Player Matchup

Thoth
Thoth
JJbro1121
Thoth
Level 17
God Stats
32W - 31L
1,311 SR
Queue Stats
71W - 75L
1,230 Elo+
Solo
Cthulhu
Cthulhu
Mulisha6969
Cthulhu
Level 66
God Stats
13W - 14L
1,533 SR
Queue Stats
99W - 97L
1,477 Elo+
Party 1
Neith
Neith
Twin29666
Neith
Level 6
God Stats
17W - 28L
1,314 SR
Queue Stats
30W - 45L
1,221 Elo+
Party 1
Amaterasu
Amaterasu
jaby86
Amaterasu
Level 21
God Stats
2W - 3L
1,472 SR
Queue Stats
82W - 118L
1,255 Elo+
Solo
Awilix
Awilix
ladymedusaaa
Awilix
Level 27
God Stats
3W - 4L
1,279 SR
Queue Stats
42W - 36L
1,211 Elo+
Solo
Team Averages
Level 27
1,382 SR
1,279 Elo+

VS

Team Averages
Level 15
1,361 SR
1,285 Elo+
Agni
Agni
HypnoDjinn
Agni
Level 20
God Stats
34W - 49L
1,197 SR
Queue Stats
84W - 108L
1,224 Elo+
Solo
Thanatos
Thanatos
LazyM3chanic
Thanatos
Level 7
God Stats
7W - 13L
1,260 SR
Queue Stats
10W - 18L
1,173 Elo+
Solo
Serqet
Serqet
Sunzc99
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,444 Elo+
Solo
Neith
Neith
bevan1680
Neith
Level 16
God Stats
82W - 88L
1,476 SR
Queue Stats
83W - 97L
1,345 Elo+
Solo
Hou Yi
Hou Yi
blackjack0606
Hou Yi
Level 27
God Stats
161W - 193L
1,374 SR
Queue Stats
169W - 209L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JJbro1121
Thoth
19
11 / 0 / 13
13,962
1,074
25,676
8,587
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mulisha6969
Cthulhu
19
9 / 3 / 15
13,464
1,036
19,886
14,800
15,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Twin29666
Neith
18
1 / 0 / 10
11,130
856
5,856
7,244
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
jaby86
Amaterasu
20
8 / 1 / 18
12,779
983
12,059
17,435
15,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
19
5 / 3 / 14
12,140
934
12,107
12,750
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,268
790
6,862
8,971
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
LazyM3chanic
Thanatos
17
4 / 8 / 2
12,407
954
9,968
20,556
15,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Sunzc99
Serqet
16
1 / 6 / 2
10,332
795
4,728
11,150
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
bevan1680
Neith
17
2 / 4 / 3
11,268
867
18,412
22,275
8,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 12 / 5
10,814
832
11,074
22,685
11,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
34
Kills
7
7
Deaths
34
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Thoth
JJbro1121
Thoth
11
0
13
17.5
L
Thanatos
LazyM3chanic
Thanatos
4
8
2
0.63
W
Cthulhu
Mulisha6969
Cthulhu
9
3
15
5.5
L
Serqet
Sunzc99
Serqet
1
6
2
0.33
W
Neith
Twin29666
Neith
1
0
10
6
L
Neith
bevan1680
Neith
2
4
3
0.88
L
0
12
5
0.21
W
Amaterasu
jaby86
Amaterasu
8
1
18
17
W
Awilix
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,584
Damage
51,044
60,816
Taken
85,637
43,371
Mitigated
42,599
17,988
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
678
0
0
8,971
3,953
0
5,103
3,556
27,937
0
W
Thoth
JJbro1121
Thoth
25,676
1,050
775
4,795
8,587
3,289
0
700
7,887
52,897
0
L
Thanatos
LazyM3chanic
Thanatos
9,968
3,542
0
7,914
20,556
15,170
0
9,428
10,649
0
20,717
W
Cthulhu
Mulisha6969
Cthulhu
19,886
1,137
1,688
2,292
14,800
15,513
0
2,422
12,126
35,850
0
L
Serqet
Sunzc99
Serqet
4,728
1,790
0
543
11,150
3,926
0
7,141
3,784
0
9,543
W
Neith
Twin29666
Neith
5,856
2,675
0
894
7,244
3,294
0
355
6,889
0
18,254
L
Neith
bevan1680
Neith
18,412
8,674
0
1,677
22,275
8,315
0
13,407
8,415
0
35,504
L
11,074
4,859
0
823
22,685
11,235
0
9,314
12,943
235
30,981
W
Amaterasu
jaby86
Amaterasu
12,059
7,687
0
3,917
17,435
15,276
0
2,281
15,154
0
19,382
W
Awilix
12,107
6,834
1,008
2,619
12,750
5,999
0
1,339
11,411
0
30,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
55,089
195
Minions Killed
163
8
Camps Cleared
3
1,165,754
Distance Traveled
777,327
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,268
790
52
4
1
155,014
3
W
Thoth
13,962
1,074
70
5
3
223,319
0
L
Thanatos
12,407
954
18
1
0
153,564
0
W
Cthulhu
13,464
1,036
43
3
2
236,499
0
L
Serqet
10,332
795
10
1
1
140,031
0
W
Neith
11,130
856
27
2
0
196,599
0
L
Neith
11,268
867
45
3
1
202,081
0
L
Hou Yi
10,814
832
38
3
0
126,637
0
W
Amaterasu
12,779
983
19
1
1
281,300
0
W
Awilix
12,140
934
36
3
2
228,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role