Player Matchup

Kali
Kali
FireHeart826
Kali
Level 40
God Stats
7W - 7L
1,505 SR
Queue Stats
100W - 160L
1,460 Elo+
Party 2
Cupid
Cupid
GamesterJamesFC
Cupid
Level 29
God Stats
17W - 11L
1,701 SR
Queue Stats
365W - 465L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
Sexysalmon9224
Ah Puch
Level 17
God Stats
3W - 0L
1,724 SR
Queue Stats
21W - 16L
1,541 Elo+
Solo
Hercules
Hercules
its Cybersoul
Hercules
Level 26
God Stats
8W - 11L
1,913 SR
Queue Stats
166W - 217L
1,444 Elo+
Party 2
Xing Tian
Xing Tian
magicalarcher
Xing Tian
Level 28
God Stats
18W - 25L
1,542 SR
Queue Stats
222W - 312L
1,408 Elo+
Party 2
Team Averages
Level 28
1,677 SR
1,466 Elo+

VS

Team Averages
Level 18
1,493 SR
1,292 Elo+
Achilles
Achilles
Croaker_Da_Toker
Achilles
Level 26
God Stats
8W - 6L
1,797 SR
Queue Stats
162W - 180L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
EliamGreywind
Ao Kuang
Level 26
God Stats
8W - 11L
1,523 SR
Queue Stats
162W - 180L
1,365 Elo+
Party 3
Cupid
Cupid
LogurttheOG
Cupid
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 1
Ymir
Ymir
teamextreme_5
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 1
Jing Wei
Jing Wei
wolfbunny420
Jing Wei
Level 14
God Stats
6W - 10L
1,360 SR
Queue Stats
52W - 72L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
7,122
647
7,382
8,961
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 0 / 2
5,481
498
3,669
3,580
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 0
6,461
587
3,981
4,095
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
its Cybersoul
Hercules
11
3 / 0 / 1
5,763
524
3,255
5,188
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
magicalarcher
Xing Tian
9
2 / 0 / 3
6,033
548
1,425
3,301
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,670
515
4,361
5,282
2,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
EliamGreywind
Ao Kuang
7
0 / 4 / 0
4,785
435
2,734
8,055
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 7 / 0
4,082
371
2,579
5,677
1,436
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
4,435
403
1,478
7,293
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
wolfbunny420
Jing Wei
9
0 / 0 / 0
5,200
473
1,081
4,028
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
18
Kills
1
1
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ao Kuang
EliamGreywind
Ao Kuang
0
4
0
0
W
7
1
4
9
W
3
0
2
4
L
0
7
0
0
W
3
0
0
3
W
Hercules
its Cybersoul
Hercules
3
0
1
3.5
W
Xing Tian
magicalarcher
Xing Tian
2
0
3
3.5
L
0
6
0
0
L
Jing Wei
wolfbunny420
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
12,233
25,125
Taken
30,335
10,671
Mitigated
10,781
13,365
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,361
585
0
2,292
5,282
2,866
0
0
5,132
0
20,582
L
Ao Kuang
EliamGreywind
Ao Kuang
2,734
1,055
0
3,031
8,055
2,154
0
1,671
6,262
20,624
0
W
7,382
4,396
0
5,596
8,961
3,175
0
1,764
7,072
0
28,601
W
3,669
2,670
198
1,777
3,580
1,034
1,996
387
3,077
0
17,850
L
2,579
1,588
0
665
5,677
1,436
363
1,130
4,457
0
9,303
W
3,981
444
0
1,942
4,095
1,223
473
1,137
2,958
33,184
0
W
Hercules
its Cybersoul
Hercules
3,255
780
151
2,760
5,188
2,840
0
715
4,198
0
18,109
W
Xing Tian
magicalarcher
Xing Tian
1,425
124
0
941
3,301
2,399
619
209
3,092
12,895
0
L
1,478
698
0
337
7,293
3,334
0
672
6,360
9,055
0
L
Jing Wei
wolfbunny420
Jing Wei
1,081
501
0
2,443
4,028
991
165
1,524
2,380
0
21,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
24,172
223
Minions Killed
172
0
Camps Cleared
0
936,002
Distance Traveled
902,273
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,670
515
43
4
0
185,338
2
L
Ao Kuang
4,785
435
51
5
0
182,509
0
W
Kali
7,122
647
52
5
0
204,856
0
W
Cupid
5,481
498
54
5
0
169,318
1
L
Cupid
4,082
371
15
1
0
148,434
1
W
Ah Puch
6,461
587
71
6
0
190,275
0
W
Hercules
5,763
524
30
3
0
195,902
0
W
Xing Tian
6,033
548
16
1
0
175,651
0
L
Ymir
4,435
403
13
1
0
159,093
0
L
Jing Wei
5,200
473
50
5
0
226,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role