Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Dewgy
Skadi
Level 129
God Stats
16W - 9L
1,596 SR
Queue Stats
118W - 101L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
HidenFromBiden
Jing Wei
Level 17
God Stats
1W - 0L
1,624 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
HinoteKaeru
Cthulhu
Level 24
God Stats
17W - 8L
1,651 SR
Queue Stats
21W - 13L
1,522 Elo+
Party 1
Janus
Janus
NyteCrawla
Janus
Level 115
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 81L
1,560 Elo+
Party 1
Team Averages
Level 83
1,574 SR
1,526 Elo+

VS

Team Averages
Level 75
1,429 SR
1,390 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AKxBigBoi
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 3
Khepri
Khepri
EchoOfSanity
Khepri
Level 88
God Stats
0W - 1L
1,200 SR
Queue Stats
26W - 20L
1,300 Elo+
Party 2
Anubis
Anubis
MostlyInsane
Anubis
Level 45
God Stats
4W - 6L
1,540 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 2
Cupid
Cupid
saint8989
Cupid
Level 15
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 5 / 12
11,739
734
9,779
13,906
7,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Dewgy
Skadi
20
16 / 1 / 6
15,306
957
28,786
13,278
5,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
18
0 / 2 / 12
10,842
678
5,391
11,892
5,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HinoteKaeru
Cthulhu
16
1 / 1 / 19
12,167
760
6,050
12,126
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
19
7 / 1 / 10
12,846
803
14,069
7,584
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
1 / 7 / 5
10,434
652
13,063
15,513
6,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
AKxBigBoi
Guan Yu
16
2 / 5 / 2
10,464
654
6,150
13,992
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
16
1 / 5 / 4
9,583
599
7,620
20,734
20,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
6 / 6 / 1
11,665
729
12,843
13,311
8,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
saint8989
Cupid
14
0 / 5 / 1
8,257
516
3,095
9,350
3,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
28
Kills
10
10
Deaths
28
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
12
2
L
Hun Batz
 
Hun Batz
1
7
5
0.5
L
Guan Yu
AKxBigBoi
Guan Yu
2
5
2
0.6
W
Skadi
Dewgy
Skadi
16
1
6
19
L
Khepri
1
5
4
0.6
W
Jing Wei
0
2
12
3
W
Cthulhu
HinoteKaeru
Cthulhu
1
1
19
10.5
L
Anubis
6
6
1
1.08
W
Janus
7
1
10
12
L
Cupid
saint8989
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,075
Damage
42,771
58,786
Taken
72,900
30,205
Mitigated
55,379
15,747
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,779
1,864
0
808
13,906
7,416
1,535
5,498
8,408
0
25,148
L
Hun Batz
 
Hun Batz
13,063
2,709
0
500
15,513
6,498
0
2,657
12,740
0
47,425
L
Guan Yu
AKxBigBoi
Guan Yu
6,150
375
2,147
2,917
13,992
16,741
0
4,255
9,583
0
20,139
W
Skadi
Dewgy
Skadi
28,786
19,283
0
5,450
13,278
5,029
3,998
5,928
7,350
0
77,175
L
Khepri
7,620
1,076
485
775
20,734
20,224
214
5,578
14,938
32,039
0
W
Jing Wei
5,391
3,109
1,131
2,255
11,892
5,037
1,188
3,029
8,863
0
40,175
W
Cthulhu
HinoteKaeru
Cthulhu
6,050
522
186
5,422
12,126
9,773
430
4,270
7,856
15,771
0
L
Anubis
12,843
168
0
3,696
13,311
8,064
0
3,637
9,536
47,096
0
W
Janus
14,069
360
0
495
7,584
2,950
750
2,098
5,486
55,183
0
L
Cupid
saint8989
Cupid
3,095
1,009
183
94
9,350
3,852
2
3,622
5,664
0
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,900
Gold Earned
50,403
368
Minions Killed
298
11
Camps Cleared
5
1,560,724
Distance Traveled
1,362,753
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,739
734
42
3
4
307,069
3
L
Hun Batz
10,434
652
78
5
2
280,066
1
L
Guan Yu
10,464
654
39
2
2
301,380
0
W
Skadi
15,306
957
120
8
3
305,086
2
L
Khepri
9,583
599
53
3
0
308,504
1
W
Jing Wei
10,842
678
70
4
0
285,101
3
W
Cthulhu
12,167
760
25
2
1
335,148
1
L
Anubis
11,665
729
95
6
1
257,009
0
W
Janus
12,846
803
111
7
3
328,320
2
L
Cupid
8,257
516
33
2
0
215,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role