Player Matchup

Chaac
Chaac
Rayne R6
Chaac
Level 125
God Stats
13W - 9L
1,711 SR
Queue Stats
120W - 111L
1,488 Elo+
Party 1
Scylla
Scylla
ShreksStump
Scylla
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 382L
1,577 Elo+
Party 1
Izanami
Izanami
SneakyJesus456
Izanami
Level 87
God Stats
35W - 24L
1,635 SR
Queue Stats
463W - 425L
1,541 Elo+
Party 1
Team Averages
Level 115
1,615 SR
1,536 Elo+

VS

Team Averages
Level 105
1,701 SR
1,533 Elo+
Hercules
Hercules
BlueJaigEyes
Hercules
Level 109
God Stats
8W - 17L
1,389 SR
Queue Stats
141W - 146L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
Danny Devitoast
Cabrakan
Level 108
God Stats
5W - 1L
1,874 SR
Queue Stats
79W - 60L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
YeetFaqMcDab
Jormungandr
Level 99
God Stats
26W - 23L
1,841 SR
Queue Stats
139W - 132L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rayne R6
Chaac
20
9 / 6 / 10
17,299
641
31,117
38,558
41,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
18
2 / 8 / 11
15,456
572
23,268
14,346
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 12
17,416
645
32,236
18,677
8,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueJaigEyes
Hercules
19
4 / 1 / 10
15,314
567
14,570
37,810
49,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
19
10 / 8 / 4
17,196
637
22,182
37,081
31,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
YeetFaqMcDab
Jormungandr
19
3 / 10 / 10
15,848
587
17,550
38,583
57,318
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
18
Kills
17
18
Deaths
19
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlueJaigEyes
Hercules
4
1
10
9
L
Cabrakan
10
8
4
1.5
W
Chaac
Rayne R6
Chaac
9
6
10
2.33
W
Scylla
2
8
11
0.94
W
7
4
12
3.25
L
Jormungandr
YeetFaqMcDab
Jormungandr
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,621
Damage
54,302
71,581
Taken
113,474
56,099
Mitigated
138,112
23,195
Healing
40,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlueJaigEyes
Hercules
14,570
2,503
1,766
16,832
37,810
49,307
1,131
7,525
30,285
0
46,821
L
Cabrakan
22,182
1,937
311
13,080
37,081
31,487
168
8,477
28,604
100,827
0
W
Chaac
Rayne R6
Chaac
31,117
7,780
0
18,013
38,558
41,737
1,911
19,497
19,061
357
80,685
W
Scylla
23,268
331
0
1,994
14,346
6,040
208
9,209
5,137
81,715
0
W
32,236
21,162
0
3,188
18,677
8,322
1,833
11,098
7,579
0
110,055
L
Jormungandr
YeetFaqMcDab
Jormungandr
17,550
3,709
2,101
6,318
38,583
57,318
927
7,645
30,938
70,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
48,358
267
Minions Killed
228
0
Camps Cleared
0
1,342,799
Distance Traveled
1,381,054
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,314
567
50
2
0
536,673
1
L
Cabrakan
17,196
637
101
4
0
416,047
0
W
Chaac
17,299
641
73
3
0
476,813
1
W
Scylla
15,456
572
81
3
0
396,563
1
W
Izanami
17,416
645
113
4
0
469,423
3
L
Jormungandr
15,848
587
77
3
0
428,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role