Player Matchup

Anubis
Anubis
DamianGodoy05
Anubis
Level 105
God Stats
7W - 6L
1,652 SR
Queue Stats
168W - 198L
1,504 Elo+
Party 1
Achilles
Achilles
Hercules93arg
Achilles
Level 120
God Stats
35W - 30L
1,674 SR
Queue Stats
227W - 280L
1,491 Elo+
Party 1
Fenrir
Fenrir
PaezGustavo
Fenrir
Level 147
God Stats
14W - 7L
1,320 SR
Queue Stats
364W - 391L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nicolaspor100pre
Kumbhakarna
Level 125
God Stats
5W - 5L
1,515 SR
Queue Stats
18W - 13L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
xXLaureanoII
Cernunnos
Level 114
God Stats
1W - 1L
1,576 SR
Queue Stats
49W - 49L
1,424 Elo+
Party 3
Team Averages
Level 122
1,547 SR
1,440 Elo+

VS

Team Averages
Level 85
1,457 SR
1,499 Elo+
Guan Yu
Guan Yu
CJCarlJohnson
Guan Yu
Level 12
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 5L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
MauroNicolas
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Wädd
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
karlinhos23
Cu Chulainn
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
143W - 164L
1,435 Elo+
Solo
Agni
Agni
xSleeSh_-
Agni
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 42L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 10
12,338
494
17,651
20,422
13,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Hercules93arg
Achilles
17
4 / 3 / 5
11,234
449
13,173
18,788
19,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
19
10 / 7 / 16
13,375
535
18,300
20,063
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
nicolaspor100pre
Kumbhakarna
17
4 / 5 / 20
12,773
511
10,250
30,899
31,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
xXLaureanoII
Cernunnos
19
14 / 5 / 12
13,859
554
29,691
31,543
13,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 10 / 11
10,802
432
10,775
29,444
31,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MauroNicolas
Danzaburou
17
7 / 8 / 13
12,576
503
22,535
23,764
10,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
Wädd
Bastet
19
10 / 7 / 10
12,800
512
29,554
22,292
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
karlinhos23
Cu Chulainn
15
5 / 8 / 4
10,489
420
15,701
35,491
21,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
3 / 7 / 6
10,456
418
15,061
16,630
7,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
73
39
Kills
29
29
Deaths
40
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
10
11
0.95
W
7
9
10
1.33
W
Achilles
Hercules93arg
Achilles
4
3
5
2.17
L
Danzaburou
MauroNicolas
Danzaburou
7
8
13
1.69
W
Fenrir
10
7
16
2.57
L
Bastet
Wädd
Bastet
10
7
10
2.14
L
Cu Chulainn
karlinhos23
Cu Chulainn
5
8
4
0.88
W
Kumbhakarna
nicolaspor100pre
Kumbhakarna
4
5
20
2.8
L
Agni
3
7
6
0.86
W
Cernunnos
xXLaureanoII
Cernunnos
14
5
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,065
Damage
93,626
121,715
Taken
127,621
84,634
Mitigated
80,780
37,335
Healing
40,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,775
2,010
4,003
6,404
29,444
31,467
293
8,818
20,501
1,470
33,796
W
17,651
1,235
0
6,735
20,422
13,277
889
2,662
17,760
77,878
0
W
Achilles
Hercules93arg
Achilles
13,173
2,988
0
3,642
18,788
19,202
792
2,991
15,797
248
47,273
L
Danzaburou
MauroNicolas
Danzaburou
22,535
11,260
0
9,632
23,764
10,641
931
3,854
19,835
0
63,022
W
Fenrir
18,300
4,561
0
4,206
20,063
7,781
1,596
3,592
16,471
0
57,990
L
Bastet
Wädd
Bastet
29,554
6,699
0
4,393
22,292
9,232
543
4,982
17,210
0
91,773
L
Cu Chulainn
karlinhos23
Cu Chulainn
15,701
3,724
0
12,355
35,491
21,811
537
6,197
28,828
3,419
55,406
W
Kumbhakarna
nicolaspor100pre
Kumbhakarna
10,250
674
0
6,691
30,899
31,224
278
5,847
25,052
21,852
0
L
Agni
15,061
891
0
4,024
16,630
7,629
762
4,298
12,307
73,992
0
W
Cernunnos
xXLaureanoII
Cernunnos
29,691
18,402
0
16,061
31,543
13,150
5,176
2,540
29,003
0
103,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,579
Gold Earned
57,123
402
Minions Killed
424
0
Camps Cleared
0
2,280,030
Distance Traveled
2,192,687
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,802
432
51
2
0
464,283
5
W
Anubis
12,338
494
104
4
0
389,999
3
W
Achilles
11,234
449
71
3
0
423,581
7
L
Danzaburou
12,576
503
61
2
0
384,507
4
W
Fenrir
13,375
535
73
3
0
525,431
1
L
Bastet
12,800
512
127
5
0
518,896
4
L
Cu Chulainn
10,489
420
78
3
0
427,298
8
W
Kumbhakarna
12,773
511
14
1
0
501,691
2
L
Agni
10,456
418
107
4
0
397,703
4
W
Cernunnos
13,859
554
140
6
0
439,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role