Player Matchup

Baron Samedi
Baron Samedi
Cleverwordplay
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
Dominiscus
Sol
Level 108
God Stats
3W - 2L
1,267 SR
Queue Stats
209W - 154L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
DominoTheAngry
Xing Tian
Level 65
God Stats
9W - 3L
1,701 SR
Queue Stats
93W - 63L
1,545 Elo+
Party 1
Mercury
Mercury
Mythgiver
Mercury
Level 67
God Stats
4W - 0L
1,792 SR
Queue Stats
81W - 60L
1,457 Elo+
Solo
King Arthur
King Arthur
Paotato
King Arthur
Level 63
God Stats
13W - 10L
1,580 SR
Queue Stats
235W - 228L
1,402 Elo+
Solo
Team Averages
Level 73
1,568 SR
1,487 Elo+

VS

Team Averages
Level 70
1,464 SR
1,475 Elo+
Baba Yaga
Baba Yaga
AxelGhost
Baba Yaga
Level 136
God Stats
7W - 9L
1,310 SR
Queue Stats
321W - 316L
1,407 Elo+
Solo
Hou Yi
Hou Yi
GrizGames
Hou Yi
Level 44
God Stats
0W - 1L
1,311 SR
Queue Stats
39W - 48L
1,501 Elo+
Solo
Tiamat
Tiamat
Omnipotence95
Tiamat
Level 57
God Stats
7W - 3L
1,773 SR
Queue Stats
108W - 104L
1,485 Elo+
Solo
Cerberus
Cerberus
Sheyanera
Cerberus
Level 32
God Stats
1W - 3L
1,426 SR
Queue Stats
8W - 7L
1,498 Elo+
Solo
Nemesis
Nemesis
tigerbom8000
Nemesis
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 88L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cleverwordplay
Baron Samedi
18
8 / 1 / 25
11,446
1,145
22,979
8,481
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
14 / 0 / 20
12,379
1,238
27,432
7,135
2,957
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
DominoTheAngry
Xing Tian
17
3 / 0 / 25
11,781
1,178
10,656
12,679
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Mythgiver
Mercury
16
3 / 4 / 21
9,838
984
4,692
10,884
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Paotato
King Arthur
17
7 / 3 / 16
10,697
1,070
9,416
12,451
11,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

263

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AxelGhost
Baba Yaga
16
3 / 3 / 4
10,121
1,012
12,231
10,571
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
GrizGames
Hou Yi
14
1 / 6 / 4
8,708
871
7,513
16,526
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 4
9,152
915
14,616
13,165
11,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Sheyanera
Cerberus
16
2 / 7 / 5
10,311
1,031
7,457
20,216
19,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
tigerbom8000
Nemesis
14
0 / 11 / 5
8,404
840
4,404
19,210
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
30
35
Kills
8
8
Deaths
35
107
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AxelGhost
Baba Yaga
3
3
4
1.67
W
Baron Samedi
Cleverwordplay
Baron Samedi
8
1
25
20.5
W
14
0
20
24
W
Xing Tian
DominoTheAngry
Xing Tian
3
0
25
15.5
L
Hou Yi
GrizGames
Hou Yi
1
6
4
0.5
W
Mercury
Mythgiver
Mercury
3
4
21
3.38
L
2
8
4
0.5
W
King Arthur
Paotato
King Arthur
7
3
16
5
L
Cerberus
Sheyanera
Cerberus
2
7
5
0.64
L
Nemesis
tigerbom8000
Nemesis
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
46,221
51,630
Taken
79,688
37,494
Mitigated
48,271
19,252
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AxelGhost
Baba Yaga
12,231
835
0
1,231
10,571
4,434
0
5,706
4,758
49,562
0
W
Baron Samedi
Cleverwordplay
Baron Samedi
22,979
1,712
6,684
4,705
8,481
3,945
0
6,841
1,336
34,340
0
W
27,432
13,017
0
3,999
7,135
2,957
0
4,920
2,013
65,831
0
W
Xing Tian
DominoTheAngry
Xing Tian
10,656
606
0
2,649
12,679
15,050
0
6,753
5,566
16,445
0
L
Hou Yi
GrizGames
Hou Yi
7,513
4,079
0
2,410
16,526
6,074
0
12,730
3,472
0
17,905
W
Mercury
Mythgiver
Mercury
4,692
944
0
1,215
10,884
3,696
0
7,730
2,944
0
13,683
L
14,616
1,331
0
823
13,165
11,045
0
11,717
1,290
21,739
0
W
King Arthur
Paotato
King Arthur
9,416
604
0
0
12,451
11,846
0
7,037
5,163
344
21,319
L
Cerberus
Sheyanera
Cerberus
7,457
270
0
3,613
20,216
19,344
0
15,276
4,590
32,116
0
L
Nemesis
tigerbom8000
Nemesis
4,404
1,332
0
1,355
19,210
7,374
0
14,899
3,981
304
8,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
46,696
185
Minions Killed
187
5
Camps Cleared
3
915,921
Distance Traveled
920,840
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,121
1,012
82
8
0
193,146
0
W
Baron Samedi
11,446
1,145
29
3
0
171,610
0
W
Sol
12,379
1,238
96
10
2
174,759
0
W
Xing Tian
11,781
1,178
13
1
0
188,276
0
L
Hou Yi
8,708
871
20
2
0
156,842
0
W
Mercury
9,838
984
25
3
0
202,141
0
L
Tiamat
9,152
915
27
3
1
185,254
0
W
King Arthur
10,697
1,070
22
2
3
179,135
0
L
Cerberus
10,311
1,031
50
5
1
183,880
0
L
Nemesis
8,404
840
8
1
1
201,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role