Player Matchup

Thor
Thor
Everybody Ill
Thor
Level 25
God Stats
22W - 17L
1,523 SR
Queue Stats
39W - 36L
1,458 Elo+
Party 1
Ares
Ares
Keeping It Tidy
Ares
Level 26
God Stats
20W - 12L
1,609 SR
Queue Stats
35W - 35L
1,442 Elo+
Party 1
Xbalanque
Xbalanque
PebbleSnatch
Xbalanque
Level 28
God Stats
7W - 4L
1,646 SR
Queue Stats
161W - 113L
1,713 Elo+
Party 2
Eset
Eset
StrngLikBear
Eset
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 6L
1,960 Elo+
Party 2
Odin
Odin
TTV DubMixs
Odin
Level 26
God Stats
10W - 5L
1,748 SR
Queue Stats
67W - 58L
1,455 Elo+
Party 1
Team Averages
Level 25
1,605 SR
1,606 Elo+

VS

Team Averages
Level 20
1,487 SR
1,544 Elo+
King Arthur
King Arthur
GRim_ReApeR6_9
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,102 Elo+
Solo
Athena
Athena
N_A_Z_115
Athena
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
73W - 48L
1,786 Elo+
Solo
Merlin
Merlin
Rex Sapien
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 163L
1,513 Elo+
Solo
Pele
Pele
Senaful
Pele
Level 29
God Stats
21W - 11L
1,734 SR
Queue Stats
101W - 90L
1,596 Elo+
Solo
Jing Wei
Jing Wei
TSKilleur
Jing Wei
Level 11
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 2L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,233
476
730
4,070
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 0 / 4
5,665
515
1,250
2,918
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
PebbleSnatch
Xbalanque
11
1 / 0 / 6
6,330
575
3,269
5,081
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 2
7,461
678
6,834
6,077
2,701
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 0
6,234
567
4,319
5,687
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GRim_ReApeR6_9
King Arthur
6
0 / 5 / 0
4,236
385
1,372
6,277
2,874
Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
N_A_Z_115
Athena
10
1 / 0 / 0
5,554
505
2,943
5,548
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Rex Sapien
Merlin
8
0 / 4 / 0
4,958
451
1,945
6,940
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Senaful
Pele
7
0 / 4 / 0
4,684
426
2,188
7,081
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
TSKilleur
Jing Wei
9
0 / 0 / 0
4,787
435
537
2,875
629
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
13
Kills
1
1
Deaths
13
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
King Arthur
GRim_ReApeR6_9
King Arthur
0
5
0
0
W
2
0
4
4
L
Athena
N_A_Z_115
Athena
1
0
0
1
W
Xbalanque
PebbleSnatch
Xbalanque
1
0
6
4
L
Merlin
Rex Sapien
Merlin
0
4
0
0
L
Pele
Senaful
Pele
0
4
0
0
W
7
0
2
8
L
Jing Wei
TSKilleur
Jing Wei
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
8,985
23,833
Taken
28,721
9,371
Mitigated
10,467
9,172
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
730
240
0
1,750
4,070
1,173
301
302
3,723
0
19,681
L
King Arthur
GRim_ReApeR6_9
King Arthur
1,372
492
0
100
6,277
2,874
0
1,711
4,493
0
10,338
W
1,250
86
0
612
2,918
1,261
198
14
2,879
8,582
0
L
Athena
N_A_Z_115
Athena
2,943
780
0
2,689
5,548
3,177
0
79
5,219
29,563
0
W
Xbalanque
PebbleSnatch
Xbalanque
3,269
1,648
0
3,567
5,081
1,441
432
492
4,545
0
43,873
L
Merlin
Rex Sapien
Merlin
1,945
66
0
1,047
6,940
1,885
0
2,778
4,162
21,154
0
L
Pele
Senaful
Pele
2,188
459
0
2,183
7,081
1,902
0
3,447
3,584
0
22,331
W
6,834
735
239
2,679
6,077
2,701
189
1,298
4,457
43,081
0
L
Jing Wei
TSKilleur
Jing Wei
537
537
0
0
2,875
629
0
69
2,806
0
19,040
W
4,319
1,379
0
325
5,687
2,795
198
2,096
3,241
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
24,219
327
Minions Killed
223
0
Camps Cleared
0
1,101,519
Distance Traveled
927,901
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,233
476
54
5
0
234,380
0
L
King Arthur
4,236
385
20
2
0
169,724
1
W
Ares
5,665
515
23
2
0
247,192
1
L
Athena
5,554
505
67
6
0
224,222
6
W
Xbalanque
6,330
575
94
9
0
204,023
5
L
Merlin
4,958
451
46
4
0
172,762
1
L
Pele
4,684
426
53
5
0
167,130
3
W
Eset
7,461
678
93
8
0
196,426
4
L
Jing Wei
4,787
435
37
3
0
194,063
0
W
Odin
6,234
567
63
6
0
219,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role