Player Matchup

Skadi
Skadi
Jettson20
Skadi
Level 29
God Stats
7W - 6L
1,660 SR
Queue Stats
234W - 220L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
SauronTheLobster
Hou Yi
Level 17
God Stats
5W - 5L
1,561 SR
Queue Stats
31W - 28L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
TheRealCodyop
Jormungandr
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 80L
1,685 Elo+
Party 1
Nemesis
Nemesis
gapeditalian
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 227L
1,436 Elo+
Party 1
Bellona
Bellona
xeliphy
Bellona
Level 12
God Stats
1W - 3L
1,639 SR
Queue Stats
22W - 20L
1,622 Elo+
Party 2
Team Averages
Level 21
1,572 SR
1,584 Elo+

VS

Team Averages
Level 20
1,502 SR
1,677 Elo+
Tyr
Tyr
ChaPoke
Tyr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 58L
1,914 Elo+
Solo
Anhur
Anhur
Gniracseth
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,684 Elo+
Solo
Discordia
Discordia
Metasis
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,665 Elo+
Party 3
Da Ji
Da Ji
NumberOneGoblin
Da Ji
Level 28
God Stats
2W - 3L
1,512 SR
Queue Stats
22W - 26L
1,619 Elo+
Party 3
Yemoja
Yemoja
SleepingOctopus
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jettson20
Skadi
15
2 / 8 / 2
9,788
426
7,583
13,763
3,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 4
10,260
446
7,924
19,636
7,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
TheRealCodyop
Jormungandr
14
0 / 3 / 2
8,274
360
6,438
14,013
12,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
gapeditalian
Nemesis
13
2 / 11 / 1
8,738
380
4,858
19,621
6,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
xeliphy
Bellona
16
2 / 3 / 2
9,540
415
5,549
15,318
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
6 / 1 / 4
13,379
582
9,338
18,094
20,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
20
12 / 3 / 4
14,792
643
17,159
18,382
8,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Metasis
Discordia
18
6 / 1 / 7
12,861
559
22,051
7,424
3,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 8
11,530
501
6,403
15,024
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 12
12,233
532
5,559
6,752
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
30
30
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
1
4
8
W
Anhur
12
3
4
4.67
L
Skadi
Jettson20
Skadi
2
8
2
0.38
W
Discordia
Metasis
Discordia
6
1
7
9.5
W
3
4
8
1.75
L
3
5
4
1
W
3
0
12
9
L
Jormungandr
TheRealCodyop
Jormungandr
0
3
2
0.33
L
Nemesis
gapeditalian
Nemesis
2
11
1
0.23
L
Bellona
xeliphy
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
60,510
82,351
Taken
65,676
40,158
Mitigated
45,562
14,846
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,338
1,466
0
7,103
18,094
20,099
767
532
17,287
0
78,300
W
Anhur
17,159
9,419
0
8,458
18,382
8,163
8,927
3,315
14,767
0
122,891
L
Skadi
Jettson20
Skadi
7,583
2,945
0
1,156
13,763
3,166
908
3,236
10,527
0
55,182
W
Discordia
Metasis
Discordia
22,051
1,561
0
39
7,424
3,092
2,861
218
7,181
85,863
0
W
6,403
1,758
0
3,752
15,024
7,348
1,339
275
14,599
0
56,046
L
7,924
5,308
0
6,687
19,636
7,386
0
9,471
10,165
0
58,302
W
5,559
656
1,633
991
6,752
6,860
939
1,623
4,954
28,668
0
L
Jormungandr
TheRealCodyop
Jormungandr
6,438
322
903
1,455
14,013
12,038
238
5,585
8,428
43,040
0
L
Nemesis
gapeditalian
Nemesis
4,858
1,844
0
1,063
19,621
6,478
0
5,269
14,352
0
53,412
L
Bellona
xeliphy
Bellona
5,549
982
0
3,582
15,318
11,090
0
4,049
11,269
0
41,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
64,795
402
Minions Killed
558
0
Camps Cleared
0
1,945,787
Distance Traveled
2,059,862
1
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,379
582
149
6
0
441,226
5
W
Anhur
14,792
643
190
8
0
392,858
7
L
Skadi
9,788
426
88
4
0
371,361
1
W
Discordia
12,861
559
116
5
0
401,309
3
W
Da Ji
11,530
501
68
3
0
409,311
6
L
Hou Yi
10,260
446
91
4
0
364,082
0
W
Yemoja
12,233
532
35
2
0
415,158
8
L
Jormungandr
8,274
360
69
3
0
380,424
0
L
Nemesis
8,738
380
76
3
0
406,776
0
L
Bellona
9,540
415
78
3
0
423,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role