Player Matchup

Tiamat
Tiamat
DIOYoshikage
Tiamat
Level 30
God Stats
4W - 1L
1,678 SR
Queue Stats
30W - 45L
1,785 Elo+
Party 1
Chiron
Chiron
HoboNinja3
Chiron
Level 129
God Stats
4W - 2L
1,672 SR
Queue Stats
55W - 63L
1,485 Elo+
Party 1
Athena
Athena
Megatron8583
Athena
Level 29
God Stats
14W - 16L
1,460 SR
Queue Stats
162W - 157L
1,498 Elo+
Solo
Anubis
Anubis
demonio1123
Anubis
Level 17
God Stats
2W - 2L
1,677 SR
Queue Stats
4W - 4L
1,562 Elo+
Party 1
Nike
Nike
serenetic-crane
Nike
Level 25
God Stats
6W - 1L
1,567 SR
Queue Stats
55W - 51L
1,575 Elo+
Party 1
Team Averages
Level 46
1,611 SR
1,581 Elo+

VS

Team Averages
Level 23
1,673 SR
1,488 Elo+
Susano
Susano
Ironheart56
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Tiamat
Tiamat
OblivionPlayz_
Tiamat
Level 27
God Stats
10W - 3L
1,662 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Osiris
Osiris
PlayboyCrowd
Osiris
Level 29
God Stats
33W - 25L
1,732 SR
Queue Stats
111W - 110L
1,510 Elo+
Solo
Heimdallr
Heimdallr
chaseosarus
Heimdallr
Level 22
God Stats
7W - 4L
1,644 SR
Queue Stats
9W - 5L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
yungCthulhuu
Cthulhu
Level 28
God Stats
4W - 2L
1,828 SR
Queue Stats
12W - 5L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 1 / 5
5,458
546
2,629
3,455
1,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
HoboNinja3
Chiron
10
8 / 0 / 4
6,602
660
7,182
4,504
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
9
2 / 1 / 5
5,089
509
1,908
6,615
3,568
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
11
5 / 0 / 2
6,150
615
4,448
2,372
967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 3
5,425
543
2,277
7,073
2,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
0 / 5 / 0
4,002
400
993
6,252
1,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,348
535
1,227
5,708
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
1 / 2 / 0
6,319
632
4,966
5,721
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
chaseosarus
Heimdallr
7
0 / 4 / 2
4,891
489
3,355
6,906
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
yungCthulhuu
Cthulhu
7
1 / 4 / 0
4,774
477
3,145
6,753
2,184
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
3
3
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
5
4.5
W
Chiron
HoboNinja3
Chiron
8
0
4
10
L
Susano
0
5
0
0
W
Athena
2
1
5
4.5
L
1
4
0
0.25
L
Osiris
1
2
0
0.5
L
Heimdallr
chaseosarus
Heimdallr
0
4
2
0.25
W
Anubis
5
0
2
6
W
2
1
3
3.5
L
Cthulhu
yungCthulhuu
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
13,686
24,019
Taken
31,340
11,030
Mitigated
12,159
9,605
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,629
690
234
1,384
3,455
1,698
0
1,161
2,254
22,503
0
W
Chiron
HoboNinja3
Chiron
7,182
4,531
692
2,005
4,504
2,535
1,038
278
4,152
0
27,160
L
Susano
993
137
0
0
6,252
1,418
29
1,379
4,873
0
9,375
W
Athena
1,908
537
498
919
6,615
3,568
34
1,462
5,153
11,201
0
L
1,227
0
0
810
5,708
1,417
0
2,684
3,024
22,127
0
L
Osiris
4,966
1,593
0
2,307
5,721
5,177
0
237
5,484
2,027
38,134
L
Heimdallr
chaseosarus
Heimdallr
3,355
1,561
0
1,381
6,906
1,963
20
2,525
4,381
0
19,218
W
Anubis
4,448
518
0
1,199
2,372
967
0
927
1,291
30,627
0
W
2,277
116
183
2,491
7,073
2,262
294
276
6,797
0
16,313
L
Cthulhu
yungCthulhuu
Cthulhu
3,145
96
0
254
6,753
2,184
0
2,160
4,593
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
25,334
197
Minions Killed
220
0
Camps Cleared
0
1,083,957
Distance Traveled
976,096
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,458
546
58
6
0
163,769
0
W
Chiron
6,602
660
50
5
0
212,758
2
L
Susano
4,002
400
11
1
0
199,896
0
W
Athena
5,089
509
10
1
0
265,368
0
L
Tiamat
5,348
535
50
5
0
189,407
0
L
Osiris
6,319
632
94
9
0
195,489
0
L
Heimdallr
4,891
489
38
4
0
183,155
0
W
Anubis
6,150
615
49
5
0
220,372
0
W
Nike
5,425
543
30
3
0
221,690
3
L
Cthulhu
4,774
477
27
3
0
208,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role