Player Matchup

Danzaburou
Danzaburou
Flerovium0red
Danzaburou
Level 28
God Stats
11W - 4L
1,704 SR
Queue Stats
36W - 35L
1,421 Elo+
Party 3
Nox
Nox
Kedigori
Nox
Level 63
God Stats
4W - 2L
1,903 SR
Queue Stats
23W - 20L
1,743 Elo+
Party 2
Zhong Kui
Zhong Kui
PolarBearXTB
Zhong Kui
Level 58
God Stats
2W - 1L
1,727 SR
Queue Stats
53W - 55L
1,412 Elo+
Party 3
Khepri
Khepri
SlothBearXTB
Khepri
Level 35
God Stats
6W - 4L
1,594 SR
Queue Stats
42W - 48L
1,418 Elo+
Party 3
Da Ji
Da Ji
VioletIcarus
Da Ji
Level 25
God Stats
11W - 5L
1,798 SR
Queue Stats
196W - 185L
1,564 Elo+
Party 2
Team Averages
Level 42
1,745 SR
1,512 Elo+

VS

Team Averages
Level 75
1,446 SR
1,454 Elo+
Cupid
Cupid
Echoonemedic
Cupid
Level 26
God Stats
22W - 26L
1,409 SR
Queue Stats
54W - 45L
1,358 Elo+
Party 4
Artio
Artio
ForbiddenMagick
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
MattAckerman
Anubis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 199L
1,471 Elo+
Party 1
Hun Batz
Hun Batz
ReloadedHD1928
Hun Batz
Level 31
God Stats
5W - 11L
1,391 SR
Queue Stats
71W - 102L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheRealJohnny
Cu Chulainn
Level 109
God Stats
10W - 9L
1,428 SR
Queue Stats
155W - 165L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flerovium0red
Danzaburou
16
2 / 1 / 1
10,055
559
6,695
7,287
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 8
9,028
502
7,808
4,731
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
PolarBearXTB
Zhong Kui
18
6 / 3 / 6
11,407
634
20,959
16,557
16,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
14
2 / 2 / 7
9,266
515
5,036
9,464
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 2 / 3
11,382
632
14,028
12,893
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,135
452
4,747
9,481
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 5
7,866
437
5,577
19,621
14,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
3 / 6 / 4
9,147
508
9,689
14,446
8,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
2 / 5 / 4
8,218
457
6,153
14,007
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
TheRealJohnny
Cu Chulainn
14
3 / 5 / 1
8,771
487
9,284
15,232
14,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
25
Kills
9
9
Deaths
25
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Danzaburou
Flerovium0red
Danzaburou
2
1
1
2.5
L
1
6
5
0.58
W
2
1
8
6
L
Anubis
3
6
4
0.83
W
Zhong Kui
PolarBearXTB
Zhong Kui
6
3
6
3
L
Hun Batz
2
5
4
0.8
W
Khepri
2
2
7
2.75
L
Cu Chulainn
TheRealJohnny
Cu Chulainn
3
5
1
0.7
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,526
Damage
35,450
50,932
Taken
72,787
33,963
Mitigated
46,607
17,588
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,747
2,346
303
2,600
9,481
3,614
722
499
8,982
0
54,131
W
Danzaburou
Flerovium0red
Danzaburou
6,695
3,408
0
1,082
7,287
2,760
2,694
1,189
6,098
0
58,137
L
5,577
928
506
3,943
19,621
14,983
0
6,859
12,596
24,604
0
W
7,808
532
0
514
4,731
1,497
725
2,391
2,340
38,470
0
L
Anubis
9,689
1,026
0
5,699
14,446
8,245
183
6,726
7,357
58,488
0
W
Zhong Kui
PolarBearXTB
Zhong Kui
20,959
3,784
0
8,656
16,557
16,036
2,588
3,619
12,938
78,001
0
L
Hun Batz
6,153
1,453
0
4,353
14,007
5,075
0
8,441
5,390
0
37,713
W
Khepri
5,036
357
0
2,035
9,464
7,654
239
5,181
4,283
23,779
0
L
Cu Chulainn
TheRealJohnny
Cu Chulainn
9,284
2,819
0
2,890
15,232
14,690
0
10,027
4,659
171
44,842
W
14,028
3,683
0
5,301
12,893
6,016
1,845
3,057
9,836
0
78,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,138
Gold Earned
42,137
527
Minions Killed
396
0
Camps Cleared
0
1,545,276
Distance Traveled
1,524,261
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,135
452
99
6
0
281,157
3
W
Danzaburou
10,055
559
124
7
0
299,577
0
L
Artio
7,866
437
34
2
0
296,456
6
W
Nox
9,028
502
79
4
0
282,032
4
L
Anubis
9,147
508
116
6
0
274,477
5
W
Zhong Kui
11,407
634
150
8
0
274,820
1
L
Hun Batz
8,218
457
69
4
0
345,329
7
W
Khepri
9,266
515
32
2
0
349,514
1
L
Cu Chulainn
8,771
487
78
4
0
326,842
2
W
Da Ji
11,382
632
142
8
0
339,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role