Player Matchup

Chaac
Chaac
CA5T1LL0123
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
JollyFoal243916
Erlang Shen
Level 126
God Stats
7W - 10L
1,823 SR
Queue Stats
126W - 133L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
Tagrias
Heimdallr
Level 54
God Stats
1W - 2L
1,654 SR
Queue Stats
127W - 118L
1,462 Elo+
Party 2
Khepri
Khepri
WorstedEight
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,598 Elo+
Party 2
Ra
Ra
uchihaGXD
Ra
Level 156
God Stats
6W - 7L
1,940 SR
Queue Stats
72W - 59L
1,657 Elo+
Party 2
Team Averages
Level 105
1,684 SR
1,552 Elo+

VS

Team Averages
Level 114
1,567 SR
1,205 Elo+
Scylla
Scylla
CaptainBriggzy
Scylla
Level 121
God Stats
9W - 10L
1,696 SR
Queue Stats
33W - 31L
1,158 Elo+
Party 1
Osiris
Osiris
HyenaEgg
Osiris
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,236 Elo+
Party 1
Tiamat
Tiamat
Penguin902
Tiamat
Level 128
God Stats
5W - 3L
1,297 SR
Queue Stats
32W - 26L
1,158 Elo+
Party 1
Cernunnos
Cernunnos
Rookiekush
Cernunnos
Level 112
God Stats
2W - 2L
1,844 SR
Queue Stats
24W - 19L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
TheMilkman5768
Cthulhu
Level 85
God Stats
12W - 9L
1,500 SR
Queue Stats
13W - 11L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
9,429
589
6,106
12,895
7,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Erlang Shen
JollyFoal243916
Erlang Shen
16
1 / 2 / 2
9,768
611
8,317
22,364
21,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Tagrias
Heimdallr
16
1 / 7 / 3
9,591
599
7,990
14,103
4,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
18
4 / 5 / 4
10,767
673
7,876
19,797
20,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
6 / 5 / 3
11,895
743
15,901
15,736
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 12
11,222
701
10,172
9,392
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
HyenaEgg
Osiris
17
1 / 4 / 8
10,767
673
5,955
13,224
14,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Penguin902
Tiamat
20
9 / 0 / 13
14,115
882
27,741
9,617
12,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Rookiekush
Cernunnos
20
9 / 3 / 11
13,922
870
21,020
14,719
6,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 4 / 12
11,921
745
9,835
16,633
17,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
12
Kills
22
22
Deaths
12
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
1
1
12
7
W
Osiris
HyenaEgg
Osiris
1
4
8
1.25
L
Erlang Shen
JollyFoal243916
Erlang Shen
1
2
2
1
W
Tiamat
Penguin902
Tiamat
9
0
13
15.5
W
Cernunnos
Rookiekush
Cernunnos
9
3
11
4.83
L
Heimdallr
Tagrias
Heimdallr
1
7
3
0.36
W
2
4
12
2
L
Khepri
4
5
4
1.2
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,190
Damage
74,723
84,895
Taken
63,585
60,654
Mitigated
54,292
14,837
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
860
232
2,316
12,895
7,760
208
5,142
7,377
0
31,472
W
10,172
1,037
0
849
9,392
3,515
722
4,278
4,902
35,824
0
W
Osiris
HyenaEgg
Osiris
5,955
1,518
0
911
13,224
14,226
1,058
4,477
8,481
0
24,756
L
Erlang Shen
JollyFoal243916
Erlang Shen
8,317
4,095
0
2,302
22,364
21,533
0
12,623
9,177
0
26,409
W
Tiamat
Penguin902
Tiamat
27,741
3,030
196
4,444
9,617
12,714
658
3,009
6,545
60,696
0
W
Cernunnos
Rookiekush
Cernunnos
21,020
11,505
0
4,544
14,719
6,569
4,915
5,079
9,501
0
57,072
L
Heimdallr
Tagrias
Heimdallr
7,990
2,203
0
348
14,103
4,985
0
8,844
4,638
0
26,500
W
9,835
805
395
3,519
16,633
17,268
41
6,276
10,064
32,858
0
L
Khepri
7,876
526
0
1,677
19,797
20,206
0
10,328
9,021
28,955
0
L
15,901
749
3,472
4,490
15,736
6,170
46
8,769
6,527
62,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
61,947
340
Minions Killed
347
6
Camps Cleared
6
1,433,582
Distance Traveled
1,488,689
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,429
589
63
4
2
280,102
3
W
Scylla
11,222
701
93
6
3
296,662
0
W
Osiris
10,767
673
37
2
0
283,521
2
L
Erlang Shen
9,768
611
47
3
2
318,904
2
W
Tiamat
14,115
882
101
6
1
341,574
2
W
Cernunnos
13,922
870
66
4
2
277,544
3
L
Heimdallr
9,591
599
55
3
0
261,048
0
W
Cthulhu
11,921
745
50
3
0
289,388
0
L
Khepri
10,767
673
37
2
0
276,258
0
L
Ra
11,895
743
138
9
2
297,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role