Player Matchup

Nu Wa
Nu Wa
Masters
Barboosh
Nu Wa
Masters
Level 160
God Stats
3W - 7L
1,514 SR
Queue Stats
442W - 368L
2,888 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Cоnnоr
Cabrakan
Diamond I
Level 69
God Stats
2W - 5L
1,686 SR
Queue Stats
66W - 20L
2,679 MMR
Solo
Heimdallr
Heimdallr
Masters
Içarus
Heimdallr
Masters
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Scoobеrs
Sun Wukong
Masters
Level 159
God Stats
8W - 5L
1,791 SR
Queue Stats
123W - 72L
2,783 MMR
Solo
Nemesis
Nemesis
Masters
cuteDilla
Nemesis
Masters
Level 68
God Stats
0W - 1L
1,327 SR
Queue Stats
84W - 48L
2,715 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 101
1,563 SR
2,513 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,802 SR
2,733 MMR
Vamana
Vamana
Masters
Bevis of 300
Vamana
Masters
Level 123
God Stats
3W - 1L
1,711 SR
Queue Stats
42W - 31L
2,781 MMR
Solo
Cupid
Cupid
Masters
Chirillo_o
Cupid
Masters
Level 135
God Stats
3W - 1L
1,783 SR
Queue Stats
81W - 58L
2,659 MMR
Solo
Raijin
Raijin
Masters
IPlucky
Raijin
Masters
Level 139
God Stats
19W - 8L
1,892 SR
Queue Stats
107W - 89L
2,741 MMR
Solo
Yemoja
Yemoja
Masters
Jinxed Q
Yemoja
Masters
Level 160
God Stats
28W - 13L
1,758 SR
Queue Stats
1,035W - 933L
2,604 MMR
Solo
Hun Batz
Hun Batz
Masters
KaIIeeb
Hun Batz
Masters
Level 157
God Stats
11W - 12L
1,866 SR
Queue Stats
670W - 575L
2,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Barboosh
Nu Wa
20
8 / 7 / 7
18,280
508
44,718
29,241
12,478
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Cоnnоr
Cabrakan
20
3 / 6 / 7
15,278
424
16,892
41,102
67,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Içarus
Heimdallr
20
1 / 5 / 5
16,540
459
25,748
30,288
18,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Scoobеrs
Sun Wukong
20
3 / 5 / 6
17,628
490
27,635
47,896
50,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
cuteDilla
Nemesis
20
3 / 6 / 4
16,197
450
17,296
29,420
23,036
Bans
SetApolloChang'eGuan Yu

VS

Bans
ScyllaDanzaburouGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 4 / 11
18,942
526
30,828
47,910
57,381
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
20
6 / 5 / 14
19,531
543
38,423
37,689
25,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
IPlucky
Raijin
20
11 / 6 / 11
19,279
536
35,540
33,059
16,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Jinxed Q
Yemoja
20
3 / 0 / 24
17,095
475
6,699
22,885
40,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
KaIIeeb
Hun Batz
20
6 / 3 / 15
18,510
514
30,735
35,727
34,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
18
Kills
29
29
Deaths
18
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Barboosh
Nu Wa
8
7
7
1.64
W
Vamana
3
4
11
2.13
W
Cupid
6
5
14
2.6
L
Cabrakan
Cоnnоr
Cabrakan
3
6
7
1.08
W
Raijin
IPlucky
Raijin
11
6
11
2.75
L
Heimdallr
Içarus
Heimdallr
1
5
5
0.7
W
Yemoja
Jinxed Q
Yemoja
3
0
24
15
W
Hun Batz
KaIIeeb
Hun Batz
6
3
15
4.5
L
Sun Wukong
Scoobеrs
Sun Wukong
3
5
6
1.2
L
Nemesis
cuteDilla
Nemesis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,289
Damage
142,225
177,947
Taken
177,270
172,801
Mitigated
174,903
54,704
Healing
92,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Barboosh
Nu Wa
44,718
5,409
501
9,438
29,241
12,478
108
7,374
21,472
184,193
0
W
Vamana
30,828
16,271
0
13,168
47,910
57,381
0
13,639
33,773
1,047
158,384
W
Cupid
38,423
29,252
2,923
20,242
37,689
25,969
5,153
15,644
21,712
0
219,524
L
Cabrakan
Cоnnоr
Cabrakan
16,892
2,198
0
8,203
41,102
67,614
0
12,583
27,479
60,850
0
W
Raijin
IPlucky
Raijin
35,540
2,402
1,092
9,807
33,059
16,803
569
16,770
16,129
170,545
0
L
Heimdallr
Içarus
Heimdallr
25,748
16,274
0
12,017
30,288
18,797
4,700
7,945
21,718
0
156,853
W
Yemoja
Jinxed Q
Yemoja
6,699
2,359
25,208
9,298
22,885
40,635
337
7,876
14,843
38,293
0
W
Hun Batz
KaIIeeb
Hun Batz
30,735
11,164
0
11,058
35,727
34,115
61
14,047
21,600
0
183,483
L
Sun Wukong
Scoobеrs
Sun Wukong
27,635
4,212
0
20,261
47,896
50,876
0
7,905
39,386
0
131,856
L
Nemesis
cuteDilla
Nemesis
17,296
8,417
0
4,284
29,420
23,036
0
8,401
20,500
0
141,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,923
Gold Earned
93,357
914
Minions Killed
1,021
0
Camps Cleared
0
3,343,365
Distance Traveled
3,542,771
44
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,280
508
239
7
0
618,967
11
W
Vamana
18,942
526
259
7
0
762,768
7
W
Cupid
19,531
543
272
8
0
641,564
10
L
Cabrakan
15,278
424
48
1
0
661,155
8
W
Raijin
19,279
536
251
7
0
640,245
17
L
Heimdallr
16,540
459
228
6
0
614,353
7
W
Yemoja
17,095
475
30
1
0
721,632
14
W
Hun Batz
18,510
514
209
6
0
776,562
8
L
Sun Wukong
17,628
490
219
6
0
692,804
11
L
Nemesis
16,197
450
180
5
0
756,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role