Player Matchup

Thoth
Thoth
Gold I
 
Thoth
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Jackinho Sniper
Erlang Shen
Gold III
Level 145
God Stats
29W - 21L
1,757 SR
Queue Stats
234W - 227L
1,557 MMR
Party 1
Eset
Eset
Gold V
Sissa_Evilzac
Eset
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 175L
1,496 MMR
Solo
Skadi
Skadi
Gold V
Urbane-level1
Skadi
Gold V
Level 56
God Stats
32W - 23L
1,492 SR
Queue Stats
294W - 331L
1,533 MMR
Solo
Mulan
Mulan
Bronze III
boliviano666
Mulan
Bronze III
Level 33
God Stats
2W - 4L
1,503 SR
Queue Stats
4W - 7L
1,390 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,550 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,603 SR
1,554 MMR
Cabrakan
Cabrakan
Gold II
Godly Finessed
Cabrakan
Gold II
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
174W - 164L
1,510 MMR
Solo
Janus
Janus
Gold II
I Nolasco I
Janus
Gold II
Level 119
God Stats
5W - 13L
1,214 SR
Queue Stats
365W - 361L
1,570 MMR
Solo
Osiris
Osiris
Gold II
Mihkae1898
Osiris
Gold II
Level 126
God Stats
4W - 2L
1,917 SR
Queue Stats
435W - 446L
1,578 MMR
Solo
Apollo
Apollo
Gold IV
MushuTheFish
Apollo
Gold IV
Level 115
God Stats
10W - 5L
1,878 SR
Queue Stats
70W - 66L
1,534 MMR
Solo
Nemesis
Nemesis
Silver I
StatsBois
Nemesis
Silver I
Level 98
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 1L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 2 / 0
6,844
526
2,552
5,832
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Jackinho Sniper
Erlang Shen
10
0 / 6 / 1
5,906
454
6,285
13,167
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 4 / 0
6,176
475
4,134
9,466
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,768
444
3,418
9,023
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 2
6,612
509
4,958
11,535
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Cu ChulainnScyllaDanzaburouAthenaCthulhu

VS

Bans
ArtemisMerlinBellonaKumbhakarnaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
1 / 0 / 5
6,608
508
4,426
6,672
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 6
8,481
652
8,245
6,665
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Mihkae1898
Osiris
13
5 / 1 / 1
7,928
610
6,363
6,690
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
15
9 / 0 / 2
9,085
699
9,649
6,694
2,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
StatsBois
Nemesis
12
2 / 2 / 2
7,347
565
6,729
9,317
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
W
Cabrakan
1
0
5
3.5
W
2
0
6
5
L
Erlang Shen
Jackinho Sniper
Erlang Shen
0
6
1
0.08
W
Osiris
Mihkae1898
Osiris
5
1
1
5.5
W
Apollo
9
0
2
10
L
2
4
0
0.5
W
Nemesis
StatsBois
Nemesis
2
2
2
1.5
L
0
5
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,347
Damage
35,412
49,023
Taken
36,038
18,469
Mitigated
17,289
12,331
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,552
40
0
780
5,832
1,689
0
1,186
4,544
41,584
0
W
Cabrakan
4,426
495
0
2,200
6,672
3,886
0
1,316
5,356
21,707
0
W
8,245
889
0
2,998
6,665
2,212
423
1,526
4,999
54,768
0
L
Erlang Shen
Jackinho Sniper
Erlang Shen
6,285
2,429
0
3,789
13,167
5,519
174
3,700
9,346
0
32,022
W
Osiris
Mihkae1898
Osiris
6,363
1,780
0
1,935
6,690
5,283
377
1,412
5,234
2,564
37,535
W
Apollo
9,649
7,137
0
4,976
6,694
2,441
2,567
760
5,916
0
65,349
L
4,134
721
0
1,788
9,466
3,403
0
3,660
5,740
15,253
0
W
Nemesis
StatsBois
Nemesis
6,729
3,102
0
4,310
9,317
3,467
0
1,420
7,847
0
39,981
L
3,418
2,281
0
851
9,023
2,091
0
1,998
7,025
0
29,218
L
4,958
223
0
5,123
11,535
5,767
0
2,377
9,062
0
40,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
39,449
315
Minions Killed
415
0
Camps Cleared
0
1,229,299
Distance Traveled
1,278,157
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,844
526
93
7
0
243,411
3
W
Cabrakan
6,608
508
31
2
0
182,026
1
W
Janus
8,481
652
114
9
0
274,924
2
L
Erlang Shen
5,906
454
54
4
0
225,321
4
W
Osiris
7,928
610
63
5
0
273,878
0
W
Apollo
9,085
699
120
9
0
246,229
0
L
Eset
6,176
475
25
2
0
257,235
8
W
Nemesis
7,347
565
87
7
0
301,100
3
L
Skadi
5,768
444
56
4
0
246,003
1
L
Mulan
6,612
509
87
7
0
257,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role