Player Matchup

Arachne
Arachne
J1MMYTHESHARK
Arachne
Level 115
God Stats
14W - 2L
1,893 SR
Queue Stats
246W - 249L
1,566 Elo+
Party 1
Hades
Hades
PEN15F34ST
Hades
Level 121
God Stats
14W - 7L
1,818 SR
Queue Stats
165W - 165L
1,443 Elo+
Solo
Hercules
Hercules
YANKSKINSNATION
Hercules
Level 99
God Stats
42W - 31L
1,671 SR
Queue Stats
153W - 156L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
fumpledore
Danzaburou
Level 49
God Stats
32W - 29L
1,682 SR
Queue Stats
38W - 41L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
gbaird27
Cthulhu
Level 131
God Stats
3W - 1L
1,845 SR
Queue Stats
184W - 186L
1,578 Elo+
Party 1
Team Averages
Level 103
1,782 SR
1,551 Elo+

VS

Team Averages
Level 75
1,468 SR
1,582 Elo+
Serqet
Serqet
BlindTiatn
Serqet
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
355W - 368L
1,520 Elo+
Solo
Cernunnos
Cernunnos
ReverbPlays
Cernunnos
Level 69
God Stats
0W - 4L
1,236 SR
Queue Stats
238W - 224L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
toxicmobaplayer
Aphrodite
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
688W - 627L
1,583 Elo+
Party 2
Hel
Hel
xArgetlamx
Hel
Level 46
God Stats
7W - 8L
1,476 SR
Queue Stats
112W - 110L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
xBlackStar777
Cthulhu
Level 69
God Stats
11W - 5L
1,835 SR
Queue Stats
186W - 168L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 2 / 9
14,338
652
17,402
20,816
9,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
18
6 / 4 / 17
12,722
578
19,610
21,495
10,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
3 / 1 / 7
11,795
536
10,505
16,170
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
fumpledore
Danzaburou
19
3 / 1 / 10
12,382
563
10,784
10,423
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
gbaird27
Cthulhu
18
5 / 5 / 14
11,514
523
15,390
19,908
19,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlindTiatn
Serqet
17
4 / 6 / 2
10,233
465
9,397
18,063
10,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
ReverbPlays
Cernunnos
18
2 / 5 / 6
11,173
508
9,533
18,834
7,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
toxicmobaplayer
Aphrodite
20
3 / 2 / 0
12,215
555
13,265
17,987
10,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 2
8,921
406
12,342
17,821
7,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
4 / 6 / 5
9,925
451
11,377
23,620
25,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
29
Kills
13
13
Deaths
29
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlindTiatn
Serqet
4
6
2
0.83
W
Arachne
12
2
9
8.25
W
Hades
6
4
17
3.63
L
Cernunnos
ReverbPlays
Cernunnos
2
5
6
1
W
Hercules
3
1
7
6.5
W
Danzaburou
fumpledore
Danzaburou
3
1
10
8
W
Cthulhu
gbaird27
Cthulhu
5
5
14
2.4
L
Aphrodite
toxicmobaplayer
Aphrodite
3
2
0
1.5
L
0
10
2
0.1
L
Cthulhu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,691
Damage
55,914
88,812
Taken
96,325
61,724
Mitigated
61,822
31,272
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlindTiatn
Serqet
9,397
2,294
0
545
18,063
10,894
0
6,986
11,002
0
69,524
W
Arachne
17,402
11,805
0
6,818
20,816
9,549
1,746
8,412
12,214
0
124,757
W
Hades
19,610
3,154
2,608
7,416
21,495
10,741
1,108
8,223
12,285
66,226
0
L
Cernunnos
ReverbPlays
Cernunnos
9,533
4,513
0
6,843
18,834
7,158
872
7,210
11,624
0
94,931
W
Hercules
10,505
3,794
0
6,288
16,170
18,266
560
10,226
5,822
0
62,212
W
Danzaburou
fumpledore
Danzaburou
10,784
4,829
0
4,907
10,423
3,597
5,706
2,099
7,913
0
85,791
W
Cthulhu
gbaird27
Cthulhu
15,390
705
1,146
2,089
19,908
19,571
0
7,112
12,113
62,211
0
L
Aphrodite
toxicmobaplayer
Aphrodite
13,265
1,671
271
12,875
17,987
10,856
624
4,323
13,264
90,024
0
L
12,342
614
1,045
4,049
17,821
7,250
705
7,805
9,941
57,578
0
L
Cthulhu
11,377
1,503
664
2,929
23,620
25,664
0
8,676
14,869
36,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,751
Gold Earned
52,467
624
Minions Killed
647
0
Camps Cleared
0
2,213,602
Distance Traveled
1,949,155
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,233
465
113
5
0
433,041
2
W
Arachne
14,338
652
169
8
0
492,059
1
W
Hades
12,722
578
117
5
0
400,087
2
L
Cernunnos
11,173
508
174
8
0
349,606
1
W
Hercules
11,795
536
122
6
0
452,818
2
W
Danzaburou
12,382
563
121
6
0
446,796
0
W
Cthulhu
11,514
523
95
4
0
421,842
5
L
Aphrodite
12,215
555
192
9
0
409,549
0
L
Hel
8,921
406
115
5
0
362,898
3
L
Cthulhu
9,925
451
53
2
0
394,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role