Player Matchup

Agni
Agni
BubbaMelee
Agni
Level 109
God Stats
14W - 13L
1,593 SR
Queue Stats
775W - 769L
1,492 Elo+
Party 4
Kumbhakarna
Kumbhakarna
DarthCast
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,749 Elo+
Party 3
Ao Kuang
Ao Kuang
HkCharles
Ao Kuang
Level 68
God Stats
23W - 22L
1,541 SR
Queue Stats
700W - 684L
1,504 Elo+
Party 4
Osiris
Osiris
PHoeniXXX1X
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
philhiphy
Artemis
Level 140
God Stats
6W - 3L
1,757 SR
Queue Stats
20W - 15L
1,554 Elo+
Party 3
Team Averages
Level 105
1,578 SR
1,560 Elo+

VS

Team Averages
Level 74
1,525 SR
1,453 Elo+
Amaterasu
Amaterasu
FaZe_Aldo69
Amaterasu
Level 64
God Stats
2W - 4L
1,311 SR
Queue Stats
287W - 336L
1,373 Elo+
Party 1
Bakasura
Bakasura
TheWalker19
Bakasura
Level 62
God Stats
18W - 16L
1,503 SR
Queue Stats
218W - 252L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
dj8dj8
Danzaburou
Level 64
God Stats
11W - 4L
1,813 SR
Queue Stats
24W - 23L
1,494 Elo+
Party 2
He Bo
He Bo
josue2029
He Bo
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
zzap2002
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,142
619
6,153
8,662
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DarthCast
Kumbhakarna
15
2 / 2 / 7
9,439
524
4,087
11,306
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
HkCharles
Ao Kuang
16
8 / 1 / 3
10,408
578
7,417
9,278
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
19
8 / 1 / 2
11,710
651
14,333
13,775
9,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
philhiphy
Artemis
15
4 / 1 / 6
9,548
530
13,559
7,813
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FaZe_Aldo69
Amaterasu
13
0 / 6 / 1
7,810
434
2,745
12,951
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
TheWalker19
Bakasura
16
4 / 4 / 0
9,493
527
5,638
14,731
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
dj8dj8
Danzaburou
14
1 / 4 / 2
8,841
491
5,577
10,800
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
josue2029
He Bo
12
1 / 6 / 2
7,747
430
4,152
9,635
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
zzap2002
Artio
11
1 / 6 / 1
7,195
400
3,981
17,553
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
26
Kills
7
7
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Kumbhakarna
DarthCast
Kumbhakarna
2
2
7
2.75
L
Amaterasu
FaZe_Aldo69
Amaterasu
0
6
1
0.08
W
Ao Kuang
HkCharles
Ao Kuang
8
1
3
9.5
W
Osiris
8
1
2
9
L
Bakasura
TheWalker19
Bakasura
4
4
0
1
L
Danzaburou
dj8dj8
Danzaburou
1
4
2
0.5
L
He Bo
josue2029
He Bo
1
6
2
0.33
W
Artemis
philhiphy
Artemis
4
1
6
7
L
Artio
zzap2002
Artio
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
22,093
50,834
Taken
65,670
25,965
Mitigated
32,407
23,787
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
279
0
1,986
8,662
3,543
721
2,448
6,144
77,136
0
W
Kumbhakarna
DarthCast
Kumbhakarna
4,087
1,012
0
1,950
11,306
6,093
506
1,665
9,641
23,891
0
L
Amaterasu
FaZe_Aldo69
Amaterasu
2,745
562
0
1,701
12,951
10,466
982
699
12,194
0
34,972
W
Ao Kuang
HkCharles
Ao Kuang
7,417
1,737
0
6,444
9,278
3,176
0
1,920
7,347
52,342
0
W
Osiris
14,333
6,060
0
9,074
13,775
9,206
1,461
689
12,452
0
73,631
L
Bakasura
TheWalker19
Bakasura
5,638
4,605
0
5,455
14,731
6,140
0
2,451
12,204
0
55,642
L
Danzaburou
dj8dj8
Danzaburou
5,577
2,666
0
1,588
10,800
3,253
0
2,846
7,954
0
56,329
L
He Bo
josue2029
He Bo
4,152
472
57
1,861
9,635
3,139
0
5,916
3,495
43,865
0
W
Artemis
philhiphy
Artemis
13,559
6,857
0
4,333
7,813
3,947
1,982
1,411
6,351
0
64,975
L
Artio
zzap2002
Artio
3,981
216
615
3,359
17,553
9,409
52
5,299
12,166
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,247
Gold Earned
41,086
463
Minions Killed
426
0
Camps Cleared
0
1,770,046
Distance Traveled
1,556,019
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,142
619
156
9
0
370,568
2
W
Kumbhakarna
9,439
524
26
1
0
343,389
3
L
Amaterasu
7,810
434
83
5
0
313,781
0
W
Ao Kuang
10,408
578
90
5
0
381,800
2
W
Osiris
11,710
651
105
6
0
364,799
2
L
Bakasura
9,493
527
124
7
0
358,609
2
L
Danzaburou
8,841
491
123
7
0
288,574
2
L
He Bo
7,747
430
70
4
0
268,353
3
W
Artemis
9,548
530
86
5
0
309,490
7
L
Artio
7,195
400
26
1
0
326,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role