Player Matchup

Ares
Ares
Altair_sanch
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,656 Elo+
Solo
Fenrir
Fenrir
CapitanoMorte
Fenrir
Level 18
God Stats
29W - 29L
1,527 SR
Queue Stats
148W - 159L
1,618 Elo+
Solo
Scylla
Scylla
N_A_Z_115
Scylla
Level 28
God Stats
3W - 0L
1,732 SR
Queue Stats
73W - 48L
1,805 Elo+
Solo
Cupid
Cupid
NlmbDoarauki
Cupid
Level 15
God Stats
2W - 3L
1,652 SR
Queue Stats
55W - 51L
1,876 Elo+
Solo
Bellona
Bellona
TSKilleur
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,924 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,776 Elo+

VS

Team Averages
Level 17
1,463 SR
1,572 Elo+
Ganesha
Ganesha
Demonic_X_Shark
Ganesha
Level 29
God Stats
2W - 2L
1,686 SR
Queue Stats
75W - 90L
1,557 Elo+
Solo
Sol
Sol
KingKhoen
Sol
Level 5
God Stats
0W - 4L
1,191 SR
Queue Stats
0W - 4L
1,358 Elo+
Solo
King Arthur
King Arthur
KintsugiTanuki
King Arthur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,788 Elo+
Solo
Danzaburou
Danzaburou
Yoesty11
Danzaburou
Level 18
God Stats
6W - 12L
1,439 SR
Queue Stats
38W - 28L
1,603 Elo+
Solo
Anubis
Anubis
Yosha Masta
Anubis
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 98L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,143
643
1,997
6,502
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 1 / 3
5,203
650
2,404
4,373
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
N_A_Z_115
Scylla
9
4 / 0 / 4
5,480
685
3,724
2,856
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 3
4,388
549
2,840
6,119
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
TSKilleur
Bellona
9
2 / 1 / 0
4,781
598
1,732
4,382
3,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 7
4,859
607
2,194
5,304
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 3
3,574
447
68
3,110
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
KintsugiTanuki
King Arthur
9
1 / 3 / 0
4,898
612
2,742
6,906
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Yoesty11
Danzaburou
6
7 / 1 / 0
5,136
642
4,169
2,941
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
7
0 / 4 / 0
4,062
508
1,144
4,287
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
13
Kills
8
8
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
W
4
1
3
5.5
L
0
2
7
1.75
L
0
3
3
0.5
L
King Arthur
KintsugiTanuki
King Arthur
1
3
0
0.33
W
Scylla
N_A_Z_115
Scylla
4
0
4
6
W
0
3
3
0.5
W
Bellona
TSKilleur
Bellona
2
1
0
2
L
Danzaburou
Yoesty11
Danzaburou
7
1
0
7
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,697
Damage
10,317
24,232
Taken
22,548
9,511
Mitigated
7,148
9,768
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,997
353
0
2,081
6,502
2,532
102
842
5,660
13,930
0
W
2,404
454
0
2,035
4,373
1,323
0
359
3,974
0
20,946
L
2,194
489
0
1,172
5,304
1,895
0
1,411
3,853
10,355
0
L
68
68
0
216
3,110
764
0
1,384
1,620
1,525
0
L
King Arthur
KintsugiTanuki
King Arthur
2,742
649
0
731
6,906
2,283
0
311
6,595
0
25,998
W
Scylla
N_A_Z_115
Scylla
3,724
345
0
1,271
2,856
704
0
68
2,788
28,394
0
W
2,840
1,627
62
2,547
6,119
1,362
825
1,288
4,831
0
16,649
W
Bellona
TSKilleur
Bellona
1,732
860
0
1,772
4,382
3,590
971
721
3,573
0
16,621
L
Danzaburou
Yoesty11
Danzaburou
4,169
2,337
0
977
2,941
819
0
1,177
1,758
0
16,540
L
Anubis
1,144
105
0
755
4,287
1,387
235
1,112
3,001
16,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
22,529
198
Minions Killed
133
0
Camps Cleared
0
738,338
Distance Traveled
671,676
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,143
643
24
3
0
138,684
1
W
Fenrir
5,203
650
48
6
0
166,206
0
L
Ganesha
4,859
607
3
0
0
159,060
2
L
Sol
3,574
447
7
1
0
134,093
0
L
King Arthur
4,898
612
52
7
0
152,188
0
W
Scylla
5,480
685
55
7
0
164,392
5
W
Cupid
4,388
549
34
4
0
148,150
1
W
Bellona
4,781
598
37
5
0
120,906
0
L
Danzaburou
5,136
642
38
5
0
100,239
0
L
Anubis
4,062
508
33
4
0
126,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role