Player Matchup

Fenrir
Fenrir
ChrissyTrust
Fenrir
Level 107
God Stats
6W - 10L
1,352 SR
Queue Stats
172W - 174L
1,533 Elo+
Party 1
Chaac
Chaac
CirqueRM
Chaac
Level 17
God Stats
4W - 3L
1,725 SR
Queue Stats
10W - 10L
1,736 Elo+
Party 1
Cernunnos
Cernunnos
Daxumus
Cernunnos
Level 6
God Stats
8W - 4L
1,847 SR
Queue Stats
10W - 13L
1,809 Elo+
Party 1
Nu Wa
Nu Wa
TrustGang
Nu Wa
Level 117
God Stats
88W - 61L
1,585 SR
Queue Stats
299W - 281L
1,544 Elo+
Party 1
Ares
Ares
WarmJalapeno
Ares
Level 17
God Stats
2W - 0L
1,581 SR
Queue Stats
53W - 45L
1,509 Elo+
Party 1
Team Averages
Level 53
1,618 SR
1,626 Elo+

VS

Team Averages
Level 20
1,593 SR
1,767 Elo+
Heimdallr
Heimdallr
AutoVal
Heimdallr
Level 8
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 2L
1,720 Elo+
Solo
Kali
Kali
Shanka321
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Tiamat
Tiamat
ZerglingofWrath
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
2,003 Elo+
Party 2
Skadi
Skadi
antjr24
Skadi
Level 13
God Stats
32W - 28L
1,519 SR
Queue Stats
38W - 38L
1,865 Elo+
Solo
Athena
Athena
bigtktkt
Athena
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
9 / 3 / 10
11,866
593
13,291
14,577
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
CirqueRM
Chaac
18
9 / 3 / 6
11,856
593
15,469
19,006
23,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Daxumus
Cernunnos
17
7 / 2 / 5
11,363
568
8,693
12,082
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TrustGang
Nu Wa
18
6 / 3 / 8
11,259
563
18,541
9,771
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 9
8,997
450
7,594
15,435
10,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AutoVal
Heimdallr
10
1 / 12 / 2
7,086
354
5,853
19,570
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
14
4 / 6 / 4
8,892
445
6,899
18,313
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 7 / 4
9,363
468
10,411
14,016
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
antjr24
Skadi
15
5 / 2 / 2
9,427
471
11,677
12,491
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
bigtktkt
Athena
12
1 / 8 / 8
8,277
414
7,567
15,203
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
34
Kills
14
14
Deaths
35
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AutoVal
Heimdallr
1
12
2
0.17
W
Fenrir
9
3
10
4.67
W
Chaac
CirqueRM
Chaac
9
3
6
4
W
Cernunnos
Daxumus
Cernunnos
7
2
5
4.75
L
Kali
4
6
4
1
W
Nu Wa
TrustGang
Nu Wa
6
3
8
3.33
W
3
3
9
2.5
L
3
7
4
0.71
L
Skadi
antjr24
Skadi
5
2
2
3
L
Athena
bigtktkt
Athena
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
42,407
70,871
Taken
79,593
48,202
Mitigated
34,626
24,879
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AutoVal
Heimdallr
5,853
2,464
0
3,082
19,570
6,357
0
5,876
13,314
0
25,290
W
Fenrir
13,291
1,574
0
5,814
14,577
6,682
0
3,363
11,214
0
83,141
W
Chaac
CirqueRM
Chaac
15,469
2,250
0
6,828
19,006
23,061
1,918
3,620
15,386
740
71,143
W
Cernunnos
Daxumus
Cernunnos
8,693
5,363
0
6,702
12,082
4,723
3,654
2,603
9,479
0
55,238
L
Kali
6,899
3,026
0
5,239
18,313
6,892
0
3,723
14,198
0
44,667
W
Nu Wa
TrustGang
Nu Wa
18,541
3,939
0
2,015
9,771
3,544
2,384
4,222
5,549
81,649
0
W
7,594
403
494
3,026
15,435
10,192
956
4,170
11,265
21,824
0
L
10,411
499
0
2,620
14,016
8,722
54
5,770
7,902
61,748
0
L
Skadi
antjr24
Skadi
11,677
7,588
0
2,217
12,491
3,785
189
4,257
7,902
0
48,867
L
Athena
bigtktkt
Athena
7,567
1,629
0
576
15,203
8,870
0
5,135
9,660
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,341
Gold Earned
43,045
516
Minions Killed
357
0
Camps Cleared
0
1,842,282
Distance Traveled
1,733,787
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,086
354
47
2
0
270,399
0
W
Fenrir
11,866
593
118
6
0
376,822
0
W
Chaac
11,856
593
130
7
0
427,150
1
W
Cernunnos
11,363
568
109
5
0
337,219
0
L
Kali
8,892
445
75
4
0
378,768
0
W
Nu Wa
11,259
563
139
7
0
333,426
2
W
Ares
8,997
450
20
1
0
367,665
0
L
Tiamat
9,363
468
120
6
0
315,904
1
L
Skadi
9,427
471
88
4
0
391,980
4
L
Athena
8,277
414
27
1
0
376,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role