Player Matchup

Medusa
Medusa
EmNugget
Medusa
Level 23
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
FireIsSenpai
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,588 Elo+
Party 2
Set
Set
JungleJesusV36
Set
Level 144
God Stats
2W - 3L
1,374 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
RAZORWPS
Baba Yaga
Level 129
God Stats
2W - 0L
1,387 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 2
Ymir
Ymir
xLASTxMEHEECAN
Ymir
Level 124
God Stats
2W - 0L
1,861 SR
Queue Stats
20W - 12L
1,634 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,525 Elo+

VS

Team Averages
Level 119
1,536 SR
1,565 Elo+
Hades
Hades
FreshDavid23
Hades
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,648 Elo+
Party 3
Skadi
Skadi
Holloweeen
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 181L
1,551 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NickyRoll
Tsukuyomi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Horus
Horus
VIEVTOCA
Horus
Level 154
God Stats
6W - 4L
1,686 SR
Queue Stats
116W - 101L
1,520 Elo+
Party 1
Tiamat
Tiamat
spaiky04
Tiamat
Level 158
God Stats
5W - 4L
1,496 SR
Queue Stats
49W - 32L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmNugget
Medusa
8
1 / 0 / 1
5,098
510
1,938
3,387
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
FireIsSenpai
Chang'e
11
6 / 0 / 0
6,569
657
6,141
6,078
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 3
6,400
640
5,255
8,080
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
RAZORWPS
Baba Yaga
11
2 / 0 / 4
6,340
634
3,343
2,906
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,276
528
944
3,907
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,941
494
1,991
5,774
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
10
2 / 2 / 1
5,990
599
3,207
4,915
1,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
NickyRoll
Tsukuyomi
6
0 / 5 / 0
4,400
440
2,115
6,516
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
VIEVTOCA
Horus
8
0 / 4 / 0
4,421
442
2,126
6,763
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Tiamat
spaiky04
Tiamat
6
1 / 2 / 1
4,844
484
1,243
3,868
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
EmNugget
Medusa
1
0
1
1.5
W
Chang'e
FireIsSenpai
Chang'e
6
0
0
6
L
0
2
0
0
L
Skadi
2
2
1
1.25
W
5
1
3
6.5
L
Tsukuyomi
NickyRoll
Tsukuyomi
0
5
0
0
W
Baba Yaga
RAZORWPS
Baba Yaga
2
0
4
4
L
Horus
VIEVTOCA
Horus
0
4
0
0
L
Tiamat
spaiky04
Tiamat
1
2
1
0.75
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
10,682
24,358
Taken
27,836
10,125
Mitigated
13,221
11,177
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EmNugget
Medusa
1,938
900
0
1,261
3,387
866
936
741
2,606
0
19,671
W
Chang'e
FireIsSenpai
Chang'e
6,141
1,795
49
3,821
6,078
4,021
175
0
6,078
32,964
0
L
1,991
287
97
2,000
5,774
1,704
0
1,438
4,172
21,501
0
L
Skadi
3,207
1,050
0
904
4,915
1,281
89
1,081
3,800
0
30,677
W
5,255
2,882
0
3,603
8,080
2,852
0
1,049
6,859
0
33,757
L
Tsukuyomi
NickyRoll
Tsukuyomi
2,115
518
0
1,264
6,516
1,734
0
1,525
4,944
0
18,804
W
Baba Yaga
RAZORWPS
Baba Yaga
3,343
234
0
1,407
2,906
818
0
614
2,232
29,805
0
L
Horus
VIEVTOCA
Horus
2,126
1,028
0
1,662
6,763
5,627
0
4,553
1,785
0
15,080
L
Tiamat
spaiky04
Tiamat
1,243
208
0
1,165
3,868
2,875
40
1,143
2,707
12,472
0
W
944
132
0
1,036
3,907
1,568
0
558
3,349
18,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
24,596
272
Minions Killed
213
0
Camps Cleared
0
898,844
Distance Traveled
852,976
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,098
510
36
4
0
160,368
0
W
Chang'e
6,569
657
58
6
0
153,559
2
L
Hades
4,941
494
56
6
0
179,984
3
L
Skadi
5,990
599
60
6
0
177,173
1
W
Set
6,400
640
69
7
0
205,074
2
L
Tsukuyomi
4,400
440
47
5
0
200,405
0
W
Baba Yaga
6,340
634
76
8
0
195,265
2
L
Horus
4,421
442
29
3
0
171,465
1
L
Tiamat
4,844
484
21
2
0
123,949
3
W
Ymir
5,276
528
33
3
0
184,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role