Player Matchup

Achilles
Achilles
AbsurdCha0s
Achilles
Level 28
God Stats
2W - 2L
1,299 SR
Queue Stats
45W - 56L
1,375 Elo+
Solo
Cupid
Cupid
CyberGrizzly728
Cupid
Level 24
God Stats
1W - 1L
1,734 SR
Queue Stats
153W - 202L
1,388 Elo+
Party 1
Da Ji
Da Ji
ExemptOne
Da Ji
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sophopera
Ah Muzen Cab
Level 29
God Stats
33W - 23L
1,586 SR
Queue Stats
159W - 159L
1,421 Elo+
Solo
Tiamat
Tiamat
xAllieKattX
Tiamat
Level 24
God Stats
2W - 3L
1,457 SR
Queue Stats
177W - 243L
1,393 Elo+
Party 1
Team Averages
Level 24
1,515 SR
1,403 Elo+

VS

Team Averages
Level 12
1,374 SR
1,307 Elo+
Neith
Neith
Bigbeefyboi
Neith
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
Hudakalaka11
Kukulkan
Level 7
God Stats
1W - 3L
1,181 SR
Queue Stats
3W - 8L
1,216 Elo+
Party 2
Ne Zha
Ne Zha
Legdedog
Ne Zha
Level 28
God Stats
10W - 9L
1,518 SR
Queue Stats
27W - 28L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
Sk1ngraft
Baba Yaga
Level 8
God Stats
1W - 2L
1,195 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 2
Ra
Ra
WockaFlockaFlam
Ra
Level 12
God Stats
3W - 0L
1,473 SR
Queue Stats
9W - 16L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbsurdCha0s
Achilles
19
6 / 1 / 7
13,610
1,047
5,488
17,378
24,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 15 / 8
12,356
950
14,392
28,115
10,247
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ExemptOne
Da Ji
20
17 / 14 / 6
16,910
1,301
29,067
27,985
16,142
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
sophopera
Ah Muzen Cab
20
2 / 6 / 14
13,518
1,040
25,191
20,517
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
1 / 9 / 17
12,946
996
13,834
33,357
22,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 26
14,496
1,115
20,220
20,417
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Hudakalaka11
Kukulkan
19
3 / 6 / 18
12,439
957
16,616
16,765
7,206
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Legdedog
Ne Zha
20
18 / 4 / 15
16,866
1,297
35,201
21,913
9,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Sk1ngraft
Baba Yaga
20
6 / 5 / 25
14,778
1,137
24,906
17,367
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 8 / 19
15,268
1,174
21,230
16,983
7,596
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
148
29
Kills
45
45
Deaths
29
52
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbsurdCha0s
Achilles
6
1
7
9.5
W
7
6
26
3.33
L
3
15
8
0.47
L
Da Ji
ExemptOne
Da Ji
17
14
6
1.43
W
Kukulkan
Hudakalaka11
Kukulkan
3
6
18
2
W
Ne Zha
Legdedog
Ne Zha
18
4
15
6.38
W
Baba Yaga
Sk1ngraft
Baba Yaga
6
5
25
3.7
W
11
8
19
2.56
L
Ah Muzen Cab
sophopera
Ah Muzen Cab
2
6
14
1.5
L
Tiamat
1
9
17
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,972
Damage
118,173
127,352
Taken
93,445
81,799
Mitigated
41,913
10,688
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbsurdCha0s
Achilles
5,488
2,165
0
359
17,378
24,900
0
7,266
10,112
0
23,893
W
20,220
12,886
0
4,884
20,417
9,269
0
4,223
16,094
0
32,303
L
14,392
10,357
927
1,322
28,115
10,247
0
13,772
13,945
0
24,405
L
Da Ji
ExemptOne
Da Ji
29,067
7,872
0
1,646
27,985
16,142
0
12,340
15,645
0
45,191
W
Kukulkan
Hudakalaka11
Kukulkan
16,616
2,296
0
1,876
16,765
7,206
0
2,672
14,043
32,228
0
W
Ne Zha
Legdedog
Ne Zha
35,201
18,789
0
4,701
21,913
9,575
0
3,219
18,594
0
65,141
W
Baba Yaga
Sk1ngraft
Baba Yaga
24,906
2,111
145
3,337
17,367
8,267
0
1,543
15,799
52,486
0
W
21,230
1,940
2,150
1,639
16,983
7,596
0
2,177
14,756
43,018
0
L
Ah Muzen Cab
sophopera
Ah Muzen Cab
25,191
5,635
363
2,804
20,517
8,074
0
11,002
9,368
0
78,641
L
Tiamat
13,834
1,565
236
3,031
33,357
22,436
0
17,827
15,530
26,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,340
Gold Earned
73,847
219
Minions Killed
273
3
Camps Cleared
8
1,128,059
Distance Traveled
1,203,062
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,610
1,047
44
3
0
231,214
0
W
Neith
14,496
1,115
42
3
0
238,985
0
L
Cupid
12,356
950
21
2
0
187,672
1
L
Da Ji
16,910
1,301
27
2
1
215,385
0
W
Kukulkan
12,439
957
38
3
0
195,202
1
W
Ne Zha
16,866
1,297
50
4
8
262,644
0
W
Baba Yaga
14,778
1,137
78
6
0
266,570
0
W
Ra
15,268
1,174
65
5
0
239,661
0
L
Ah Muzen Cab
13,518
1,040
112
9
2
259,416
1
L
Tiamat
12,946
996
15
1
0
234,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role