Player Matchup

Yemoja
Yemoja
Chaakz
Yemoja
Level 13
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 2L
1,853 Elo+
Party 2
Heimdallr
Heimdallr
Eth1Xz
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,853 Elo+
Party 2
Ne Zha
Ne Zha
IGberricade
Ne Zha
Level 32
God Stats
5W - 3L
1,757 SR
Queue Stats
71W - 65L
1,568 Elo+
Party 1
Tyr
Tyr
UnicornDiccBlood
Tyr
Level 25
God Stats
16W - 12L
1,653 SR
Queue Stats
53W - 39L
1,640 Elo+
Party 1
Thoth
Thoth
parttimeshaman69
Thoth
Level 28
God Stats
11W - 7L
1,668 SR
Queue Stats
93W - 85L
1,541 Elo+
Solo
Team Averages
Level 25
1,670 SR
1,691 Elo+

VS

Team Averages
Level 13
1,451 SR
1,541 Elo+
Hun Batz
Hun Batz
CanYouNotFeed
Hun Batz
Level 4
God Stats
2W - 3L
1,241 SR
Queue Stats
27W - 23L
1,576 Elo+
Solo
Tyr
Tyr
MatiiVelardez
Tyr
Level 17
God Stats
10W - 1L
1,587 SR
Queue Stats
35W - 18L
1,475 Elo+
Solo
Ra
Ra
SauronTheLobster
Ra
Level 17
God Stats
5W - 2L
1,660 SR
Queue Stats
31W - 28L
1,593 Elo+
Party 3
Medusa
Medusa
XUndeadUnicornX
Medusa
Level 17
God Stats
3W - 4L
1,451 SR
Queue Stats
11W - 16L
1,480 Elo+
Solo
Cthulhu
Cthulhu
xeliphy
Cthulhu
Level 12
God Stats
3W - 3L
1,316 SR
Queue Stats
22W - 20L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chaakz
Yemoja
10
0 / 1 / 1
5,524
425
1,161
4,184
1,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Eth1Xz
Heimdallr
9
2 / 4 / 1
5,890
453
3,234
8,689
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
8
0 / 6 / 1
5,455
420
1,633
8,398
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 1
6,667
513
6,821
10,145
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 0
8,259
635
5,869
5,898
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CanYouNotFeed
Hun Batz
15
7 / 0 / 3
8,547
657
4,432
6,924
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 4
7,644
588
10,334
11,716
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
7,033
541
4,341
6,664
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
6,333
487
3,344
7,566
2,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
xeliphy
Cthulhu
11
2 / 1 / 2
6,774
521
3,305
4,929
2,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
16
16
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CanYouNotFeed
Hun Batz
7
0
3
8.5
L
Yemoja
Chaakz
Yemoja
0
1
1
0.5
L
Heimdallr
Eth1Xz
Heimdallr
2
4
1
0.63
L
Ne Zha
0
6
1
0.08
W
4
2
4
3
W
1
3
1
0.5
L
2
4
1
0.63
W
2
3
2
1
L
4
1
0
4
W
Cthulhu
xeliphy
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
25,756
37,314
Taken
37,799
16,929
Mitigated
15,924
10,633
Healing
15,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CanYouNotFeed
Hun Batz
4,432
1,372
0
3,829
6,924
2,427
0
846
5,960
0
58,118
L
Yemoja
Chaakz
Yemoja
1,161
314
2,195
1,131
4,184
1,380
0
1,879
2,221
11,789
0
L
Heimdallr
Eth1Xz
Heimdallr
3,234
696
0
1,568
8,689
2,871
50
2,405
6,254
0
25,004
L
Ne Zha
1,633
1,101
417
1,358
8,398
4,193
0
592
7,768
0
20,788
W
10,334
1,619
0
5,868
11,716
6,932
246
680
10,585
0
39,661
W
4,341
1,028
309
2,064
6,664
2,155
512
2,780
3,409
42,930
0
L
6,821
1,071
0
2,608
10,145
6,427
754
330
9,815
569
31,764
W
3,344
1,026
0
2,404
7,566
2,282
105
610
6,956
0
41,580
L
5,869
42
0
1,356
5,898
2,058
0
2,146
3,610
53,511
0
W
Cthulhu
xeliphy
Cthulhu
3,305
174
0
842
4,929
2,128
102
1,571
3,290
19,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
36,331
277
Minions Killed
411
0
Camps Cleared
0
1,246,573
Distance Traveled
1,365,691
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,547
657
127
10
0
297,711
2
L
Yemoja
5,524
425
20
2
0
256,195
2
L
Heimdallr
5,890
453
49
4
0
221,419
4
L
Ne Zha
5,455
420
43
3
0
274,346
0
W
Tyr
7,644
588
88
7
0
281,135
7
W
Ra
7,033
541
89
7
0
260,686
0
L
Tyr
6,667
513
62
5
0
233,567
1
W
Medusa
6,333
487
68
5
0
256,853
6
L
Thoth
8,259
635
103
8
0
261,046
4
W
Cthulhu
6,774
521
39
3
0
269,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role