Player Matchup

Tsukuyomi
Tsukuyomi
AstroLv
Tsukuyomi
Level 60
God Stats
1W - 3L
1,235 SR
Queue Stats
12W - 18L
1,054 Elo+
Party 1
Guan Yu
Guan Yu
OrthxSylvus
Guan Yu
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 30L
1,187 Elo+
Party 1
Merlin
Merlin
SwoldominusRekt
Merlin
Level 122
God Stats
1W - 1L
1,263 SR
Queue Stats
17W - 20L
1,187 Elo+
Party 1
Team Averages
Level 76
1,333 SR
1,143 Elo+

VS

Team Averages
Level 66
1,664 SR
1,551 Elo+
Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 95
God Stats
10W - 4L
1,508 SR
Queue Stats
13W - 6L
1,575 Elo+
Party 2
Zeus
Zeus
Jkappa12
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
Revakyrren
Amaterasu
Level 15
God Stats
0W - 1L
1,985 SR
Queue Stats
5W - 10L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AstroLv
Tsukuyomi
15
11 / 6 / 4
12,781
752
14,486
16,435
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
OrthxSylvus
Guan Yu
16
6 / 4 / 11
13,220
778
8,171
20,280
25,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 5 / 11
12,747
750
22,340
17,288
6,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
15
4 / 5 / 7
11,299
665
13,700
17,298
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
8 / 11 / 5
13,200
776
18,798
17,062
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Revakyrren
Amaterasu
14
3 / 7 / 5
10,641
626
7,414
20,979
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
23
Kills
15
15
Deaths
23
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Major Upset
Danzaburou
4
5
7
1.5
W
Tsukuyomi
AstroLv
Tsukuyomi
11
6
4
2.17
L
Zeus
8
11
5
0.95
W
Guan Yu
OrthxSylvus
Guan Yu
6
4
11
2.88
L
Amaterasu
Revakyrren
Amaterasu
3
7
5
0.79
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,997
Damage
39,912
54,003
Taken
55,339
37,715
Mitigated
20,725
18,951
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Major Upset
Danzaburou
13,700
5,148
222
5,897
17,298
5,294
570
6,955
10,343
0
50,718
W
Tsukuyomi
AstroLv
Tsukuyomi
14,486
4,158
0
2,506
16,435
6,020
809
6,444
9,991
0
51,043
L
Zeus
18,798
3,737
451
4,054
17,062
4,352
305
9,034
8,028
49,777
0
W
Guan Yu
OrthxSylvus
Guan Yu
8,171
1,721
1,834
8,285
20,280
25,485
435
8,350
11,930
0
35,078
L
Amaterasu
Revakyrren
Amaterasu
7,414
3,913
0
8,272
20,979
11,079
584
6,580
14,399
0
30,369
W
22,340
2,905
224
6,102
17,288
6,210
1,313
5,419
11,869
87,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
35,140
219
Minions Killed
155
0
Camps Cleared
0
893,637
Distance Traveled
789,515
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,299
665
56
3
0
276,333
3
W
Tsukuyomi
12,781
752
51
3
0
301,005
1
L
Zeus
13,200
776
61
4
0
218,683
2
W
Guan Yu
13,220
778
44
3
0
331,895
2
L
Amaterasu
10,641
626
38
2
0
294,499
2
W
Merlin
12,747
750
124
7
0
260,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role