Player Matchup

King Arthur
King Arthur
AlmightySosa03
King Arthur
Level 88
God Stats
7W - 9L
1,549 SR
Queue Stats
662W - 534L
1,619 Elo+
Party 1
Eset
Eset
MadPineapple487
Eset
Level 45
God Stats
18W - 14L
1,834 SR
Queue Stats
546W - 427L
1,595 Elo+
Party 1
Vamana
Vamana
Squanch787
Vamana
Level 105
God Stats
17W - 13L
1,622 SR
Queue Stats
458W - 384L
1,614 Elo+
Party 1
Team Averages
Level 79
1,668 SR
1,609 Elo+

VS

Team Averages
Level 105
1,486 SR
1,511 Elo+
Medusa
Medusa
BlueJaigEyes
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 146L
1,469 Elo+
Party 2
Tiamat
Tiamat
Danny Devitoast
Tiamat
Level 108
God Stats
2W - 4L
1,170 SR
Queue Stats
79W - 60L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
YeetFaqMcDab
Jormungandr
Level 99
God Stats
26W - 23L
1,789 SR
Queue Stats
139W - 132L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlmightySosa03
King Arthur
13
2 / 7 / 8
10,658
627
13,047
25,323
14,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 5 / 6
11,018
648
9,317
12,761
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Squanch787
Vamana
14
6 / 5 / 4
12,322
725
13,872
24,753
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 9
11,671
687
15,429
13,341
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
11 / 2 / 5
12,890
758
23,641
12,318
9,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
YeetFaqMcDab
Jormungandr
14
2 / 6 / 9
10,954
644
15,131
18,977
22,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
17
17
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlmightySosa03
King Arthur
2
7
8
0.86
W
Medusa
4
3
9
2.83
W
11
2
5
6.75
L
3
5
6
1.2
L
Vamana
Squanch787
Vamana
6
5
4
1.6
W
Jormungandr
YeetFaqMcDab
Jormungandr
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
54,201
62,837
Taken
44,636
38,678
Mitigated
36,953
18,484
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlmightySosa03
King Arthur
13,047
1,824
1,338
4,298
25,323
14,610
0
15,117
9,647
9,132
24,421
W
Medusa
15,429
7,177
990
3,752
13,341
5,135
1,474
1,950
11,391
0
61,105
W
23,641
1,149
0
4,373
12,318
9,259
356
3,201
8,901
56,090
0
L
9,317
667
1,573
1,423
12,761
4,722
132
7,132
5,192
45,066
0
L
Vamana
Squanch787
Vamana
13,872
6,404
683
9,169
24,753
19,346
153
14,985
9,070
99
44,554
W
Jormungandr
YeetFaqMcDab
Jormungandr
15,131
2,474
1,308
4,566
18,977
22,559
55
7,118
11,859
36,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
35,515
172
Minions Killed
180
0
Camps Cleared
0
888,934
Distance Traveled
873,454
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,658
627
38
2
0
282,332
0
W
Medusa
11,671
687
77
5
0
301,731
2
W
Tiamat
12,890
758
63
4
0
308,366
1
L
Eset
11,018
648
84
5
0
299,777
0
L
Vamana
12,322
725
50
3
0
306,825
5
W
Jormungandr
10,954
644
40
2
0
263,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role