Player Matchup

Janus
Janus
BlueJay141
Janus
Level 107
God Stats
2W - 0L
1,722 SR
Queue Stats
79W - 80L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Dannytheshizny
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,433 Elo+
Solo
Bastet
Bastet
Deus_Vult_Gamers
Bastet
Level 128
God Stats
6W - 4L
1,545 SR
Queue Stats
213W - 213L
1,503 Elo+
Party 1
Awilix
Awilix
ReagyDoodle7483
Awilix
Level 106
God Stats
227W - 196L
1,542 SR
Queue Stats
679W - 660L
1,515 Elo+
Solo
Kali
Kali
bfc187
Kali
Level 128
God Stats
113W - 50L
1,618 SR
Queue Stats
652W - 669L
1,527 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,491 Elo+

VS

Team Averages
Level 106
1,613 SR
1,503 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IronJase
Guan Yu
Level 156
God Stats
13W - 13L
1,559 SR
Queue Stats
937W - 927L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Itiswhat_it_isss
Danzaburou
Level 59
God Stats
13W - 12L
1,537 SR
Queue Stats
37W - 49L
1,428 Elo+
Solo
Nemesis
Nemesis
XMaAdou35
Nemesis
Level 102
God Stats
7W - 9L
1,673 SR
Queue Stats
559W - 508L
1,466 Elo+
Solo
Hou Yi
Hou Yi
felixCanarias
Hou Yi
Level 129
God Stats
33W - 28L
1,798 SR
Queue Stats
79W - 83L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 2 / 3
7,710
514
5,196
5,805
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dannytheshizny
Danzaburou
12
0 / 2 / 4
7,308
487
6,463
10,012
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 3
8,610
574
12,906
11,432
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 2 / 4
8,332
555
9,682
10,625
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
bfc187
Kali
15
7 / 1 / 5
9,373
625
9,767
13,191
5,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 4 / 3
6,742
449
5,605
15,281
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
IronJase
Guan Yu
12
2 / 5 / 0
7,132
475
4,863
16,041
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Itiswhat_it_isss
Danzaburou
11
0 / 4 / 1
6,831
455
4,334
7,953
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
XMaAdou35
Nemesis
12
4 / 5 / 2
8,032
535
9,049
12,152
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 3 / 1
6,448
430
3,933
7,671
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
21
Kills
9
9
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
3
0.63
W
Janus
4
2
3
2.75
W
Danzaburou
Dannytheshizny
Danzaburou
0
2
4
1
W
5
2
3
3.25
L
Guan Yu
IronJase
Guan Yu
2
5
0
0.4
L
Danzaburou
Itiswhat_it_isss
Danzaburou
0
4
1
0.13
W
5
2
4
3.5
L
Nemesis
XMaAdou35
Nemesis
4
5
2
1
W
Kali
bfc187
Kali
7
1
5
9.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
27,784
51,065
Taken
59,098
24,240
Mitigated
33,221
20,009
Healing
19,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,605
2,376
595
3,369
15,281
11,581
50
2,304
12,977
19,449
0
W
Janus
5,196
478
0
1,853
5,805
3,597
796
1,353
4,402
28,149
0
W
Danzaburou
Dannytheshizny
Danzaburou
6,463
1,804
0
4,204
10,012
3,356
1,032
1,034
8,978
0
38,128
W
12,906
3,670
0
3,720
11,432
7,683
674
309
10,648
0
42,833
L
Guan Yu
IronJase
Guan Yu
4,863
1,069
214
7,958
16,041
12,628
0
434
15,007
0
29,155
L
Danzaburou
Itiswhat_it_isss
Danzaburou
4,334
1,379
788
2,030
7,953
2,536
0
1,399
6,504
0
33,674
W
9,682
2,474
0
2,904
10,625
3,685
0
1,878
8,747
0
48,944
L
Nemesis
XMaAdou35
Nemesis
9,049
3,994
0
3,397
12,152
4,189
0
733
11,344
0
32,215
W
Kali
bfc187
Kali
9,767
4,687
0
7,328
13,191
5,919
0
1,031
12,085
0
61,778
L
3,933
1,931
0
765
7,671
2,287
0
326
7,345
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
35,185
398
Minions Killed
281
0
Camps Cleared
0
1,491,602
Distance Traveled
1,323,502
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,742
449
25
2
0
280,790
1
W
Janus
7,710
514
39
3
0
271,911
1
W
Danzaburou
7,308
487
71
5
0
251,062
0
W
Bastet
8,610
574
80
5
0
312,461
2
L
Guan Yu
7,132
475
81
5
0
271,048
2
L
Danzaburou
6,831
455
75
5
0
236,781
0
W
Awilix
8,332
555
103
7
0
330,139
0
L
Nemesis
8,032
535
52
3
0
304,037
1
W
Kali
9,373
625
105
7
0
326,029
1
L
Hou Yi
6,448
430
48
3
0
230,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role