Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ArmedHorizon327
Vamana
Level 47
God Stats
19W - 37L
1,581 SR
Queue Stats
240W - 380L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonDad219
Sun Wukong
Level 68
God Stats
26W - 40L
1,348 SR
Queue Stats
759W - 1,260L
1,242 Elo+
Party 1
Sol
Sol
MermaidMama219
Sol
Level 75
God Stats
75W - 104L
1,394 SR
Queue Stats
1,053W - 1,682L
1,239 Elo+
Party 1
Chernobog
Chernobog
Yung Eggdrop
Chernobog
Level 47
God Stats
23W - 31L
1,423 SR
Queue Stats
42W - 72L
1,312 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,307 Elo+

VS

Team Averages
Level 34
1,551 SR
1,211 Elo+
Medusa
Medusa
Electric Zex
Medusa
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 2
Kali
Kali
Jacimpy
Kali
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,334 Elo+
Solo
Thanatos
Thanatos
Jayce Lee
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Party 2
Nox
Nox
NotoriousDaddy_
Nox
Level 31
God Stats
7W - 10L
1,755 SR
Queue Stats
170W - 184L
1,348 Elo+
Solo
Ah Puch
Ah Puch
Skuffy6351
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 3 / 2
9,164
573
5,672
10,691
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
13 / 4 / 3
9,524
595
7,811
13,759
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
DragonDad219
Sun Wukong
14
4 / 1 / 5
9,003
563
7,246
11,431
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 3
9,199
575
10,927
14,841
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Yung Eggdrop
Chernobog
14
1 / 2 / 11
8,837
552
7,132
11,416
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 6 / 7
7,941
496
10,490
10,083
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
Jacimpy
Kali
10
1 / 6 / 3
6,314
395
3,564
11,428
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Jayce Lee
Thanatos
10
6 / 5 / 2
7,327
458
4,622
8,273
2,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 1
6,795
425
6,589
10,961
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Skuffy6351
Ah Puch
13
3 / 3 / 1
7,934
496
8,813
10,430
3,101
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
27
Kills
13
13
Deaths
27
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
2
1.67
W
13
4
3
3.63
W
Sun Wukong
DragonDad219
Sun Wukong
4
1
5
6.5
L
Medusa
2
6
7
0.92
L
Kali
Jacimpy
Kali
1
6
3
0.42
L
Thanatos
Jayce Lee
Thanatos
6
5
2
1.4
W
5
3
3
2.17
L
1
7
1
0.21
L
Ah Puch
Skuffy6351
Ah Puch
3
3
1
1.17
W
Chernobog
Yung Eggdrop
Chernobog
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
34,078
62,138
Taken
51,175
29,487
Mitigated
16,639
22,556
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,672
3,841
0
2,705
10,691
3,923
1,998
933
9,758
0
54,686
W
7,811
3,756
1,066
3,489
13,759
10,889
1,226
2,301
11,458
0
32,437
W
Sun Wukong
DragonDad219
Sun Wukong
7,246
1,548
0
2,743
11,431
5,805
0
5,983
5,448
0
44,384
L
Medusa
10,490
6,041
369
1,291
10,083
2,947
700
512
9,571
0
30,894
L
Kali
Jacimpy
Kali
3,564
1,499
0
4,364
11,428
3,656
0
2,806
8,622
0
19,913
L
Thanatos
Jayce Lee
Thanatos
4,622
1,903
0
3,532
8,273
2,718
491
820
7,453
0
11,920
W
10,927
3,854
0
7,675
14,841
4,903
873
5,217
9,624
56,159
0
L
6,589
933
0
2,938
10,961
4,217
103
5,503
5,458
36,365
0
L
Ah Puch
Skuffy6351
Ah Puch
8,813
581
0
4,973
10,430
3,101
271
1,286
9,144
33,105
0
W
Chernobog
Yung Eggdrop
Chernobog
7,132
4,430
0
4,878
11,416
3,967
1,188
968
10,448
0
55,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
36,311
434
Minions Killed
217
0
Camps Cleared
0
1,449,076
Distance Traveled
1,255,456
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,164
573
95
6
0
303,104
2
W
Vamana
9,524
595
53
3
0
338,442
1
W
Sun Wukong
9,003
563
102
6
0
304,543
1
L
Medusa
7,941
496
41
3
0
263,893
2
L
Kali
6,314
395
47
3
0
235,186
1
L
Thanatos
7,327
458
23
1
0
268,770
2
W
Sol
9,199
575
100
6
0
242,766
0
L
Nox
6,795
425
54
3
0
228,795
0
L
Ah Puch
7,934
496
52
3
0
258,812
1
W
Chernobog
8,837
552
84
5
0
260,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role