Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Facundo045
Chernobog
Level 29
God Stats
15W - 11L
1,593 SR
Queue Stats
267W - 223L
1,560 Elo+
Solo
Anubis
Anubis
MainSkadii
Anubis
Level 38
God Stats
2W - 2L
1,826 SR
Queue Stats
21W - 13L
1,644 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Susanoou
Tsukuyomi
Level 20
God Stats
5W - 1L
1,722 SR
Queue Stats
16W - 8L
1,621 Elo+
Party 2
Tyr
Tyr
hinged-force9
Tyr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 7L
1,689 Elo+
Party 3
Team Averages
Level 50
1,628 SR
1,603 Elo+

VS

Team Averages
Level 10
1,483 SR
1,454 Elo+
Ares
Ares
AncapMuffyn
Ares
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 78L
1,241 Elo+
Party 1
Medusa
Medusa
HoLoLcaust
Medusa
Level 10
God Stats
12W - 14L
1,500 SR
Queue Stats
85W - 117L
1,241 Elo+
Party 1
King Arthur
King Arthur
JhoSkate
King Arthur
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 78L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
MeisterNicotin
Ao Kuang
Level 14
God Stats
4W - 5L
1,417 SR
Queue Stats
23W - 21L
1,461 Elo+
Party 1
Olorun
Olorun
kisuke008
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
5 / 1 / 4
6,103
763
4,804
5,350
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Facundo045
Chernobog
11
3 / 1 / 0
6,063
758
3,024
2,712
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
MainSkadii
Anubis
10
0 / 0 / 0
5,506
688
196
1,037
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Susanoou
Tsukuyomi
5
0 / 0 / 0
3,929
491
0
2,057
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 1 / 6
5,917
740
4,772
5,708
2,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,487
436
929
3,466
1,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
HoLoLcaust
Medusa
5
0 / 5 / 1
3,742
468
1,008
4,711
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JhoSkate
King Arthur
6
0 / 2 / 1
3,796
475
1,330
4,953
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
8
3 / 4 / 0
4,997
625
2,219
6,268
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
kisuke008
Olorun
1
0 / 0 / 0
2,991
374
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
4
7
L
0
1
0
0
W
Chernobog
Facundo045
Chernobog
3
1
0
3
L
Medusa
HoLoLcaust
Medusa
0
5
1
0.1
L
King Arthur
JhoSkate
King Arthur
0
2
1
0.25
W
Anubis
MainSkadii
Anubis
0
0
0
0
L
Ao Kuang
3
4
0
0.75
W
Tsukuyomi
Susanoou
Tsukuyomi
0
0
0
0
W
4
1
6
7
L
Olorun
kisuke008
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
5,486
16,864
Taken
19,398
6,564
Mitigated
6,432
7,533
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,804
3,366
0
3,078
5,350
1,489
928
1,199
4,126
0
27,990
L
929
337
0
91
3,466
1,261
0
0
3,466
6,573
0
W
Chernobog
Facundo045
Chernobog
3,024
1,474
0
525
2,712
1,300
398
668
1,956
0
30,857
L
Medusa
HoLoLcaust
Medusa
1,008
779
0
798
4,711
697
0
0
4,711
0
6,162
L
King Arthur
JhoSkate
King Arthur
1,330
135
0
141
4,953
2,964
0
0
4,953
0
7,803
W
Anubis
MainSkadii
Anubis
196
0
0
125
1,037
397
1,696
75
962
29,695
0
L
Ao Kuang
2,219
600
0
1,848
6,268
1,510
0
196
6,072
13,794
0
W
Tsukuyomi
Susanoou
Tsukuyomi
0
0
0
1,642
2,057
440
0
0
2,057
0
7,120
W
4,772
1,266
0
2,163
5,708
2,938
0
1,206
4,452
0
24,792
L
Olorun
kisuke008
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
19,013
235
Minions Killed
63
0
Camps Cleared
0
607,644
Distance Traveled
629,660
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,103
763
43
5
0
133,711
2
L
Ares
3,487
436
8
1
0
176,702
0
W
Chernobog
6,063
758
65
8
0
123,737
2
L
Medusa
3,742
468
8
1
0
140,648
1
L
King Arthur
3,796
475
14
2
0
154,065
0
W
Anubis
5,506
688
64
8
0
125,857
4
L
Ao Kuang
4,997
625
33
4
0
148,765
0
W
Tsukuyomi
3,929
491
16
2
0
65,033
0
W
Tyr
5,917
740
47
6
0
159,306
1
L
Olorun
2,991
374
0
0
0
9,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role