Player Matchup

Tiamat
Tiamat
Azorias
Tiamat
Level 68
God Stats
35W - 30L
1,536 SR
Queue Stats
82W - 75L
1,591 Elo+
Party 1
Vamana
Vamana
Ballyn0000
Vamana
Level 126
God Stats
7W - 10L
1,565 SR
Queue Stats
236W - 264L
1,588 Elo+
Party 1
Skadi
Skadi
Blue tho
Skadi
Level 108
God Stats
12W - 14L
1,650 SR
Queue Stats
402W - 409L
1,649 Elo+
Party 1
Pele
Pele
InhaledPeeler
Pele
Level 124
God Stats
10W - 9L
1,580 SR
Queue Stats
109W - 123L
1,577 Elo+
Party 1
Artio
Artio
ZuckerbergClub
Artio
Level 105
God Stats
7W - 6L
1,681 SR
Queue Stats
214W - 224L
1,583 Elo+
Party 1
Team Averages
Level 106
1,602 SR
1,597 Elo+

VS

Team Averages
Level 127
1,581 SR
1,597 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bizrr
Serqet
Level 153
God Stats
8W - 5L
1,898 SR
Queue Stats
195W - 180L
1,617 Elo+
Solo
Tiamat
Tiamat
KB-SavageLife
Tiamat
Level 122
God Stats
5W - 3L
1,676 SR
Queue Stats
27W - 30L
1,569 Elo+
Solo
King Arthur
King Arthur
dasaauce
King Arthur
Level 108
God Stats
16W - 16L
1,516 SR
Queue Stats
292W - 265L
1,625 Elo+
Solo
Ganesha
Ganesha
llWuicholl
Ganesha
Level 129
God Stats
1W - 1L
1,314 SR
Queue Stats
115W - 88L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azorias
Tiamat
12
0 / 4 / 2
7,316
430
5,842
8,836
5,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ballyn0000
Vamana
13
0 / 4 / 0
7,776
457
3,910
11,805
12,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Blue tho
Skadi
14
2 / 5 / 0
8,443
497
9,960
10,659
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 1
7,782
458
6,257
14,761
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 4
7,039
414
4,785
14,696
6,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 4
9,521
560
8,138
10,234
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Bizrr
Serqet
15
3 / 2 / 13
9,234
543
8,234
13,542
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 6
10,052
591
10,718
6,091
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
dasaauce
King Arthur
17
10 / 1 / 4
10,542
620
12,193
11,937
10,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
llWuicholl
Ganesha
14
0 / 2 / 14
8,509
501
6,408
12,213
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
6
Kills
24
24
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
4
7
L
Tiamat
Azorias
Tiamat
0
4
2
0.25
L
Vamana
Ballyn0000
Vamana
0
4
0
0
W
Serqet
Bizrr
Serqet
3
2
13
4.75
L
Skadi
Blue tho
Skadi
2
5
0
0.4
L
3
7
1
0.5
W
6
0
6
9
L
1
4
4
0.75
W
King Arthur
dasaauce
King Arthur
10
1
4
12
W
Ganesha
llWuicholl
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
45,691
60,757
Taken
54,017
32,620
Mitigated
33,813
14,847
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,138
3,894
0
4,378
10,234
3,421
729
1,446
8,788
0
54,763
L
Tiamat
Azorias
Tiamat
5,842
874
0
2,110
8,836
5,993
0
4,424
4,058
43,283
0
L
Vamana
Ballyn0000
Vamana
3,910
767
0
2,550
11,805
12,889
0
599
10,976
0
45,210
W
Serqet
Bizrr
Serqet
8,234
1,441
0
5,691
13,542
5,280
0
2,020
11,342
0
60,170
L
Skadi
Blue tho
Skadi
9,960
4,795
0
2,396
10,659
3,180
82
1,871
8,660
0
67,610
L
6,257
1,215
0
4,076
14,761
4,411
0
2,878
11,070
0
40,409
W
10,718
1,044
0
3,700
6,091
4,578
845
2,606
3,227
64,272
0
L
4,785
718
274
3,441
14,696
6,147
0
6,650
7,146
21,255
0
W
King Arthur
dasaauce
King Arthur
12,193
1,372
0
2,775
11,937
10,013
174
781
11,067
0
68,312
W
Ganesha
llWuicholl
Ganesha
6,408
1,086
0
1,475
12,213
10,521
184
3,073
8,966
35,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
47,858
446
Minions Killed
553
0
Camps Cleared
0
1,569,280
Distance Traveled
1,688,039
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,521
560
111
7
0
300,276
1
L
Tiamat
7,316
430
111
7
0
312,511
1
L
Vamana
7,776
457
104
6
0
299,389
2
W
Serqet
9,234
543
96
6
0
361,353
9
L
Skadi
8,443
497
112
7
0
303,640
5
L
Pele
7,782
458
73
4
0
336,157
3
W
Tiamat
10,052
591
195
11
0
336,790
5
L
Artio
7,039
414
46
3
0
317,583
3
W
King Arthur
10,542
620
130
8
0
343,145
2
W
Ganesha
8,509
501
21
1
0
346,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role