Player Matchup

Tiamat
Tiamat
LFS l Neuer
Tiamat
Level 42
God Stats
0W - 3L
1,225 SR
Queue Stats
222W - 247L
1,435 Elo+
Solo
Set
Set
Princess_C_nasse
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 314L
1,403 Elo+
Party 1
Ullr
Ullr
RŮDE
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
alainv1968
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 192L
1,632 Elo+
Party 1
Raijin
Raijin
javi_sk8
Raijin
Level 119
God Stats
1W - 4L
1,268 SR
Queue Stats
146W - 128L
1,492 Elo+
Solo
Team Averages
Level 104
1,398 SR
1,492 Elo+

VS

Team Averages
Level 115
1,402 SR
1,532 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cleandor
Ah Muzen Cab
Level 108
God Stats
2W - 2L
1,321 SR
Queue Stats
101W - 103L
1,513 Elo+
Solo
Anubis
Anubis
DavidJon3s
Anubis
Level 84
God Stats
5W - 2L
1,510 SR
Queue Stats
175W - 149L
1,554 Elo+
Solo
Hera
Hera
Kounya
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Ā海鑫ö
Nike
Level 107
God Stats
1W - 1L
1,263 SR
Queue Stats
146W - 132L
1,524 Elo+
Solo
Rama
Rama
ДимонДикий
Rama
Level 153
God Stats
2W - 3L
1,416 SR
Queue Stats
130W - 114L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 5 / 3
9,088
757
11,005
9,772
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
8,210
684
6,518
16,742
10,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
RŮDE
Ullr
14
2 / 3 / 4
8,188
682
6,853
11,726
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 4
9,208
767
7,097
22,688
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
javi_sk8
Raijin
16
2 / 4 / 3
9,057
755
10,268
13,782
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cleandor
Ah Muzen Cab
19
9 / 1 / 10
11,179
932
21,151
12,408
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
DavidJon3s
Anubis
14
3 / 3 / 11
9,550
796
11,129
7,827
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
Kounya
Hera
16
3 / 2 / 13
9,450
788
12,269
8,432
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 3 / 14
9,957
830
11,775
12,611
11,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

16
2 / 4 / 14
9,397
783
12,073
10,275
4,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
11
Kills
21
21
Deaths
13
17
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cleandor
Ah Muzen Cab
9
1
10
14
W
Anubis
DavidJon3s
Anubis
3
3
11
2.83
W
Hera
Kounya
Hera
3
2
13
4.75
L
Tiamat
4
5
3
1.1
L
1
5
3
0.5
L
Ullr
RŮDE
Ullr
2
3
4
1.33
L
2
4
4
1
L
Raijin
javi_sk8
Raijin
2
4
3
0.88
W
4
3
14
3.67
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,741
Damage
68,397
74,710
Taken
51,553
54,950
Mitigated
31,543
21,437
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cleandor
Ah Muzen Cab
21,151
7,661
1,569
6,828
12,408
6,521
2,728
7,228
4,924
0
54,342
W
Anubis
DavidJon3s
Anubis
11,129
49
996
1,555
7,827
4,338
134
5,185
2,516
19,775
0
W
Hera
Kounya
Hera
12,269
3,195
355
586
8,432
4,543
0
4,238
4,084
22,613
0
L
Tiamat
11,005
186
1,435
1,246
9,772
8,122
0
3,485
6,287
17,722
0
L
6,518
2,340
2,045
3,113
16,742
10,237
0
5,719
11,023
0
16,198
L
Ullr
RŮDE
Ullr
6,853
1,312
704
1,589
11,726
5,718
0
2,278
9,448
0
19,467
L
7,097
244
1,833
5,456
22,688
24,354
0
7,870
14,818
12,083
0
L
Raijin
javi_sk8
Raijin
10,268
542
1,601
2,415
13,782
6,519
0
4,046
9,736
39,264
0
W
11,775
1,502
3,678
2,529
12,611
11,228
775
5,626
6,663
0
20,600
W
12,073
8,861
1,933
1,656
10,275
4,913
1,560
5,009
4,996
0
19,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
49,533
151
Minions Killed
133
0
Camps Cleared
0
996,824
Distance Traveled
1,094,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,179
932
66
6
0
241,837
2
W
Anubis
9,550
796
23
2
0
168,813
0
W
Hera
9,450
788
9
1
0
239,543
1
L
Tiamat
9,088
757
23
2
0
219,278
2
L
Set
8,210
684
28
2
0
189,164
0
L
Ullr
8,188
682
32
3
0
194,813
0
L
Ymir
9,208
767
11
1
0
210,404
0
L
Raijin
9,057
755
57
5
0
183,165
0
W
Nike
9,957
830
14
1
0
255,114
1
W
Rama
9,397
783
21
2
0
188,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role