Player Matchup

Cthulhu
Cthulhu
Krakodile
Cthulhu
Level 106
God Stats
1W - 1L
1,748 SR
Queue Stats
81W - 60L
1,521 Elo+
Party 1
Sol
Sol
Lredrickson
Sol
Level 12
God Stats
30W - 15L
1,500 SR
Queue Stats
86W - 84L
1,521 Elo+
Party 1
Chaac
Chaac
Seabas1471
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 50L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sip of Koolaid
Ah Muzen Cab
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 69L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
TzeLegend
Ao Kuang
Level 25
God Stats
1W - 2L
1,323 SR
Queue Stats
68W - 35L
1,521 Elo+
Party 1
Team Averages
Level 50
1,514 SR
1,563 Elo+

VS

Team Averages
Level 14
1,433 SR
1,564 Elo+
Susano
Susano
DeadGrizz8330
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
IlntelI
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,650 Elo+
Solo
Achilles
Achilles
SGK x Reaper
Achilles
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 7L
1,610 Elo+
Solo
Neith
Neith
revuelo_atipico0
Neith
Level 16
God Stats
7W - 5L
1,654 SR
Queue Stats
25W - 18L
1,602 Elo+
Solo
Tiamat
Tiamat
sakuranemia
Tiamat
Level 6
God Stats
8W - 13L
1,201 SR
Queue Stats
48W - 42L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krakodile
Cthulhu
19
7 / 3 / 7
13,218
490
15,290
31,672
21,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 7 / 5
12,024
445
11,586
27,542
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
19
0 / 8 / 6
12,661
469
5,550
22,664
12,352
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Sip of Koolaid
Ah Muzen Cab
20
10 / 3 / 5
14,365
532
18,925
17,041
7,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
TzeLegend
Ao Kuang
20
10 / 1 / 6
15,377
570
13,731
21,975
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 0
8,418
312
2,956
19,318
6,525
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
IlntelI
Bellona
16
0 / 8 / 2
10,243
379
3,412
21,389
14,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
SGK x Reaper
Achilles
19
13 / 7 / 2
13,322
493
32,023
28,847
34,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 5
13,340
494
27,852
19,913
9,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
4 / 2 / 2
10,821
401
15,634
9,846
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
30
Kills
21
22
Deaths
35
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
L
Bellona
IlntelI
Bellona
0
8
2
0.13
W
Cthulhu
Krakodile
Cthulhu
7
3
7
3.5
W
3
7
5
0.79
L
Achilles
SGK x Reaper
Achilles
13
7
2
2
W
Chaac
0
8
6
0.38
W
Ah Muzen Cab
Sip of Koolaid
Ah Muzen Cab
10
3
5
4.17
W
Ao Kuang
TzeLegend
Ao Kuang
10
1
6
13
L
4
4
5
1.63
L
Tiamat
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,082
Damage
81,877
120,894
Taken
99,313
59,631
Mitigated
71,434
47,241
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,956
465
0
0
19,318
6,525
57
5,644
13,674
0
38,966
L
Bellona
IlntelI
Bellona
3,412
2,041
0
1,572
21,389
14,116
558
7,005
14,384
0
68,715
W
Cthulhu
Krakodile
Cthulhu
15,290
1,846
1,169
9,175
31,672
21,463
1,602
3,633
28,039
62,328
0
W
11,586
5,416
0
14,985
27,542
9,440
3,124
8,201
19,341
65,952
0
L
Achilles
SGK x Reaper
Achilles
32,023
12,805
0
3,574
28,847
34,031
673
12,724
16,123
0
75,355
W
Chaac
5,550
2,160
0
4,209
22,664
12,352
2,795
0
22,664
0
55,624
W
Ah Muzen Cab
Sip of Koolaid
Ah Muzen Cab
18,925
6,318
0
5,815
17,041
7,068
6,257
1,409
15,632
0
93,211
W
Ao Kuang
TzeLegend
Ao Kuang
13,731
2,753
0
11,888
21,975
9,308
1,638
2,391
19,584
93,116
0
L
27,852
7,606
0
5,475
19,913
9,026
1,127
8,596
11,317
0
112,396
L
Tiamat
15,634
1,921
0
5,205
9,846
7,736
27
6,638
3,208
65,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,645
Gold Earned
56,144
567
Minions Killed
582
0
Camps Cleared
0
2,328,784
Distance Traveled
2,015,959
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,418
312
57
2
0
309,338
0
L
Bellona
10,243
379
100
4
0
485,663
1
W
Cthulhu
13,218
490
79
3
0
506,022
7
W
Sol
12,024
445
109
4
0
365,273
0
L
Achilles
13,322
493
107
4
0
476,624
4
W
Chaac
12,661
469
96
4
0
422,179
2
W
Ah Muzen Cab
14,365
532
157
6
0
501,189
2
W
Ao Kuang
15,377
570
126
5
0
534,121
0
L
Neith
13,340
494
203
8
0
454,110
7
L
Tiamat
10,821
401
115
4
0
290,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role