Player Matchup

Cu Chulainn
Cu Chulainn
ChoppaBoyGeo
Cu Chulainn
Level 26
God Stats
2W - 10L
1,178 SR
Queue Stats
118W - 136L
1,579 Elo+
Party 2
Bacchus
Bacchus
Dulapy
Bacchus
Level 24
God Stats
26W - 16L
1,657 SR
Queue Stats
75W - 93L
1,569 Elo+
Party 2
Hel
Hel
Yourbored
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 141L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
YoureBored
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,561 Elo+
Party 2
Cupid
Cupid
ZorosDurag
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 176L
1,577 Elo+
Party 2
Team Averages
Level 33
1,467 SR
1,564 Elo+

VS

Team Averages
Level 42
1,546 SR
1,601 Elo+
Tsukuyomi
Tsukuyomi
BigBoiSeelig
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
Brojama
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,671 Elo+
Party 1
Ymir
Ymir
DunnMega
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 123L
1,629 Elo+
Solo
Chang'e
Chang'e
Fluttermania
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,576 Elo+
Party 1
Anhur
Anhur
Venymys
Anhur
Level 21
God Stats
8W - 8L
1,730 SR
Queue Stats
38W - 46L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChoppaBoyGeo
Cu Chulainn
20
9 / 5 / 3
13,013
521
17,428
22,303
20,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Dulapy
Bacchus
16
2 / 4 / 8
10,672
427
6,305
15,283
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 11 / 3
10,731
429
9,261
17,138
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
YoureBored
Ao Kuang
18
3 / 9 / 7
11,470
459
10,155
26,977
11,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
19
2 / 4 / 7
11,690
468
11,742
18,850
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBoiSeelig
Tsukuyomi
20
9 / 2 / 9
14,186
567
19,481
21,397
10,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Brojama
Erlang Shen
19
6 / 5 / 7
13,019
521
11,091
21,085
13,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
19
1 / 3 / 17
12,199
488
10,683
20,995
19,991
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Fluttermania
Chang'e
19
6 / 5 / 9
13,222
529
18,543
18,039
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Venymys
Anhur
20
11 / 3 / 7
14,792
592
16,021
16,617
6,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
17
Kills
33
33
Deaths
18
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BigBoiSeelig
Tsukuyomi
9
2
9
6.75
W
Erlang Shen
Brojama
Erlang Shen
6
5
7
1.9
L
Cu Chulainn
ChoppaBoyGeo
Cu Chulainn
9
5
3
2.1
L
Bacchus
Dulapy
Bacchus
2
4
8
1.5
W
Ymir
1
3
17
3.17
W
Chang'e
Fluttermania
Chang'e
6
5
9
2.1
W
Anhur
Venymys
Anhur
11
3
7
4.83
L
1
11
3
0.23
L
Ao Kuang
YoureBored
Ao Kuang
3
9
7
0.72
L
Cupid
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,891
Damage
75,819
100,551
Taken
98,133
62,451
Mitigated
57,787
24,107
Healing
43,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BigBoiSeelig
Tsukuyomi
19,481
3,657
0
8,452
21,397
10,340
962
4,804
16,537
0
116,297
W
Erlang Shen
Brojama
Erlang Shen
11,091
5,935
0
7,250
21,085
13,854
1,614
5,144
15,879
0
58,482
L
Cu Chulainn
ChoppaBoyGeo
Cu Chulainn
17,428
2,902
0
3,235
22,303
20,514
402
6,015
16,288
10,445
64,340
L
Bacchus
Dulapy
Bacchus
6,305
713
0
3,668
15,283
16,507
195
3,780
11,503
22,548
0
W
Ymir
10,683
1,607
1,016
6,499
20,995
19,991
593
7,083
13,747
73,665
0
W
Chang'e
Fluttermania
Chang'e
18,543
468
4,956
8,478
18,039
7,281
1,962
6,976
10,933
84,042
0
W
Anhur
Venymys
Anhur
16,021
8,227
0
6,795
16,617
6,321
5,461
6,253
10,299
0
94,607
L
9,261
891
2,250
2,965
17,138
6,284
124
5,415
11,723
63,189
0
L
Ao Kuang
YoureBored
Ao Kuang
10,155
3,023
0
5,581
26,977
11,185
0
8,218
18,759
84,238
0
L
Cupid
11,742
6,975
800
5,608
18,850
7,961
0
5,798
13,052
0
100,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
67,418
544
Minions Killed
594
0
Camps Cleared
0
2,174,086
Distance Traveled
2,307,034
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,186
567
139
6
0
522,598
6
W
Erlang Shen
13,019
521
84
3
0
489,977
3
L
Cu Chulainn
13,013
521
115
5
0
416,108
5
L
Bacchus
10,672
427
29
1
0
490,933
5
W
Ymir
12,199
488
86
3
0
438,398
8
W
Chang'e
13,222
529
130
5
0
443,267
1
W
Anhur
14,792
592
155
6
0
412,794
4
L
Hel
10,731
429
134
5
0
382,957
3
L
Ao Kuang
11,470
459
126
5
0
429,438
3
L
Cupid
11,690
468
140
6
0
454,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role