Player Matchup

Kali
Kali
RAMDX YT
Kali
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 2
Fenrir
Fenrir
TheurgicWord384
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,447 Elo+
Party 2
Tiamat
Tiamat
gorjiraslayer
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Solo
Yemoja
Yemoja
ryurayomg
Yemoja
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,405 Elo+
Party 2
Bastet
Bastet
wIMrGanzo69Iw
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 2
Team Averages
Level 13
1,539 SR
1,501 Elo+

VS

Team Averages
Level 15
1,652 SR
1,555 Elo+
Vamana
Vamana
Branhammer05
Vamana
Level 14
God Stats
36W - 36L
1,580 SR
Queue Stats
129W - 141L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
GODZ_CEO
Kukulkan
Level 21
God Stats
17W - 18L
1,598 SR
Queue Stats
153W - 168L
1,525 Elo+
Party 1
Cupid
Cupid
Zmanrox971K
Cupid
Level 27
God Stats
2W - 0L
1,870 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Neith
Neith
そんりれ
Neith
Level 6
God Stats
4W - 6L
1,711 SR
Queue Stats
43W - 53L
1,570 Elo+
Solo
Jormungandr
Jormungandr
へろじゃが
Jormungandr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 14 / 3
10,658
888
10,768
26,785
14,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 16 / 2
10,260
855
6,525
29,085
16,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 6 / 2
11,483
957
16,499
18,544
14,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ryurayomg
Yemoja
17
1 / 3 / 2
10,694
891
8,442
20,039
18,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 7 / 5
10,367
864
10,501
18,706
13,560
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
12 / 0 / 18
13,943
1,162
26,527
12,755
9,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
GODZ_CEO
Kukulkan
20
10 / 0 / 24
13,638
1,137
24,576
7,847
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 0 / 24
13,165
1,097
24,139
9,743
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 4 / 20
11,058
922
10,664
11,571
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
へろじゃが
Jormungandr
19
7 / 1 / 23
12,443
1,037
12,155
14,748
15,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
154
5
Kills
45
46
Deaths
5
14
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Vamana
12
0
18
21
W
Kukulkan
GODZ_CEO
Kukulkan
10
0
24
22
L
Kali
1
14
3
0.18
L
0
16
2
0.06
W
14
0
24
26
L
3
6
2
0.67
L
Yemoja
ryurayomg
Yemoja
1
3
2
0.67
L
0
7
5
0.36
W
2
4
20
3
W
Jormungandr
へろじゃが
Jormungandr
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
98,061
113,159
Taken
56,664
76,133
Mitigated
36,323
13,852
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
26,527
19,217
0
3,300
12,755
9,446
0
5,761
6,780
0
51,353
W
Kukulkan
GODZ_CEO
Kukulkan
24,576
4,043
0
1,210
7,847
3,209
0
3,654
4,093
54,557
0
L
Kali
10,768
7,291
0
2,950
26,785
14,392
0
6,137
20,548
0
28,031
L
6,525
2,570
0
1,662
29,085
16,116
0
9,662
19,298
0
28,805
W
24,139
15,107
1,528
1,061
9,743
3,805
0
4,884
4,813
168
35,487
L
16,499
1,036
158
2,546
18,544
14,005
0
5,920
12,549
43,252
0
L
Yemoja
ryurayomg
Yemoja
8,442
2,072
2,163
4,169
20,039
18,060
0
5,875
14,039
29,406
0
L
10,501
3,888
0
204
18,706
13,560
0
8,690
9,841
0
20,550
W
10,664
3,978
0
1,475
11,571
4,572
0
5,169
6,027
0
17,369
W
Jormungandr
へろじゃが
Jormungandr
12,155
3,424
0
450
14,748
15,291
0
4,875
9,592
24,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,462
Gold Earned
64,247
189
Minions Killed
238
3
Camps Cleared
8
1,126,701
Distance Traveled
1,141,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,943
1,162
50
4
8
264,953
0
W
Kukulkan
13,638
1,137
111
9
0
234,907
0
L
Kali
10,658
888
31
3
0
230,786
2
L
Fenrir
10,260
855
46
4
0
229,518
1
W
Cupid
13,165
1,097
38
3
0
239,837
0
L
Tiamat
11,483
957
40
3
0
232,659
0
L
Yemoja
10,694
891
54
5
2
228,385
0
L
Bastet
10,367
864
18
2
1
205,353
1
W
Neith
11,058
922
12
1
0
174,469
3
W
Jormungandr
12,443
1,037
27
2
0
227,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role