Player Matchup

Ares
Ares
DeviousCashew66
Ares
Level 40
God Stats
13W - 11L
1,527 SR
Queue Stats
13W - 11L
1,459 Elo+
Party 2
King Arthur
King Arthur
FlamingTree2
King Arthur
Level 18
God Stats
87W - 89L
1,569 SR
Queue Stats
92W - 100L
1,544 Elo+
Party 1
Apollo
Apollo
FlyingPancake02
Apollo
Level 20
God Stats
27W - 28L
1,503 SR
Queue Stats
27W - 30L
1,389 Elo+
Party 2
Freya
Freya
Ray Reagan
Freya
Level 84
God Stats
5W - 9L
1,454 SR
Queue Stats
270W - 260L
1,591 Elo+
Party 1
Geb
Geb
Semperfyre117
Geb
Level 18
God Stats
9W - 12L
1,256 SR
Queue Stats
92W - 107L
1,490 Elo+
Party 1
Team Averages
Level 36
1,462 SR
1,495 Elo+

VS

Team Averages
Level 19
1,529 SR
1,512 Elo+
Tiamat
Tiamat
RabidUnicorns
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 155L
1,486 Elo+
Solo
Cthulhu
Cthulhu
SIRR0LLSAL0T
Cthulhu
Level 7
God Stats
1W - 4L
1,306 SR
Queue Stats
133W - 102L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
SneakSnyder
Baron Samedi
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 38L
1,500 Elo+
Solo
Medusa
Medusa
sxrrymxm
Medusa
Level 29
God Stats
27W - 26L
1,580 SR
Queue Stats
122W - 135L
1,565 Elo+
Solo
Neith
Neith
tunaworld
Neith
Level 16
God Stats
2W - 3L
1,757 SR
Queue Stats
45W - 38L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 13
12,930
995
9,977
7,625
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
FlamingTree2
King Arthur
19
6 / 1 / 9
12,587
968
15,870
17,538
20,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 1 / 11
13,190
1,015
15,048
9,472
4,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
19
7 / 1 / 9
13,127
1,010
17,574
14,495
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 0 / 12
11,655
897
5,349
8,168
8,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,857
758
351
1,500
612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SIRR0LLSAL0T
Cthulhu
17
0 / 8 / 2
11,225
863
13,921
31,592
28,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Baron Samedi
SneakSnyder
Baron Samedi
15
0 / 3 / 1
10,114
778
2,912
3,588
1,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
sxrrymxm
Medusa
17
3 / 8 / 0
11,752
904
18,195
21,892
9,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tunaworld
Neith
17
0 / 1 / 2
11,180
860
15,081
9,189
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
21
Kills
3
3
Deaths
21
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
King Arthur
FlamingTree2
King Arthur
6
1
9
10.5
W
5
1
11
10.5
L
0
1
0
0
W
Freya
7
1
9
11.5
L
Cthulhu
SIRR0LLSAL0T
Cthulhu
0
8
2
0.13
W
1
0
12
7
L
Baron Samedi
SneakSnyder
Baron Samedi
0
3
1
0.17
L
Medusa
sxrrymxm
Medusa
3
8
0
0.38
L
Neith
tunaworld
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,818
Damage
50,460
57,298
Taken
67,761
48,206
Mitigated
43,243
16,137
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,977
212
0
994
7,625
7,416
0
2,722
4,903
21,846
0
W
King Arthur
FlamingTree2
King Arthur
15,870
2,927
0
4,609
17,538
20,093
0
4,772
12,766
0
44,233
W
15,048
12,583
0
2,413
9,472
4,828
0
2,548
6,924
0
54,057
L
351
159
0
355
1,500
612
0
817
683
1,605
0
W
Freya
17,574
7,101
1,167
6,954
14,495
7,456
0
4,536
9,959
33,146
0
L
Cthulhu
SIRR0LLSAL0T
Cthulhu
13,921
1,116
207
3,847
31,592
28,322
0
14,432
16,224
30,194
0
W
5,349
181
0
0
8,168
8,413
0
2,606
5,562
12,775
0
L
Baron Samedi
SneakSnyder
Baron Samedi
2,912
271
463
0
3,588
1,413
0
1,483
2,005
8,574
0
L
Medusa
sxrrymxm
Medusa
18,195
6,434
0
623
21,892
9,233
0
9,290
12,343
0
33,633
L
Neith
tunaworld
Neith
15,081
9,899
0
2,044
9,189
3,663
0
6,878
2,261
0
42,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
54,128
248
Minions Killed
153
6
Camps Cleared
3
1,318,642
Distance Traveled
747,022
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,930
995
19
1
0
290,932
2
W
King Arthur
12,587
968
69
5
1
274,823
1
W
Apollo
13,190
1,015
100
8
0
228,209
0
L
Tiamat
9,857
758
2
0
1
38,370
0
W
Freya
13,127
1,010
44
3
5
245,282
2
L
Cthulhu
11,225
863
42
3
0
203,575
4
W
Geb
11,655
897
16
1
0
279,396
0
L
Baron Samedi
10,114
778
12
1
1
71,259
0
L
Medusa
11,752
904
29
2
0
234,331
1
L
Neith
11,180
860
68
5
1
199,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role