Player Matchup

Sun Wukong
Sun Wukong
ChenTheRainbow
Sun Wukong
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 40L
1,584 Elo+
Solo
Ymir
Ymir
Ex_Videos
Ymir
Level 5
God Stats
4W - 4L
1,544 SR
Queue Stats
15W - 9L
1,564 Elo+
Party 1
Scylla
Scylla
T_Baginz12
Scylla
Level 23
God Stats
7W - 8L
1,272 SR
Queue Stats
12W - 8L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
Watterier_
Erlang Shen
Level 29
God Stats
9W - 5L
1,587 SR
Queue Stats
115W - 122L
1,570 Elo+
Party 1
Chernobog
Chernobog
hkprez
Chernobog
Level 15
God Stats
1W - 0L
1,263 SR
Queue Stats
9W - 11L
1,533 Elo+
Party 1
Team Averages
Level 20
1,433 SR
1,548 Elo+

VS

Team Averages
Level 10
1,544 SR
1,522 Elo+
Da Ji
Da Ji
Flor_laura
Da Ji
Level 8
God Stats
1W - 3L
1,558 SR
Queue Stats
6W - 19L
1,568 Elo+
Solo
Cerberus
Cerberus
Son_Gouken20
Cerberus
Level 11
God Stats
8W - 6L
1,958 SR
Queue Stats
57W - 67L
1,605 Elo+
Solo
Scylla
Scylla
lomdellop
Scylla
Level 7
God Stats
8W - 15L
1,449 SR
Queue Stats
81W - 111L
1,505 Elo+
Solo
Achilles
Achilles
rosamurai
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Izanami
Izanami
xxthegamer1930xx
Izanami
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
30W - 39L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChenTheRainbow
Sun Wukong
14
9 / 0 / 3
8,426
648
6,770
6,071
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
5 / 0 / 7
7,982
614
5,354
9,097
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
T_Baginz12
Scylla
13
6 / 0 / 9
8,261
635
7,842
4,124
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Watterier_
Erlang Shen
14
9 / 0 / 7
9,106
700
7,420
6,607
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
hkprez
Chernobog
12
3 / 0 / 4
7,361
566
4,200
5,834
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 8 / 0
5,045
388
1,504
8,735
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Son_Gouken20
Cerberus
8
0 / 4 / 0
5,108
393
3,656
8,014
2,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
lomdellop
Scylla
7
0 / 8 / 0
4,826
371
2,475
8,446
3,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
rosamurai
Achilles
6
0 / 6 / 0
4,672
359
2,813
8,504
4,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
5,188
399
3,155
10,402
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
32
Kills
0
0
Deaths
33
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChenTheRainbow
Sun Wukong
9
0
3
10.5
W
Ymir
5
0
7
8.5
L
Da Ji
0
8
0
0
L
Cerberus
Son_Gouken20
Cerberus
0
4
0
0
W
Scylla
T_Baginz12
Scylla
6
0
9
10.5
W
Erlang Shen
Watterier_
Erlang Shen
9
0
7
12.5
W
Chernobog
hkprez
Chernobog
3
0
4
5
L
Scylla
lomdellop
Scylla
0
8
0
0
L
Achilles
rosamurai
Achilles
0
6
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
13,603
31,733
Taken
44,101
17,670
Mitigated
15,277
8,270
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChenTheRainbow
Sun Wukong
6,770
1,395
0
1,754
6,071
4,002
1,944
317
5,579
0
37,519
W
Ymir
5,354
1,262
0
976
9,097
6,940
765
1,448
7,578
29,612
0
L
Da Ji
1,504
220
0
144
8,735
2,323
0
2,284
6,401
0
20,419
L
Cerberus
Son_Gouken20
Cerberus
3,656
510
0
2,237
8,014
2,723
0
1,845
6,169
14,328
0
W
Scylla
T_Baginz12
Scylla
7,842
1,161
0
878
4,124
1,299
1,519
1,341
2,758
31,176
0
W
Erlang Shen
Watterier_
Erlang Shen
7,420
4,378
0
1,760
6,607
3,818
2,130
925
5,587
0
55,948
W
Chernobog
hkprez
Chernobog
4,200
2,101
0
2,902
5,834
1,611
1,723
2,100
3,734
0
35,987
L
Scylla
lomdellop
Scylla
2,475
502
0
1,021
8,446
3,374
81
5,154
3,267
13,380
0
L
Achilles
rosamurai
Achilles
2,813
864
0
258
8,504
4,564
175
3,141
5,238
0
7,853
L
3,155
2,238
0
1,809
10,402
2,293
650
772
9,480
0
29,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
24,839
314
Minions Killed
165
0
Camps Cleared
0
1,300,099
Distance Traveled
1,059,651
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,426
648
68
5
0
259,608
5
W
Ymir
7,982
614
35
3
0
256,080
3
L
Da Ji
5,045
388
38
3
0
174,488
0
L
Cerberus
5,108
393
40
3
0
243,657
0
W
Scylla
8,261
635
59
5
0
267,415
1
W
Erlang Shen
9,106
700
89
7
0
295,494
1
W
Chernobog
7,361
566
63
5
0
221,502
3
L
Scylla
4,826
371
18
1
0
211,047
2
L
Achilles
4,672
359
18
1
0
222,533
0
L
Izanami
5,188
399
51
4
0
207,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role