Player Matchup

Tiamat
Tiamat
Aadorna
Tiamat
Level 45
God Stats
52W - 27L
1,400 SR
Queue Stats
239W - 220L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
AnTiBlesSinG12
Sun Wukong
Level 49
God Stats
2W - 2L
1,657 SR
Queue Stats
29W - 35L
1,501 Elo+
Party 1
Set
Set
Zippahead22
Set
Level 83
God Stats
5W - 9L
1,313 SR
Queue Stats
12W - 28L
1,316 Elo+
Party 1
Ymir
Ymir
ZuesMiester
Ymir
Level 122
God Stats
3W - 10L
1,360 SR
Queue Stats
22W - 37L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
shkoopy
Danzaburou
Level 78
God Stats
18W - 16L
1,509 SR
Queue Stats
38W - 45L
1,452 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,426 Elo+

VS

Team Averages
Level 94
1,583 SR
1,481 Elo+
Awilix
Awilix
Cherudon
Awilix
Level 127
God Stats
6W - 5L
1,639 SR
Queue Stats
270W - 232L
1,574 Elo+
Solo
Chernobog
Chernobog
E-FACTOR_YT
Chernobog
Level 65
God Stats
2W - 2L
1,617 SR
Queue Stats
56W - 56L
1,425 Elo+
Party 2
Vamana
Vamana
Rtiky
Vamana
Level 58
God Stats
3W - 3L
1,819 SR
Queue Stats
172W - 178L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
espartan07
Sun Wukong
Level 121
God Stats
2W - 5L
1,381 SR
Queue Stats
48W - 62L
1,496 Elo+
Solo
Chang'e
Chang'e
svaldes13
Chang'e
Level 100
God Stats
5W - 10L
1,461 SR
Queue Stats
142W - 120L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aadorna
Tiamat
20
6 / 3 / 13
23,945
614
37,714
30,013
28,273
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
AnTiBlesSinG12
Sun Wukong
20
4 / 8 / 19
18,342
470
23,872
35,892
39,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 8 / 3
20,555
527
24,205
36,476
18,717
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
5 / 7 / 16
17,875
458
20,250
37,937
61,903
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
shkoopy
Danzaburou
20
15 / 9 / 10
22,142
568
43,671
30,207
14,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cherudon
Awilix
20
6 / 10 / 11
16,690
428
22,694
40,168
23,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
E-FACTOR_YT
Chernobog
20
1 / 13 / 11
15,536
398
15,176
27,628
13,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Rtiky
Vamana
20
14 / 10 / 4
19,908
510
41,636
53,459
67,667
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
espartan07
Sun Wukong
20
4 / 6 / 13
17,583
451
20,893
39,537
39,483
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
svaldes13
Chang'e
20
9 / 6 / 4
20,279
520
28,463
30,020
15,873
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
77
45
Kills
34
35
Deaths
45
61
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aadorna
Tiamat
6
3
13
4.17
W
Sun Wukong
AnTiBlesSinG12
Sun Wukong
4
8
19
1.69
L
Awilix
Cherudon
Awilix
6
10
11
1.15
L
Chernobog
E-FACTOR_YT
Chernobog
1
13
11
0.5
L
Vamana
Rtiky
Vamana
14
10
4
1.6
W
15
8
3
2.06
W
5
7
16
1.86
L
Sun Wukong
espartan07
Sun Wukong
4
6
13
1.75
W
Danzaburou
shkoopy
Danzaburou
15
9
10
2.22
L
Chang'e
svaldes13
Chang'e
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,712
Damage
128,862
170,525
Taken
190,812
162,440
Mitigated
159,134
57,097
Healing
48,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aadorna
Tiamat
37,714
6,378
885
23,305
30,013
28,273
5,955
4,555
25,279
210,459
0
W
Sun Wukong
AnTiBlesSinG12
Sun Wukong
23,872
5,690
834
8,231
35,892
39,223
1,050
6,402
29,426
0
103,635
L
Awilix
Cherudon
Awilix
22,694
10,885
0
6,199
40,168
23,007
972
8,119
32,049
0
114,884
L
Chernobog
E-FACTOR_YT
Chernobog
15,176
9,933
0
1,459
27,628
13,104
670
10,017
17,611
0
89,134
L
Vamana
Rtiky
Vamana
41,636
21,409
0
15,554
53,459
67,667
1,949
14,632
38,827
0
151,854
W
24,205
11,852
0
13,283
36,476
18,717
2,430
5,541
30,847
0
146,281
W
20,250
3,798
0
1,647
37,937
61,903
642
6,438
31,409
86,143
6,110
L
Sun Wukong
espartan07
Sun Wukong
20,893
4,463
0
5,251
39,537
39,483
0
11,809
27,728
291
113,225
W
Danzaburou
shkoopy
Danzaburou
43,671
24,026
0
8,912
30,207
14,324
3,672
5,952
24,205
0
179,873
L
Chang'e
svaldes13
Chang'e
28,463
2,053
6,566
13,307
30,020
15,873
1,141
12,658
17,362
164,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,859
Gold Earned
89,996
876
Minions Killed
1,088
0
Camps Cleared
0
3,453,725
Distance Traveled
3,311,431
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
23,945
614
306
8
0
719,095
3
W
Sun Wukong
18,342
470
131
3
0
716,552
1
L
Awilix
16,690
428
142
4
0
678,590
2
L
Chernobog
15,536
398
172
4
0
591,295
3
L
Vamana
19,908
510
215
6
0
706,019
0
W
Set
20,555
527
166
4
0
659,799
0
W
Ymir
17,875
458
82
2
0
728,046
0
L
Sun Wukong
17,583
451
167
4
0
666,145
0
W
Danzaburou
22,142
568
191
5
0
630,233
2
L
Chang'e
20,279
520
392
10
0
669,382
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role