Player Matchup

Hercules
Hercules
DeNachtbewaker
Hercules
Level 146
God Stats
4W - 6L
1,747 SR
Queue Stats
110W - 109L
1,747 Elo+
Party 1
Hera
Hera
Net12
Hera
Level 18
God Stats
11W - 10L
1,554 SR
Queue Stats
97W - 125L
1,567 Elo+
Party 1
Janus
Janus
ThePrime007
Janus
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 40L
1,665 Elo+
Party 1
Team Averages
Level 104
1,600 SR
1,660 Elo+

VS

Team Averages
Level 18
1,453 SR
1,247 Elo+
Rama
Rama
Caderade9
Rama
Level 28
God Stats
7W - 5L
1,422 SR
Queue Stats
11W - 22L
1,337 Elo+
Party 2
Ganesha
Ganesha
Dysl3cic
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,088 Elo+
Party 2
Thoth
Thoth
shreksmurf
Thoth
Level 19
God Stats
2W - 7L
1,436 SR
Queue Stats
15W - 28L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
6 / 2 / 17
11,734
733
13,419
22,117
14,997
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Net12
Hera
13
4 / 3 / 17
11,232
702
8,674
6,851
3,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
18 / 2 / 8
13,532
846
22,233
11,049
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 9 / 1
12,444
778
14,515
19,833
8,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Dysl3cic
Ganesha
11
0 / 9 / 1
8,660
541
3,808
20,066
19,592
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
12
1 / 10 / 2
9,228
577
8,955
14,864
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
28
Kills
7
7
Deaths
28
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
6
9
1
0.72
W
Hercules
6
2
17
7.25
L
Ganesha
Dysl3cic
Ganesha
0
9
1
0.06
W
Hera
Net12
Hera
4
3
17
4.17
W
18
2
8
11
L
Thoth
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
27,278
40,017
Taken
54,763
22,377
Mitigated
34,180
14,600
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
14,515
8,341
0
4,408
19,833
8,380
110
10,925
8,418
0
47,062
W
Hercules
13,419
5,135
742
10,612
22,117
14,997
454
6,266
15,458
0
33,843
L
Ganesha
Dysl3cic
Ganesha
3,808
1,004
0
451
20,066
19,592
0
11,770
7,968
15,914
0
W
Hera
Net12
Hera
8,674
2,837
0
0
6,851
3,151
616
3,090
3,550
24,993
0
W
22,233
1,483
112
3,134
11,049
4,229
2,140
2,795
8,018
70,700
0
L
Thoth
8,955
839
0
1,515
14,864
6,208
0
8,140
6,406
37,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
30,332
176
Minions Killed
122
0
Camps Cleared
0
813,162
Distance Traveled
695,619
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,444
778
76
5
0
223,186
2
W
Hercules
11,734
733
33
2
0
314,687
1
L
Ganesha
8,660
541
2
0
0
233,909
0
W
Hera
11,232
702
30
2
0
231,352
0
W
Janus
13,532
846
113
7
0
267,123
0
L
Thoth
9,228
577
44
3
0
238,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role