Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dandylieyon
Ra
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
139W - 116L
1,566 Elo+
Solo
Pele
Pele
Dirtywork1
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Silentspartan144
Guan Yu
Level 25
God Stats
15W - 5L
1,531 SR
Queue Stats
34W - 40L
1,376 Elo+
Party 2
Cerberus
Cerberus
scoopurpuuper
Cerberus
Level 16
God Stats
2W - 0L
1,367 SR
Queue Stats
18W - 22L
1,678 Elo+
Party 2
Team Averages
Level 22
1,480 SR
1,524 Elo+

VS

Team Averages
Level 37
1,664 SR
1,588 Elo+
Thanatos
Thanatos
CreepyNateDawg1
Thanatos
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
150W - 148L
1,573 Elo+
Party 1
Neith
Neith
D0nBigPaPa
Neith
Level 18
God Stats
9W - 3L
1,668 SR
Queue Stats
32W - 30L
1,469 Elo+
Solo
Cthulhu
Cthulhu
EChadG71
Cthulhu
Level 14
God Stats
14W - 17L
1,769 SR
Queue Stats
288W - 303L
1,748 Elo+
Party 1
Kukulkan
Kukulkan
LoST x RollTide
Kukulkan
Level 14
God Stats
29W - 26L
1,836 SR
Queue Stats
128W - 173L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Son_Gouken20
Sun Wukong
Level 11
God Stats
17W - 15L
1,549 SR
Queue Stats
57W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 3
5,809
484
2,573
5,385
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 2 / 1
7,317
610
4,546
7,765
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 4
7,343
612
4,325
6,864
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 0 / 0
7,079
590
4,392
6,482
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
scoopurpuuper
Cerberus
10
3 / 4 / 0
5,554
463
3,700
8,013
3,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 3 / 3
6,392
533
4,967
7,480
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
9
2 / 3 / 2
5,306
442
3,502
6,104
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
EChadG71
Cthulhu
10
1 / 4 / 1
5,786
482
3,926
8,222
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
10
1 / 0 / 2
5,809
484
3,659
3,032
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Son_Gouken20
Sun Wukong
8
0 / 3 / 0
5,247
437
3,536
7,141
3,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
7
8
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Thanatos
3
3
3
1.5
L
Neith
2
3
2
1
W
3
2
1
1.75
W
3
0
4
5
L
Cthulhu
EChadG71
Cthulhu
1
4
1
0.38
L
Kukulkan
1
0
2
2
W
4
0
0
4
L
Sun Wukong
Son_Gouken20
Sun Wukong
0
3
0
0
W
Cerberus
scoopurpuuper
Cerberus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
19,590
34,509
Taken
31,979
15,192
Mitigated
13,995
12,723
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,573
201
528
1,624
5,385
1,715
974
1,356
4,029
0
33,184
L
Thanatos
4,967
978
0
5,333
7,480
2,508
0
1,421
6,034
0
32,195
L
Neith
3,502
2,134
0
2,566
6,104
1,395
0
1,793
4,311
0
17,905
W
4,546
996
94
2,865
7,765
2,448
102
2,769
4,721
42,705
0
W
4,325
935
0
3,776
6,864
2,132
0
1,060
5,754
0
45,533
L
Cthulhu
EChadG71
Cthulhu
3,926
330
0
2,138
8,222
6,124
0
3,959
4,263
25,124
0
L
Kukulkan
3,659
394
0
0
3,032
767
0
1,073
1,959
29,483
0
W
4,392
835
0
2,205
6,482
5,434
557
0
6,307
0
30,354
L
Sun Wukong
Son_Gouken20
Sun Wukong
3,536
1,244
0
2,307
7,141
3,201
324
0
6,891
0
20,889
W
Cerberus
scoopurpuuper
Cerberus
3,700
206
480
1,151
8,013
3,463
0
2,075
5,938
16,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
28,540
358
Minions Killed
248
0
Camps Cleared
0
1,176,986
Distance Traveled
1,068,819
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,809
484
77
6
0
218,835
3
L
Thanatos
6,392
533
64
5
0
214,415
0
L
Neith
5,306
442
27
2
0
212,712
3
W
Ra
7,317
610
96
8
0
225,114
2
W
Pele
7,343
612
87
7
0
263,180
2
L
Cthulhu
5,786
482
47
4
0
190,669
0
L
Kukulkan
5,809
484
66
6
0
236,391
0
W
Guan Yu
7,079
590
64
5
0
235,528
1
L
Sun Wukong
5,247
437
44
4
0
214,632
0
W
Cerberus
5,554
463
34
3
0
234,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role