0
367,503
0
W
Neith
10,682
562
123
6
0
338,120
0
W
Ares
10,782
567
26
1
0
364,408
3
L
Loki
7,870
414
104
5
0
378,901
6
L
Medusa
9,318
490
74
4
0
345,683
3
W
Ra
12,778
673
185
10
0
413,347
6
L
Kukulkan
9,465
498
108
6
0
325,184
2
W
Nike
9,790
515
97
5
0
304,997
4
L
Ymir
7,465
393
11
1
0
283,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role