Player Matchup

Anubis
Anubis
BruceInhale
Anubis
Level 16
God Stats
1W - 3L
1,316 SR
Queue Stats
8W - 9L
1,526 Elo+
Solo
Bellona
Bellona
Dan lol ok
Bellona
Level 3
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Scrub_Gaming_TTV
Khepri
Level 27
God Stats
5W - 9L
1,372 SR
Queue Stats
21W - 31L
1,441 Elo+
Solo
Kukulkan
Kukulkan
grbacid
Kukulkan
Level 28
God Stats
10W - 17L
1,325 SR
Queue Stats
210W - 282L
1,383 Elo+
Solo
Izanami
Izanami
smitrips
Izanami
Level 16
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,297 SR
1,470 Elo+

VS

Team Averages
Level 41
1,551 SR
1,517 Elo+
Medusa
Medusa
CreepyNateDawg1
Medusa
Level 128
God Stats
107W - 77L
1,657 SR
Queue Stats
150W - 148L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
EChadG71
Cthulhu
Level 14
God Stats
14W - 17L
1,725 SR
Queue Stats
288W - 303L
1,663 Elo+
Party 1
Fenrir
Fenrir
Ice_Saturos
Fenrir
Level 23
God Stats
9W - 5L
1,456 SR
Queue Stats
183W - 181L
1,421 Elo+
Solo
Kukulkan
Kukulkan
LoST x RollTide
Kukulkan
Level 13
God Stats
29W - 26L
1,815 SR
Queue Stats
128W - 173L
1,505 Elo+
Party 1
Zeus
Zeus
TearGatherer81
Zeus
Level 29
God Stats
6W - 18L
1,104 SR
Queue Stats
119W - 160L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 3 / 1
5,221
475
1,495
4,463
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Dan lol ok
Bellona
5
1 / 2 / 0
4,237
385
1,287
4,520
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
4,530
412
97
1,429
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
grbacid
Kukulkan
7
0 / 5 / 1
4,576
416
2,744
5,306
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
smitrips
Izanami
7
1 / 6 / 0
4,686
426
2,297
7,688
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,585
599
4,129
3,923
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
EChadG71
Cthulhu
10
1 / 1 / 0
5,674
516
1,600
5,062
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
7 / 0 / 0
6,650
605
2,927
4,839
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
10
0 / 0 / 1
5,852
532
1,086
1,547
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 2 / 5
6,268
570
5,417
5,791
1,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
16
16
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
3
1
0.5
W
4
0
3
5.5
L
Bellona
Dan lol ok
Bellona
1
2
0
0.5
W
Cthulhu
EChadG71
Cthulhu
1
1
0
1
W
Fenrir
7
0
0
7
W
Kukulkan
0
0
1
0.5
L
0
0
0
0
W
4
2
5
3.25
L
Kukulkan
grbacid
Kukulkan
0
5
1
0.1
L
Izanami
smitrips
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,920
Damage
15,159
23,406
Taken
21,162
8,033
Mitigated
8,477
1,914
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,495
0
0
499
4,463
1,648
48
1,164
3,249
17,868
0
W
4,129
1,540
0
430
3,923
1,194
1,655
49
3,874
0
41,099
L
Bellona
Dan lol ok
Bellona
1,287
447
0
148
4,520
2,031
0
1,037
3,483
0
3,555
W
Cthulhu
EChadG71
Cthulhu
1,600
278
0
1,585
5,062
3,648
1,050
914
4,148
23,959
0
W
Fenrir
2,927
216
0
960
4,839
1,616
0
626
4,213
0
33,121
W
Kukulkan
1,086
165
0
0
1,547
374
905
48
1,499
24,503
0
L
97
0
0
68
1,429
542
0
538
891
8,648
0
W
5,417
384
0
2,735
5,791
1,645
575
2,699
3,092
24,909
0
L
Kukulkan
grbacid
Kukulkan
2,744
169
0
142
5,306
1,565
0
1,682
3,624
20,858
0
L
Izanami
smitrips
Izanami
2,297
1,644
0
1,057
7,688
2,247
857
3,532
4,056
0
16,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
31,029
121
Minions Killed
284
0
Camps Cleared
0
1,005,096
Distance Traveled
946,962
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,221
475
39
4
0
180,740
0
W
Medusa
6,585
599
70
6
0
199,947
0
L
Bellona
4,237
385
8
1
0
269,601
2
W
Cthulhu
5,674
516
36
3
0
155,620
0
W
Fenrir
6,650
605
73
7
0
213,741
1
W
Kukulkan
5,852
532
59
5
0
209,217
0
L
Khepri
4,530
412
17
2
0
186,041
0
W
Zeus
6,268
570
46
4
0
168,437
1
L
Kukulkan
4,576
416
32
3
0
169,518
0
L
Izanami
4,686
426
25
2
0
199,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role