Player Matchup

Achilles
Achilles
Alyliah
Achilles
Level 29
God Stats
1W - 0L
1,689 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ichitaka
King Arthur
Level 15
God Stats
1W - 0L
1,625 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hera
Hera
Sarriyn
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,605 SR
1,500 Elo+

VS

Team Averages
Level 43
1,427 SR
1,500 Elo+
Erlang Shen
Erlang Shen
DxmJNR
Erlang Shen
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 69L
1,671 Elo+
Party 1
Olorun
Olorun
TheHypernacho
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 84L
1,777 Elo+
Party 1
Ra
Ra
nazar2010
Ra
Level 4
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 17L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alyliah
Achilles
16
8 / 3 / 12
13,648
718
17,323
20,500
24,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Ichitaka
King Arthur
15
3 / 5 / 15
12,296
647
10,531
19,984
14,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Sarriyn
Hera
18
15 / 3 / 4
14,509
764
22,856
11,755
5,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DxmJNR
Erlang Shen
15
3 / 7 / 7
12,919
680
17,795
25,048
21,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 8 / 2
12,634
665
17,505
19,778
8,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 11 / 4
11,066
582
6,104
16,171
5,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
11
11
Deaths
26
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alyliah
Achilles
8
3
12
4.67
L
Erlang Shen
DxmJNR
Erlang Shen
3
7
7
0.93
W
King Arthur
Ichitaka
King Arthur
3
5
15
2.1
W
Hera
Sarriyn
Hera
15
3
4
5.67
L
7
8
2
1
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
41,404
52,239
Taken
60,997
44,830
Mitigated
35,305
6,503
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alyliah
Achilles
17,323
4,764
0
2,427
20,500
24,395
1,357
9,357
11,143
3,025
45,708
L
Erlang Shen
DxmJNR
Erlang Shen
17,795
10,345
0
7,575
25,048
21,675
0
8,855
15,841
0
60,182
W
King Arthur
Ichitaka
King Arthur
10,531
2,459
0
450
19,984
14,709
610
9,354
10,630
0
37,867
W
Hera
Sarriyn
Hera
22,856
4,053
0
3,626
11,755
5,726
1,087
4,983
6,772
78,897
0
L
17,505
11,006
679
6,667
19,778
8,270
0
10,808
8,745
71,271
0
L
6,104
802
260
2,174
16,171
5,360
78
4,512
11,284
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
36,619
193
Minions Killed
189
0
Camps Cleared
0
1,051,667
Distance Traveled
896,130
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,648
718
49
3
0
364,852
0
L
Erlang Shen
12,919
680
49
3
0
340,517
1
W
King Arthur
12,296
647
42
2
0
350,516
1
W
Hera
14,509
764
102
5
0
336,299
6
L
Olorun
12,634
665
91
5
0
291,058
1
L
Ra
11,066
582
49
3
0
264,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role