Player Matchup

Ra
Ra
ArmedElfarto
Ra
Level 99
God Stats
88W - 86L
1,527 SR
Queue Stats
598W - 673L
1,527 Elo+
Solo
Achilles
Achilles
Cidegus
Achilles
Level 120
God Stats
3W - 7L
1,812 SR
Queue Stats
361W - 371L
1,409 Elo+
Solo
Izanami
Izanami
I3izcuiT
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Horus
Horus
RyIo151
Horus
Level 141
God Stats
13W - 7L
1,701 SR
Queue Stats
288W - 323L
1,290 Elo+
Party 2
Bacchus
Bacchus
Rylo151
Bacchus
Level 160
God Stats
16W - 13L
1,340 SR
Queue Stats
580W - 680L
1,464 Elo+
Party 2
Team Averages
Level 120
1,576 SR
1,438 Elo+

VS

Team Averages
Level 75
1,578 SR
1,424 Elo+
Sobek
Sobek
DanniGirl3223
Sobek
Level 60
God Stats
2W - 6L
1,760 SR
Queue Stats
27W - 35L
1,449 Elo+
Party 1
Anhur
Anhur
HellNight3223
Anhur
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,511 Elo+
Party 1
Awilix
Awilix
JustAir
Awilix
Level 124
God Stats
22W - 20L
1,600 SR
Queue Stats
56W - 63L
1,487 Elo+
Party 1
Tiamat
Tiamat
JustVague
Tiamat
Level 142
God Stats
13W - 14L
1,749 SR
Queue Stats
49W - 53L
1,511 Elo+
Party 1
Cerberus
Cerberus
UrDxdGhee
Cerberus
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,230
603
3,146
7,367
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Cidegus
Achilles
12
1 / 2 / 0
6,668
556
2,785
8,044
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
I3izcuiT
Izanami
11
2 / 3 / 4
6,371
531
2,387
4,836
1,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
RyIo151
Horus
12
1 / 1 / 1
6,963
580
6,123
6,020
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Rylo151
Bacchus
10
4 / 2 / 3
6,748
562
4,835
7,972
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,639
470
1,436
7,632
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 2
5,671
473
1,592
6,285
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
JustAir
Awilix
10
7 / 2 / 2
6,755
563
6,606
6,590
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JustVague
Tiamat
10
2 / 2 / 4
6,198
517
4,537
8,000
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
UrDxdGhee
Cerberus
7
0 / 1 / 0
4,596
383
627
4,313
1,354
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
11
11
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Achilles
Cidegus
Achilles
1
2
0
0.5
L
1
1
0
1
L
1
4
2
0.5
W
Izanami
I3izcuiT
Izanami
2
3
4
1.33
L
Awilix
JustAir
Awilix
7
2
2
4
L
Tiamat
JustVague
Tiamat
2
2
4
2
W
Horus
RyIo151
Horus
1
1
1
1.5
W
Bacchus
Rylo151
Bacchus
4
2
3
2.75
L
Cerberus
UrDxdGhee
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
14,798
34,239
Taken
32,820
14,353
Mitigated
13,233
10,590
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,146
291
91
2,550
7,367
2,625
280
2,360
4,785
44,427
0
W
Achilles
Cidegus
Achilles
2,785
815
0
4,056
8,044
2,931
0
1,256
6,610
0
46,380
L
1,436
53
0
3,067
7,632
3,544
195
365
7,267
16,634
0
L
1,592
905
0
944
6,285
1,690
162
2,521
3,764
0
19,485
W
Izanami
I3izcuiT
Izanami
2,387
1,448
0
438
4,836
1,215
602
415
4,393
0
31,825
L
Awilix
JustAir
Awilix
6,606
2,439
0
250
6,590
2,047
0
2,179
4,411
0
24,468
L
Tiamat
JustVague
Tiamat
4,537
119
0
1,540
8,000
4,598
0
2,207
5,793
28,936
0
W
Horus
RyIo151
Horus
6,123
2,353
12
1,432
6,020
2,451
32
1,520
4,460
0
35,259
W
Bacchus
Rylo151
Bacchus
4,835
1,058
0
2,011
7,972
5,131
18
554
7,391
20,643
0
L
Cerberus
UrDxdGhee
Cerberus
627
62
0
842
4,313
1,354
0
709
3,604
16,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
28,859
360
Minions Killed
220
0
Camps Cleared
0
1,137,696
Distance Traveled
1,081,800
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,230
603
90
8
0
221,141
2
W
Achilles
6,668
556
106
9
0
264,797
1
L
Sobek
5,639
470
36
3
0
227,188
0
L
Anhur
5,671
473
38
3
0
198,642
0
W
Izanami
6,371
531
66
6
0
190,020
1
L
Awilix
6,755
563
40
3
0
242,336
1
L
Tiamat
6,198
517
72
6
0
216,468
1
W
Horus
6,963
580
69
6
0
253,253
2
W
Bacchus
6,748
562
29
2
0
208,485
0
L
Cerberus
4,596
383
34
3
0
197,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role