Player Matchup

Kukulkan
Kukulkan
Ghostking115
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,593 Elo+
Party 1
Fafnir
Fafnir
SHOOTthenTALK
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,593 Elo+
Party 1
Tiamat
Tiamat
mightywhitey
Tiamat
Level 107
God Stats
4W - 3L
1,682 SR
Queue Stats
22W - 26L
1,593 Elo+
Party 1
Team Averages
Level 48
1,561 SR
1,593 Elo+

VS

Team Averages
Level 63
1,379 SR
1,425 Elo+
Baron Samedi
Baron Samedi
CHRISFNDO
Baron Samedi
Level 41
God Stats
42W - 88L
1,072 SR
Queue Stats
135W - 249L
1,303 Elo+
Solo
Medusa
Medusa
SeGa KoaLa
Medusa
Level 20
God Stats
33W - 26L
1,564 SR
Queue Stats
218W - 208L
1,459 Elo+
Party 2
Thor
Thor
SeGaCheeSe
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ghostking115
Kukulkan
19
5 / 7 / 8
16,567
637
17,084
19,484
13,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 9 / 7
14,698
565
11,837
31,578
54,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
20
9 / 7 / 5
17,163
660
29,534
26,607
24,130
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CHRISFNDO
Baron Samedi
20
4 / 6 / 11
15,899
612
16,517
19,263
16,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SeGa KoaLa
Medusa
19
6 / 4 / 10
16,640
640
18,158
20,900
10,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 6 / 8
18,835
724
24,887
30,103
38,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
16
Kills
23
23
Deaths
16
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CHRISFNDO
Baron Samedi
4
6
11
1.58
L
Kukulkan
Ghostking115
Kukulkan
5
7
8
1.29
L
2
9
7
0.61
W
Medusa
SeGa KoaLa
Medusa
6
4
10
2.75
W
13
6
8
2.83
L
Tiamat
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
59,562
77,669
Taken
70,266
92,243
Mitigated
65,657
12,791
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CHRISFNDO
Baron Samedi
16,517
1,844
3,688
5,416
19,263
16,599
590
17,961
1,302
73,539
0
L
Kukulkan
Ghostking115
Kukulkan
17,084
2,166
729
1,827
19,484
13,307
749
5,336
14,148
83,728
0
L
11,837
4,841
0
1,913
31,578
54,806
1,143
6,865
24,713
26,041
41
W
Medusa
SeGa KoaLa
Medusa
18,158
12,289
0
3,472
20,900
10,190
1,493
16,856
4,044
0
92,093
W
24,887
7,642
0
4,870
30,103
38,868
930
23,664
6,439
0
81,201
L
Tiamat
29,534
3,121
0
8,322
26,607
24,130
399
4,639
21,968
96,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
51,374
214
Minions Killed
273
0
Camps Cleared
0
1,102,916
Distance Traveled
1,304,415
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,899
612
76
3
0
440,322
0
L
Kukulkan
16,567
637
101
4
0
374,452
3
L
Fafnir
14,698
565
8
0
0
363,223
1
W
Medusa
16,640
640
119
5
0
452,096
3
W
Thor
18,835
724
78
3
0
411,997
4
L
Tiamat
17,163
660
105
4
0
365,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role