Player Matchup

Arachne
Arachne
Akitari
Arachne
Level 27
God Stats
4W - 0L
1,746 SR
Queue Stats
582W - 524L
1,545 Elo+
Party 1
Tiamat
Tiamat
DivineXbaby
Tiamat
Level 25
God Stats
14W - 8L
1,653 SR
Queue Stats
390W - 337L
1,474 Elo+
Party 1
Terra
Terra
Fire81704
Terra
Level 26
God Stats
8W - 8L
1,490 SR
Queue Stats
588W - 505L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
XxDoctorDonnaxX
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gL KryptiK
Cthulhu
Level 22
God Stats
33W - 31L
1,556 SR
Queue Stats
342W - 304L
1,546 Elo+
Party 1
Team Averages
Level 25
1,589 SR
1,514 Elo+

VS

Team Averages
Level 21
1,454 SR
1,379 Elo+
Tiamat
Tiamat
CARNAGE919
Tiamat
Level 27
God Stats
8W - 6L
1,643 SR
Queue Stats
13W - 9L
1,567 Elo+
Solo
Fenrir
Fenrir
Osama-3in-Laggen
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,137 Elo+
Solo
Sun Wukong
Sun Wukong
RedFox684
Sun Wukong
Level 18
God Stats
1W - 4L
1,291 SR
Queue Stats
111W - 121L
1,461 Elo+
Solo
Nemesis
Nemesis
ToneyPainter973
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 42L
1,523 Elo+
Solo
Izanami
Izanami
skylarwolff
Izanami
Level 29
God Stats
29W - 47L
1,338 SR
Queue Stats
46W - 82L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akitari
Arachne
16
11 / 2 / 1
9,920
551
9,335
15,986
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
8 / 0 / 9
9,451
525
13,339
9,038
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Fire81704
Terra
13
5 / 0 / 13
9,429
524
8,573
11,990
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
XxDoctorDonnaxX
Danzaburou
15
3 / 3 / 0
10,175
565
8,683
9,177
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
gL KryptiK
Cthulhu
16
5 / 2 / 7
9,428
524
11,703
12,185
8,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CARNAGE919
Tiamat
12
2 / 8 / 0
7,246
403
4,912
15,840
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 11 / 0
6,586
366
5,432
16,553
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
RedFox684
Sun Wukong
11
1 / 1 / 0
7,078
393
4,851
11,662
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 2
6,089
338
4,285
13,609
4,756
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
skylarwolff
Izanami
15
2 / 2 / 1
8,932
496
5,221
9,425
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
32
Kills
6
7
Deaths
32
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Akitari
Arachne
11
2
1
5.75
L
Tiamat
CARNAGE919
Tiamat
2
8
0
0.25
W
Tiamat
8
0
9
12.5
W
Terra
Fire81704
Terra
5
0
13
11.5
L
1
11
0
0.09
L
Sun Wukong
RedFox684
Sun Wukong
1
1
0
1
L
0
10
2
0.1
W
Danzaburou
XxDoctorDonnaxX
Danzaburou
3
3
0
1
W
Cthulhu
gL KryptiK
Cthulhu
5
2
7
4.25
L
Izanami
skylarwolff
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,633
Damage
24,701
58,376
Taken
67,089
37,336
Mitigated
27,566
26,227
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Akitari
Arachne
9,335
5,172
0
10,184
15,986
6,549
144
254
15,732
0
56,515
L
Tiamat
CARNAGE919
Tiamat
4,912
909
0
3,419
15,840
9,404
570
6,128
9,712
31,854
0
W
Tiamat
13,339
2,878
256
3,388
9,038
6,825
1,151
1,257
7,781
50,292
0
W
Terra
Fire81704
Terra
8,573
3,286
3,439
4,847
11,990
11,980
222
1,767
10,223
23,294
0
L
5,432
2,231
0
2,119
16,553
5,018
0
11,443
5,110
0
19,334
L
Sun Wukong
RedFox684
Sun Wukong
4,851
953
0
2,616
11,662
4,583
0
6,648
5,014
0
33,033
L
4,285
1,450
0
1,231
13,609
4,756
0
9,136
4,473
0
12,967
W
Danzaburou
XxDoctorDonnaxX
Danzaburou
8,683
2,993
0
1,530
9,177
3,558
2,375
607
8,570
0
53,231
W
Cthulhu
gL KryptiK
Cthulhu
11,703
1,929
478
2,105
12,185
8,424
620
1,027
11,158
56,369
0
L
Izanami
skylarwolff
Izanami
5,221
3,073
0
4,141
9,425
3,805
685
260
9,165
0
56,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
35,931
420
Minions Killed
284
0
Camps Cleared
0
1,587,359
Distance Traveled
1,401,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,920
551
98
5
0
346,314
4
L
Tiamat
7,246
403
39
2
0
290,789
0
W
Tiamat
9,451
525
75
4
0
281,230
2
W
Terra
9,429
524
34
2
0
350,444
0
L
Fenrir
6,586
366
33
2
0
268,750
0
L
Sun Wukong
7,078
393
58
3
0
331,493
0
L
Nemesis
6,089
338
18
1
0
274,393
1
W
Danzaburou
10,175
565
105
6
0
312,271
0
W
Cthulhu
9,428
524
108
6
0
297,100
0
L
Izanami
8,932
496
136
8
0
236,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role