Player Matchup

Apollo
Apollo
CR_GalelYT
Apollo
Level 30
God Stats
16W - 14L
1,583 SR
Queue Stats
332W - 391L
1,352 Elo+
Party 1
Geb
Geb
Spacemang
Geb
Level 27
God Stats
6W - 4L
1,705 SR
Queue Stats
22W - 18L
1,516 Elo+
Solo
Izanami
Izanami
gothmasamune
Izanami
Level 17
God Stats
35W - 38L
1,554 SR
Queue Stats
317W - 286L
1,474 Elo+
Solo
Tyr
Tyr
xAragon-_-
Tyr
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 102L
1,067 Elo+
Party 1
Set
Set
xJuanIgn
Set
Level 29
God Stats
22W - 21L
1,556 SR
Queue Stats
276W - 345L
1,339 Elo+
Party 1
Team Averages
Level 22
1,579 SR
1,350 Elo+

VS

Team Averages
Level 14
1,459 SR
1,396 Elo+
Anhur
Anhur
AlmightySmiter25
Anhur
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
212W - 203L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Coleuses
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,509 Elo+
Solo
Nemesis
Nemesis
ItzPhvntvm
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Izanami
Izanami
skymeeeeeh
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Ra
Ra
vizons
Ra
Level 22
God Stats
5W - 9L
1,297 SR
Queue Stats
125W - 82L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CR_GalelYT
Apollo
17
8 / 4 / 4
11,648
529
16,545
18,957
6,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 4
10,132
461
8,667
15,873
12,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
gothmasamune
Izanami
19
4 / 2 / 3
12,695
577
16,684
20,450
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 2 / 1
12,910
587
9,740
20,092
20,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 3 / 4
11,642
529
4,612
18,522
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
10,583
481
9,932
16,936
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Coleuses
Cthulhu
15
0 / 2 / 5
9,083
413
13,125
21,945
27,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
ItzPhvntvm
Nemesis
16
5 / 8 / 1
10,085
458
13,646
22,017
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
skymeeeeeh
Izanami
1
0 / 0 / 0
5,717
260
0
408
59
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ra
17
3 / 4 / 2
10,316
469
16,606
13,637
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
12
13
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Apollo
CR_GalelYT
Apollo
8
4
4
2.5
L
Cthulhu
Coleuses
Cthulhu
0
2
5
1.25
L
Nemesis
ItzPhvntvm
Nemesis
5
8
1
0.69
W
2
2
4
2
W
Izanami
gothmasamune
Izanami
4
2
3
2.75
L
Izanami
skymeeeeeh
Izanami
0
0
0
0
L
Ra
3
4
2
1
W
3
2
1
1.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
53,309
93,894
Taken
74,943
55,434
Mitigated
50,821
35,904
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,932
3,675
0
3,670
16,936
7,460
0
2,594
14,342
0
55,567
W
Apollo
CR_GalelYT
Apollo
16,545
9,303
0
7,595
18,957
6,900
3,118
5,300
13,485
0
58,820
L
Cthulhu
Coleuses
Cthulhu
13,125
2,206
597
536
21,945
27,635
0
2,114
19,715
46,394
0
L
Nemesis
ItzPhvntvm
Nemesis
13,646
5,975
0
4,696
22,017
9,411
0
2,869
19,057
0
55,600
W
8,667
1,347
0
750
15,873
12,293
69
2,369
13,400
37,432
0
W
Izanami
gothmasamune
Izanami
16,684
12,231
0
14,100
20,450
7,475
3,115
10,960
8,726
0
91,915
L
Izanami
skymeeeeeh
Izanami
0
0
0
0
408
59
134
0
408
0
1,903
L
Ra
16,606
1,372
1,691
4,545
13,637
6,256
0
1,657
11,845
76,159
0
W
9,740
1,256
0
7,196
20,092
20,703
1,616
8,083
11,917
0
84,475
W
4,612
1,632
0
6,263
18,522
8,063
156
1,865
16,635
0
107,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
45,784
612
Minions Killed
382
0
Camps Cleared
0
2,009,312
Distance Traveled
1,620,759
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,583
481
90
4
0
336,652
0
W
Apollo
11,648
529
83
4
0
396,509
1
L
Cthulhu
9,083
413
75
3
0
430,267
1
L
Nemesis
10,085
458
79
4
0
393,604
2
W
Geb
10,132
461
44
2
0
456,074
0
W
Izanami
12,695
577
184
8
0
346,054
0
L
Izanami
5,717
260
4
0
0
26,604
0
L
Ra
10,316
469
134
6
0
433,632
0
W
Tyr
12,910
587
159
7
0
445,532
0
W
Set
11,642
529
142
6
0
365,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role