Player Matchup

Bakasura
Bakasura
Dr BeanGod
Bakasura
Level 25
God Stats
23W - 21L
1,548 SR
Queue Stats
154W - 142L
1,559 Elo+
Party 2
Tyr
Tyr
Keebsler
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UnicIvAN
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 120L
1,614 Elo+
Party 3
Chang'e
Chang'e
leonnnnTR
Chang'e
Level 41
God Stats
3W - 1L
1,789 SR
Queue Stats
45W - 39L
1,585 Elo+
Party 3
Chernobog
Chernobog
zMauro_st
Chernobog
Level 67
God Stats
1W - 0L
1,288 SR
Queue Stats
8W - 9L
1,248 Elo+
Party 3
Team Averages
Level 76
1,525 SR
1,507 Elo+

VS

Team Averages
Level 42
1,577 SR
1,557 Elo+
Tiamat
Tiamat
Angel2000xx
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,489 Elo+
Party 1
Scylla
Scylla
ArtoriaXcalibur
Scylla
Level 40
God Stats
29W - 20L
1,669 SR
Queue Stats
50W - 33L
1,615 Elo+
Party 1
Nemesis
Nemesis
Awoken_Goyim
Nemesis
Level 68
God Stats
10W - 9L
1,604 SR
Queue Stats
224W - 216L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
BrotherNathaniel
Danzaburou
Level 47
God Stats
30W - 22L
1,613 SR
Queue Stats
100W - 81L
1,526 Elo+
Party 1
Ares
Ares
DOOMWAR935
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr BeanGod
Bakasura
10
2 / 1 / 5
6,046
605
2,339
4,585
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 0
6,916
692
4,126
5,203
1,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
UnicIvAN
Kumbhakarna
9
3 / 0 / 6
6,081
608
2,738
8,099
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
leonnnnTR
Chang'e
11
4 / 1 / 0
6,580
658
4,413
5,964
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
zMauro_st
Chernobog
11
5 / 1 / 5
6,461
646
8,781
6,972
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 5 / 0
4,590
459
1,672
5,123
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

10
1 / 4 / 0
5,847
585
3,228
5,281
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Awoken_Goyim
Nemesis
8
1 / 2 / 0
5,302
530
2,614
7,407
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
BrotherNathaniel
Danzaburou
8
1 / 3 / 1
5,057
506
4,427
6,781
2,097
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,268
427
1,546
7,787
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
3
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
L
1
4
0
0.25
L
Nemesis
Awoken_Goyim
Nemesis
1
2
0
0.5
L
Danzaburou
BrotherNathaniel
Danzaburou
1
3
1
0.5
L
0
5
0
0
W
Bakasura
Dr BeanGod
Bakasura
2
1
5
4.5
W
4
0
0
4
W
Kumbhakarna
UnicIvAN
Kumbhakarna
3
0
6
6
W
Chang'e
leonnnnTR
Chang'e
4
1
0
4
W
Chernobog
zMauro_st
Chernobog
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
13,487
30,823
Taken
32,379
11,263
Mitigated
11,181
11,452
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,672
446
0
818
5,123
2,163
0
0
5,123
14,902
0
L
3,228
256
0
250
5,281
1,768
0
3,922
1,359
30,995
0
L
Nemesis
Awoken_Goyim
Nemesis
2,614
667
0
3,765
7,407
2,051
0
1,063
6,124
0
23,175
L
Danzaburou
BrotherNathaniel
Danzaburou
4,427
1,583
0
2,191
6,781
2,097
0
1,112
5,669
0
27,737
L
1,546
83
111
802
7,787
3,102
0
1,054
6,608
6,401
0
W
Bakasura
Dr BeanGod
Bakasura
2,339
1,497
0
545
4,585
2,475
0
109
4,476
0
27,395
W
4,126
1,166
0
1,705
5,203
1,991
476
1,412
3,531
0
41,905
W
Kumbhakarna
UnicIvAN
Kumbhakarna
2,738
221
0
3,460
8,099
3,048
0
1,121
6,938
12,433
0
W
Chang'e
leonnnnTR
Chang'e
4,413
263
559
2,616
5,964
1,696
616
2,743
3,063
30,019
0
W
Chernobog
zMauro_st
Chernobog
8,781
5,004
0
2,567
6,972
2,053
348
603
6,369
0
40,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
25,064
312
Minions Killed
199
0
Camps Cleared
0
1,036,043
Distance Traveled
934,647
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,590
459
28
3
0
156,163
0
L
Scylla
5,847
585
69
7
0
182,173
3
L
Nemesis
5,302
530
45
5
0
222,735
1
L
Danzaburou
5,057
506
49
5
0
185,721
1
L
Ares
4,268
427
8
1
0
187,855
5
W
Bakasura
6,046
605
63
6
0
232,094
0
W
Tyr
6,916
692
90
9
0
205,489
1
W
Kumbhakarna
6,081
608
18
2
0
212,548
5
W
Chang'e
6,580
658
62
6
0
225,312
1
W
Chernobog
6,461
646
79
8
0
160,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role