Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DNA Poe jr
Tiamat
Level 117
God Stats
13W - 8L
1,805 SR
Queue Stats
77W - 67L
1,643 Elo+
Solo
Osiris
Osiris
IncrediblePolk11
Osiris
Level 127
God Stats
4W - 12L
1,286 SR
Queue Stats
225W - 230L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KevinShine
Ah Muzen Cab
Level 81
God Stats
3W - 0L
1,748 SR
Queue Stats
33W - 35L
1,551 Elo+
Solo
Eset
Eset
SumptuousMoon
Eset
Level 146
God Stats
10W - 4L
1,558 SR
Queue Stats
791W - 816L
1,541 Elo+
Solo
Team Averages
Level 122
1,580 SR
1,561 Elo+

VS

Team Averages
Level 136
1,595 SR
1,657 Elo+
Ra
Ra
Evolveing
Ra
Level 145
God Stats
0W - 2L
1,479 SR
Queue Stats
84W - 40L
1,694 Elo+
Party 3
Ymir
Ymir
KYR_Omega
Ymir
Level 135
God Stats
5W - 3L
1,829 SR
Queue Stats
155W - 92L
1,635 Elo+
Party 1
Odin
Odin
Thacker__
Odin
Level 120
God Stats
1W - 2L
1,654 SR
Queue Stats
61W - 39L
1,663 Elo+
Party 3
Ullr
Ullr
UAWx2C0LD
Ullr
Level 126
God Stats
15W - 5L
1,511 SR
Queue Stats
54W - 36L
1,656 Elo+
Party 3
Thoth
Thoth
aztoaster
Thoth
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 88L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 2 / 3
8,360
929
4,547
3,677
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
DNA Poe jr
Tiamat
14
0 / 0 / 3
7,731
859
9,195
1,749
1,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
8,393
933
1,542
4,560
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
KevinShine
Ah Muzen Cab
14
3 / 1 / 1
9,059
1,007
8,882
4,082
1,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 3
7,977
886
4,157
4,343
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,839
871
1,673
3,981
939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 0 / 3
9,341
1,038
2,827
10,193
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
13
1 / 1 / 2
7,735
859
1,826
5,227
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
14
1 / 0 / 3
8,418
935
5,145
5,108
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
aztoaster
Thoth
14
0 / 3 / 3
7,966
885
3,575
6,781
2,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
5
Kills
5
5
Deaths
5
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
3
1.75
W
Tiamat
DNA Poe jr
Tiamat
0
0
3
1.5
L
1
1
2
2
W
0
1
3
1.5
L
Ymir
2
0
3
3.5
W
Ah Muzen Cab
KevinShine
Ah Muzen Cab
3
1
1
3.5
W
0
1
3
1.5
L
Odin
1
1
2
2
L
Ullr
1
0
3
2.5
L
Thoth
aztoaster
Thoth
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,323
Damage
15,046
18,411
Taken
31,290
12,647
Mitigated
17,589
5,301
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,547
987
0
2,610
3,677
2,789
0
1,480
2,172
32
12,454
W
Tiamat
DNA Poe jr
Tiamat
9,195
298
0
467
1,749
1,408
0
503
1,236
19,263
0
L
1,673
208
1,531
224
3,981
939
0
970
2,886
15,712
0
W
1,542
718
0
553
4,560
5,407
0
2,125
2,387
0
3,608
L
Ymir
2,827
201
709
2,494
10,193
8,370
0
5,109
4,761
18,726
0
W
Ah Muzen Cab
KevinShine
Ah Muzen Cab
8,882
2,452
0
678
4,082
1,671
0
1,888
2,194
0
47,460
W
4,157
0
503
490
4,343
1,372
0
2,079
2,239
22,386
0
L
Odin
1,826
278
0
93
5,227
3,917
0
2,692
2,342
0
4,791
L
Ullr
5,145
1,759
0
140
5,108
1,892
0
1,930
2,948
0
23,499
L
Thoth
aztoaster
Thoth
3,575
47
0
516
6,781
2,471
0
1,893
4,719
22,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
41,299
186
Minions Killed
195
10
Camps Cleared
6
849,319
Distance Traveled
704,684
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,360
929
22
2
1
180,099
0
W
Tiamat
7,731
859
26
3
1
175,247
0
L
Ra
7,839
871
42
5
1
124,190
0
W
Osiris
8,393
933
4
0
1
174,140
1
L
Ymir
9,341
1,038
46
5
3
156,424
0
W
Ah Muzen Cab
9,059
1,007
93
10
5
164,566
1
W
Eset
7,977
886
41
5
2
155,267
0
L
Odin
7,735
859
6
1
0
107,880
0
L
Ullr
8,418
935
53
6
1
164,883
0
L
Thoth
7,966
885
48
5
1
151,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role