Player Matchup

Tiamat
Tiamat
Hcravager
Tiamat
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,565 Elo+
Party 2
Khepri
Khepri
MedicMaster
Khepri
Level 29
God Stats
37W - 42L
1,521 SR
Queue Stats
117W - 163L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MindShift
Tsukuyomi
Level 107
God Stats
54W - 52L
1,340 SR
Queue Stats
258W - 254L
1,494 Elo+
Party 2
Team Averages
Level 60
1,454 SR
1,495 Elo+

VS

Team Averages
Level 14
1,381 SR
1,207 Elo+
Hel
Hel
DayFourr
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,061 Elo+
Party 1
Bellona
Bellona
Grymir
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Ymir
Ymir
yojoesmoothbore
Ymir
Level 8
God Stats
1W - 3L
1,142 SR
Queue Stats
2W - 10L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hcravager
Tiamat
11
3 / 2 / 7
7,995
727
7,164
3,218
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
12
4 / 1 / 9
9,308
846
3,502
4,362
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
MindShift
Tsukuyomi
12
7 / 5 / 7
9,213
838
11,535
10,186
3,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
6,948
632
1,244
7,514
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Grymir
Bellona
10
6 / 2 / 0
7,995
727
8,248
11,491
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 3
6,560
596
2,770
9,703
5,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
8
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Bellona
Grymir
Bellona
6
2
0
3
W
Tiamat
Hcravager
Tiamat
3
2
7
3.25
W
Khepri
4
1
9
8.5
W
Tsukuyomi
MindShift
Tsukuyomi
7
5
7
2.1
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
12,262
17,766
Taken
28,708
10,347
Mitigated
15,542
2,850
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,244
47
571
437
7,514
2,170
0
2,094
5,250
13,600
0
L
Bellona
Grymir
Bellona
8,248
2,959
0
2,282
11,491
7,920
0
3,505
7,784
0
21,590
W
Tiamat
Hcravager
Tiamat
7,164
943
0
664
3,218
2,489
652
837
2,306
20,574
0
W
Khepri
3,502
564
0
480
4,362
4,017
494
1,063
3,274
13,372
0
W
Tsukuyomi
MindShift
Tsukuyomi
11,535
4,125
0
1,706
10,186
3,841
534
2,153
7,797
0
48,196
L
2,770
364
0
250
9,703
5,452
0
4,441
4,989
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
21,503
131
Minions Killed
69
0
Camps Cleared
0
581,235
Distance Traveled
511,264
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,948
632
29
3
0
157,357
0
L
Bellona
7,995
727
19
2
0
181,886
2
W
Tiamat
7,995
727
37
3
0
162,919
0
W
Khepri
9,308
846
32
3
0
201,376
1
W
Tsukuyomi
9,213
838
62
6
0
216,940
0
L
Ymir
6,560
596
21
2
0
172,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role